The Ships required for the shortest routing (Start-C-E) are '''1AO 4DD''', the remaining slot can be filled by a AV/CV(L)/SS(V). In case of AV/CV(L) they should be set up with a full bombing setup as the opening airstrike is not affected by Morale. The single Combat Node is C, containing a light enemy Torpedo Squadron.
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Notes:
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* You can advance even after a ship in your fleet was '''{{font color | red | heavily damaged (大破) }}''' and put into taiha-state at Node C as the following Resource Node is not a combat node. Doublecheck your fleets status before reentering the map
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* Fodder use and zero morale farming is possible
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* Kamoi is the recommended pick for AO as Hayasui is more expensive to sortie
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* If you havent started the Event yet, you can farm fuel on Casual difficulty to make the combat node easier
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* Be aware that locks still get applied to ships you use to farm fuel here, so plan accordingly if you plan to clear maps on higher difficulties