• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
Line 94: Line 94:     
==Map Phases Breakdown==
 
==Map Phases Breakdown==
 +
 +
==Fuel Farming==
 +
<div class="mw-collapsible mw-collapsed"><h4>Guide to Fuel Farming on E1</h4>
 +
<div class="mw-collapsible-content">
 +
Node E is a resource Node on this map that can be farmed for fuel. Its maximum reward of 250 Fuel is calculated as:
 +
 +
<math>\text{Fuel}= \text{min}\begin{cases} 50 + 25\times\text{N}_\text{Drum} + 50 \times\text{N}_\text{DLC} \\
 +
                    250 \end{cases}</math>
 +
 +
The Ships required for the shortest routing (Start-C-E) are '''1AO 4DD''', the remaining slot can be filled by a AV/CV(L)/SS(V). In case of AV/CV(L) they should be set up with a full bombing setup as the opening airstrike is not affected by Morale. The single Combat Node is C, containing a light enemy Torpedo Squadron.
 +
 +
Notes:
 +
* You can advance even after a ship in your fleet was '''{{font color | red | heavily damaged (大破) }}''' and put into taiha-state at Node C as the following Resource Node is not a combat node. Doublecheck your fleets status before reentering the map
 +
* Fodder use and zero morale farming is possible
 +
* Kamoi is the recommended pick for AO as Hayasui is more expensive to sortie
 +
* If you havent started the Event yet, you can farm fuel on Casual difficulty to make the combat node easier
 +
* Be aware that locks still get applied to ships you use to farm fuel here, so plan accordingly if you plan to clear maps on higher difficulties
 +
</div></div>
 +
 
==Phase 1: Defeat Mediterranean CL Princess==
 
==Phase 1: Defeat Mediterranean CL Princess==
  
cssedit, Moderators
1,520

edits

Navigation menu