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Fix layers links not being processed correctly
Line 60:
Line 60:
if ship_layers then
if ship_layers then
for _, layer in ipairs(ship_layers) do
for _, layer in ipairs(ship_layers) do
− self:_add_layer(stack, self._battle_card_layers[layer], ship, args)
+ self:_add_layer(stack, self._battle_card_layers[layer], ship, args, link)
end
end
end
end
if args.flagship then
if args.flagship then
− self:_add_layer(stack, self._battle_card_layers.flagship, ship, args)
+ self:_add_layer(stack, self._battle_card_layers.flagship, ship, args, link)
end
end
if args.layers then
if args.layers then
for _, layer in ipairs(split(args.layers)) do
for _, layer in ipairs(split(args.layers)) do
if self._battle_card_layers[layer] then
if self._battle_card_layers[layer] then
− self:_add_layer(stack, self._battle_card_layers[layer], ship, args)
+ self:_add_layer(stack, self._battle_card_layers[layer], ship, args, link)
end
end
end
end