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Add liberation
hell_kai_offset_r1 = {image = "Abyssal Hell Dive Bomber Kai.png", style = {top = "5px", left = "104px"}, size = "35x35px"},
hell_kai_offset_r1 = {image = "Abyssal Hell Dive Bomber Kai.png", style = {top = "5px", left = "104px"}, size = "35x35px"},
attack_seaplane_kai_r = {image = "Abyssal Attack Seaplane Kai.png", style = {top = "0px", left = "120px"}, size = "35x35px"},
attack_seaplane_kai_r = {image = "Abyssal Attack Seaplane Kai.png", style = {top = "0px", left = "120px"}, size = "35x35px"},
liberation_r1 = {image = "Abyssal Liberation Land-based Dive Bomber 561 Equipment.png", style = {top = "5px", left = "104px"}, size = "35x30px"},
liberation_r2 = {image = "Abyssal Liberation Land-based Dive Bomber 561 Equipment.png", style = {top = "0px", left = "125px"}, size = "35x30px"},
liberation_ace_r1 = {image = "Abyssal Liberation Land-based Dive Bomber Ace 562 Equipment.png", style = {top = "5px", left = "104px"}, size = "35x30px"},
liberation_ace_r2 = {image = "Abyssal Liberation Land-based Dive Bomber Ace 562 Equipment.png", style = {top = "0px", left = "125px"}, size = "35x30px"},
status_expedition = {image = "Battle Card Status Expedition.png", style = {top = "0px", left = "0px"}},
status_expedition = {image = "Battle Card Status Expedition.png", style = {top = "0px", left = "0px"}},
status_repair = {image = "Battle Card Status Repair.png", style = {top = "0px", left = "0px"}},
status_repair = {image = "Battle Card Status Repair.png", style = {top = "0px", left = "0px"}},