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==Repair time==
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=Introduction=
[[File:Kagaheal.png|right|thumb|404px|Confirmation window for repairs]]
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<math>\text {Total repair time} = \text {HP loss} \times \text {base repair time} \times \text {ship type multiplier} + \text {30 seconds}</math>
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Repairs to your ship girls can be done either through the [[Docking]] menu or by using [[Akashi]]. It is important to keep your ship girls healthy as damage can have detrimental effects on their [[Damage_Calculations#Damage_State|combat performance]]. Also important to note is that <span style="color:red;">'''heavily damaged'''</span> ship girls can be sunk and '''permanently lost''' in sorties.
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<math>\text {Base repair time} = \begin{align*}
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=Overview=
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* Repairs cost fuel {{Fuel}}, steel {{Steel}} and time.
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** The cost is the same for both methods.
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* Repairs can be completed immediately using Instant Repairs {{IR}}.
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* Repairs will reset a ship girl's [[Morale and Fatigue|morale]] to 40 if she is below 39 morale.
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* Ship girls being repaired can be:
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** [[Supply (Mechanic)|Resupplied]]
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** [[Composition|Placed in a fleet]]
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* Ship girls being repaired cannot:
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** Have their equipment adjusted through the [[Remodel_(Menu)|Remodel menu]].
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*** Swapping equipment with another ship girl still works.
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*** Equipment in a [[Reinforcement Expansion]] can still be adjusted.
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** Be sent on [[Sortie]]s, [[Expeditions]], or [[Exercises]].
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* There are actions which will restore your ship girl to full HP besides repairs.
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** [[Repair Goddess]]
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** [[Remodel (Mechanic)|Remodeling]]
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** [[Marriage]]
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* Returning to the docking menu with less than 1 minute remaining on the timer will automatically complete the repair.
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** This also works for skipping the instant repair animation.
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===Repair time===
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The length of time (in seconds) it takes to repair a ship girl can be calculated by:
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<math>\text{Repair Time} = \text{HP}_\text{loss} \times \text{Repair Time}_\text{base} \times \text{Mod}_\text{ship} + 30</math>
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* <math>\text{HP}_\text{loss}</math> is the amount of HP that needs recovering.
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* <math>\text{Repair Time}_\text{base} = \begin{align*}
 
\left\{
 
\left\{
 
\begin{array}{l l}
 
\begin{array}{l l}
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\right\}
 
\right\}
 
\end{align*}</math>
 
\end{align*}</math>
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* <math>\text{Mod}_\text{ship}</math> is the ship type modifier given by the table below:
    
{| class="wikitable"
 
{| class="wikitable"
!Ship Type
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!style="background-color:#99CCFF;" | Ship Type
! style="text-align: center;"|Multiplier
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! style="background-color:#99CCFF;text-align: center;"| Multiplier
 
|-
 
|-
 
|Battleships, Aviation Battleships, Aircraft Carriers, Repair Ships
 
|Battleships, Aviation Battleships, Aircraft Carriers, Repair Ships
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|}
 
