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*These are assumed times based on calculations and rounding.
 
*These are assumed times based on calculations and rounding.
 
*Repair Cost formula (remove decimal)
 
*Repair Cost formula (remove decimal)
*Steel = Base fuel cost * HP loss * 0.06
+
*Steel = Base fuel cost × HP loss × 0.06
*Fuel = Base fuel cost * HP loss * 0.032
+
*Fuel = Base fuel cost × HP loss × 0.032
 
*View [[ship list]] or [[Ship_Maximum_Status|fully upgraded ship list]] for their base fuel cost
 
*View [[ship list]] or [[Ship_Maximum_Status|fully upgraded ship list]] for their base fuel cost
*Example : LV67 [[Kongo]] with 41/75 HP (34 damage) will cost (int)34*90*0.06=183 steel and (int)34*90*0.032=97 fuel
+
*Example : LV67 [[Kongo]] with 41/75 HP (34 damage) will cost (int)34×90×0.06=183 steel and (int)34×90×0.032=97 fuel
*Her repair time will be 34*455(7:35min)*1.5 + 30 = 23235s = 6:27:15 <s>bucket, please</s>
+
*Her repair time will be 34×455(7:35min)×1.5 + 30 = 23235s = 6:27:15 <s>bucket, please</s>
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