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In addition to this, you can also take advantage of special routing on this map to possibly save on using some Heavy Cruisers in favor of bring a FBB and a 2nd CVL if you consider using [[Akashi]] or [[Akitsushima]]. Below are the following questions you need to consider before partaking in the map:
 
In addition to this, you can also take advantage of special routing on this map to possibly save on using some Heavy Cruisers in favor of bring a FBB and a 2nd CVL if you consider using [[Akashi]] or [[Akitsushima]]. Below are the following questions you need to consider before partaking in the map:
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* Do you have or wish to use [[Akitsushima]] or [[Akashi]] on this map to take a shorter path?
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* Do you have or wish to use [[Akitsushima]] or [[Akashi]] on this map to bring in a stronger fleet?
 
* Do you have any Fast Battleships you can consider using on this map that are not the Kongou-class?
 
* Do you have any Fast Battleships you can consider using on this map that are not the Kongou-class?
 
* Do you plan to use [[Ryuujou]] (if you have her) or conserve her for a later map?
 
* Do you plan to use [[Ryuujou]] (if you have her) or conserve her for a later map?
 
** If you choose to conserve, do you have another CVL to use in her place?
 
** If you choose to conserve, do you have another CVL to use in her place?
* Do you still have a sizeable amount of CAs remaing in your fleet? (Approximately 8-10 or more)
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* Do you still have a sizeable amount of CAs remaing in your fleet? (Approximately 8-10 or more) (You will need at most up to 5 Heavy Cruiser for this map)
 
* Do you have some [[Saiun]]s or Rocket Interceptors to help you get an AS in the  Land Base Air Raid Defense.
 
* Do you have some [[Saiun]]s or Rocket Interceptors to help you get an AS in the  Land Base Air Raid Defense.
 
* If no to the Rocket Interceptors, with your fighters and Saiun can you still sucessfully achive the AS requirements (188 for Normal, 512 on Hard) ''Remember to calculate that your airpower is only 50% of the displayed value with no rocket interceptors''
 
* If no to the Rocket Interceptors, with your fighters and Saiun can you still sucessfully achive the AS requirements (188 for Normal, 512 on Hard) ''Remember to calculate that your airpower is only 50% of the displayed value with no rocket interceptors''
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* Surface fleets will consists of CAs, CLs and DDs. On higher difficulties, they can pose a threat with stronger ships along with thier torpedos.
 
* Surface fleets will consists of CAs, CLs and DDs. On higher difficulties, they can pose a threat with stronger ships along with thier torpedos.
 
* Node M contain a very strong fleet in higher difficulties which you may need the assistance of an Land Base Air Squadron or even in-route support to help pass this node.
 
* Node M contain a very strong fleet in higher difficulties which you may need the assistance of an Land Base Air Squadron or even in-route support to help pass this node.
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* It's '''highly recommended''' to bring a '''[[Fleet Command Facility]]''' to help prevent yourself from retreating from the map early on if some of your ships take heavy damage.
    
Most of the battles should be easy to clear if you remember all the mentioned info above. Outside of Node M which may require additional help the rest of the path should be easy.
 
Most of the battles should be easy to clear if you remember all the mentioned info above. Outside of Node M which may require additional help the rest of the path should be easy.
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