|}
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==Repair cost==
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===Repair cost===
<math>\text {Fuel cost} = \lfloor(\text {Base fuel cost} \times \text {HP loss} \times 0.032)\rfloor</math><br />
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<math>\text {Steel cost} = \lfloor(\text {Base fuel cost} \times \text {HP loss} \times 0.06)\rfloor</math>
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where base fuel cost is the amount of fuel needed to resupply that ship from 0 to full.<br>
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The fuel {{Fuel}} and steel {{Steel}} costs for repairs are calculated by:
The cost is rounded down when using dry docks, so most destroyers and submarines with only 1 HP loss can be repaired for free.<br>
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The cost is '''not''' affected by the level of the ship.
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{| class="mw-collapsible mw-collapsed wikitable"
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<math>\text {Fuel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.032)\rfloor</math><br />
! colspan="4" | Ship Repair Cost per HP<br>(assuming max remodel level)
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<math>\text {Steel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.06)\rfloor</math>
|-
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| rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Type'''
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* <math>\text {Base Fuel}</math> is the fuel cost for that ship girl. Please refer to the individual ship girl pages for their fuel costs. Remember that this can vary based on remodel.
| rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Class'''
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* <math>\text{HP}_\text{loss}</math> is the amount of HP that needs recovering.
| colspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Cost'''
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|-
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=Akashi Repairs=
| style="background-color:rgb(135,206,250);text-align:center;" |{{Fuel}}
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| style="background-color:rgb(135,206,250);text-align:center;" |{{Steel}}
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|-
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| rowspan="2" style="text-align:center;" |Destroyers
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| style="text-align:center;" |Shimakaze<br>Amatsukaze<br>Akitsuki<br>Z1-class
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| style="text-align:center;" |0.64
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| style="text-align:center;" |1.2
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|-
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| style="text-align:center;" |Others
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| style="text-align:center;" |0.48
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| style="text-align:center;" |0.9
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|-
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| rowspan="3" style="text-align:center;" |Light Cruisers
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| style="text-align:center;" |Ooyodo
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| style="text-align:center;" |1.12
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| style="text-align:center;" |2.1
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|-
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| style="text-align:center;" |Agano-class
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| style="text-align:center;" |0.96
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| style="text-align:center;" |1.8
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|-
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| style="text-align:center;" |Others
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| style="text-align:center;" |0.8
  −
| style="text-align:center;" |1.5
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|-
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| style="text-align:center;" |Torpedo Cruisers
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| style="text-align:center;" |(all)
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| style="text-align:center;" |0.8
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| style="text-align:center;" |1.5
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|-
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| rowspan="4" style="text-align:center;" |Heavy Cruisers
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| style="text-align:center;" |Furutaka-class<br>Aoba-class
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| style="text-align:center;" |1.12
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| style="text-align:center;" |2.1
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|-
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| style="text-align:center;" |Tone-class Kai<br>Myoukou-class Kai Ni
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| style="text-align:center;" |1.44
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| style="text-align:center;" |2.7
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|-
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| style="text-align:center;" |Prinz Eugen
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| style="text-align:center;" |1.76
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| style="text-align:center;" |3.3
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|-
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| style="text-align:center;" |Others
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| style="text-align:center;" |1.28
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| style="text-align:center;" |2.4
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|-
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| style="text-align:center;" |Aviation Cruisers
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| style="text-align:center;" |(all)
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| style="text-align:center;" |1.6
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| style="text-align:center;" |3
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|-
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| rowspan="6" style="text-align:center;" |Battleships
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| style="text-align:center;" |Ise-class<br>Fusou-class
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| style="text-align:center;" |2.72
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| style="text-align:center;" |5.1
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|-
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| style="text-align:center;" |Nagato-class<br>Kongou-class
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| style="text-align:center;" |3.2
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| style="text-align:center;" |6
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|-
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| style="text-align:center;" |Bismarck zwei
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| style="text-align:center;" |3.36
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| style="text-align:center;" |6.3
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|-
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| style="text-align:center;" |Bismarck drei
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| style="text-align:center;" |3.52
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| style="text-align:center;" |6.6
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|-
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| style="text-align:center;" |Vittorio Veneto-class
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| style="text-align:center;" |4.16
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| style="text-align:center;" |7.8
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|-
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| style="text-align:center;" |Yamato-class
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| style="text-align:center;" |8
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| style="text-align:center;" |15
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|-
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| rowspan="2" style="text-align:center;" |Aviation Battleships
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| style="text-align:center;" |Ise-class Kai
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| style="text-align:center;" |3.04
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| style="text-align:center;" |5.7
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|-
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| style="text-align:center;" |Fusou-class Kai Ni
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| style="text-align:center;" |3.36
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| style="text-align:center;" |6.3
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|-
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| style="text-align:center;" |Submarines
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| style="text-align:center;" |(all)
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| style="text-align:center;" |0.3
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| style="text-align:center;" |0.8
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|-
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| rowspan="2" style="text-align:center;" |Submarine Aircraft Carriers
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| style="text-align:center;" |I-401
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| style="text-align:center;" |0.8
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| style="text-align:center;" |1.5
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|-
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| style="text-align:center;" |Others
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| style="text-align:center;" |0.32
