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==Step 4: Unlocking the path to the last boss==
 
==Step 4: Unlocking the path to the last boss==
In this phase you will completing a few task to unlock the way to the final boss. They will consist of the following steps:
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In this phase you will be completing a few task to unlock the way to the final boss. They will consist of the following steps:
    
* Get AS on Land Base Defense Twice on Hard, Once on Normal
 
* Get AS on Land Base Defense Twice on Hard, Once on Normal
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* You can run a single sub on the map until a land base air raid triggers
 
* You can run a single sub on the map until a land base air raid triggers
* If your on hard mode the air raid will be given the '''High Altitude Bomber buff''' making it hard to take down without rocket interceptors.  
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* If you're on Hard mode, the air raid will be given the '''High Altitude Bomber buff''' making it hard to take down without rocket interceptors.  
 
* If required on lower difficulties, you will not need rocket interceptors as much to clear.
 
* If required on lower difficulties, you will not need rocket interceptors as much to clear.
    
|-| Node X2 =
 
|-| Node X2 =
   −
* '''Recommended Fleet:''' STF - 2 (F)BB(V), 2 CA(V), 1 CV, 1 CL + 1 CL, 0-1 CLT, 4-5DD
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* '''Recommended Fleet:''' STF - 2(F)BB(V), 2CA(V), 1CV, 1CL + 1CL, 0-1CLT, 4-5DD
 
* '''LBAS:'''  Set on Rest unless set on Air Defense
 
* '''LBAS:'''  Set on Rest unless set on Air Defense
 
* '''Path:''' {{MapRoute|D|blue|C|blue|B|red|A|red|R|red|X1|blue|X2|red}}
 
* '''Path:''' {{MapRoute|D|blue|C|blue|B|red|A|red|R|red|X1|blue|X2|red}}
    
* Notes:
 
* Notes:
**Arm fleet with Anti air guns or Skilled lookouts to take out PT Imps
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** Arm fleet with Anti air guns or Skilled Lookouts to take out PT Imps
 
** Bring strong Air power and perform AACI  to make passing the air nodes easier
 
** Bring strong Air power and perform AACI  to make passing the air nodes easier
    
<br>
 
<br>
X2 is just 3 PT imps a CL and 2 DD. All which can be passable, as long as you have a way to dispatch imps, getting an S ranks easily.
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X2 is just 3 PT Imps, a CL and 2 DD. All which can be passable, as long as you have a way to dispatch Imps, getting S ranks easily.
 
</tabber>
 
</tabber>
  
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