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| style="text-align:center;" |0.6
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|-
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| rowspan="2" style="text-align:center;" |Seaplane Tenders
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| style="text-align:center;" |Chitose-class
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| style="text-align:center;" |1.12
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| style="text-align:center;" |2.1
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|-
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| style="text-align:center;" |Akitsushima
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| style="text-align:center;" |1.6
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| style="text-align:center;" |3
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|-
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| rowspan="4" style="text-align:center;" |Light Aircraft Carriers
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| style="text-align:center;" |Houshou
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| style="text-align:center;" |0.96
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| style="text-align:center;" |1.8
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|-
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| style="text-align:center;" |Ryuuhou
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| style="text-align:center;" |1.12
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| style="text-align:center;" |2.1
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|-
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| style="text-align:center;" |Shouhou-class<br>Ryuujou
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| style="text-align:center;" |1.28
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| style="text-align:center;" |2.4
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|-
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| style="text-align:center;" |Chitose-class Carrier<br>Hiyou-class
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| style="text-align:center;" |1.44
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| style="text-align:center;" |2.7
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|-
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| rowspan="6" style="text-align:center;" |Aircraft Carriers
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| style="text-align:center;" |Unryuu-class
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| style="text-align:center;" |1.6
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| style="text-align:center;" |3
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|-
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| style="text-align:center;" |Shoukaku-class
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| style="text-align:center;" |2.08
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| style="text-align:center;" |3.9
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|-
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| style="text-align:center;" |Hiryuu<br>Souryuu
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| style="text-align:center;" |2.24
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| style="text-align:center;" |4.2
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|-
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| style="text-align:center;" |Akagi
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| style="text-align:center;" |2.4
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| style="text-align:center;" |4.5
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|-
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| style="text-align:center;" |Kaga
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| style="text-align:center;" |2.56
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| style="text-align:center;" |4.8
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|-
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| style="text-align:center;" |Taihou
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| style="text-align:center;" |2.88
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| style="text-align:center;" |5.4
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|-
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| style="text-align:center;" |Submarine Tenders
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| style="text-align:center;" |Taigei
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| style="text-align:center;" |1.12
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| style="text-align:center;" |2.1
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|-
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| style="text-align:center;" |Amphibious Assault Ships
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| style="text-align:center;" |Akitsumaru
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| style="text-align:center;" |1.44
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| style="text-align:center;" |2.7
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|-
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| style="text-align:center;" |Repair Ships
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| style="text-align:center;" |Akashi
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| style="text-align:center;" |1.7
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| style="text-align:center;" |3.3
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|-
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| style="text-align:center;" |Training Cruisers
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| style="text-align:center;" |Katori
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| style="text-align:center;" |1.12
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| style="text-align:center;" |2.1
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|-
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| rowspan="3" style="text-align:center;" |Collaboration Ships
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| style="background-color:rgb(127,127,127);text-align:center;" |SS Iona
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| style="background-color:rgb(127,127,127);text-align:center;" |4.8
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| style="background-color:rgb(127,127,127);text-align:center;" |9
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|-
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| style="background-color:rgb(127,127,127);text-align:center;" |CA Takao
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| style="background-color:rgb(127,127,127);text-align:center;" |5.6
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| style="background-color:rgb(127,127,127);text-align:center;" |10.5
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|-
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| style="background-color:rgb(127,127,127);text-align:center;" |BB Haruna
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| style="background-color:rgb(127,127,127);text-align:center;" |6.4
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| style="background-color:rgb(127,127,127);text-align:center;" |12
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|-
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| rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Type'''
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| rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Class'''
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| style="background-color:rgb(135,206,250);text-align:center;" |{{Fuel}}
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| style="background-color:rgb(135,206,250);text-align:center;" |{{Steel}}
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|}
  −
Full list of rounded ship class cost: [http://wikiwiki.jp/kancolle/?%C6%FE%B5%F4#p65108a1 Wikiwiki]
     −
==Examples==
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[[Akashi]] has the ability to repair ships that are <span style="color:gold;">'''lightly damaged (小破)'''</span> or better. Please refer to her page for details on how this ability works.
Example 1: Level 67 [[Kongou|Kongou Kai]] with 41/75 HP (34 damage):
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* Base repair time:
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**<math>67 \times 5 + \lfloor(\sqrt {67 - 11})\rfloor \times 10 + 50 = 335 + 7 \times 10 + 50 = \text {455 seconds}</math>
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* Repair time:
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**<math>34 \times \text{455 seconds} \times 1.5 + \text{30 seconds} = \text{23235 seconds or 6:27:15}</math>
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* Resource costs:
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**<math>\lfloor(90 \times 34 \times 0.06)\rfloor = \text{183 steel}</math>
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**<math>\lfloor(90 \times 34 \times 0.032)\rfloor = \text{97 fuel}</math>
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Example 2: Level 175 [[Musashi|Musashi Kai Ni]] with 1/108 HP (107 damage):
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* Base repair time:
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**<math>175 \times 5 + \lfloor(\sqrt {175 - 11})\rfloor \times 10 + 50 = 750 + 11 \times 10 + 50 = \text {1045 seconds}</math>
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* Repair time:
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** <math>107 \times \text{1045 seconds} \times 2.0 + \text{30 seconds} = \text{223660 seconds or 62:07:14}</math>
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* Resource costs:
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** <math>\lfloor(275 \times 107 \times 0.06)\rfloor = \text{1765 steel}</math>
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** <math>\lfloor(275 \times 107 \times 0.032)\rfloor = \text{941 fuel}</math>
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* This is the highest in the game currently.
      
=See Also=
 
=See Also=
 
{{Mechanics}}
 
{{Mechanics}}
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