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6. For BB(V)s, radars could be replaced by '''AP Shells''' for a cut-in setup (Main + Sec / AP / Seaplane), which gives ~20% trigger chance bonus on CI ([http://kancolle.wikia.com/wiki/User_blog:Homuhomu123/Mid-Term_Report_on_the_ASTRE_Project#.5BCI.5D_3 source]). However, you could also use a''' <u>hybrid set up</u>''' (2*Main + AP  or  2*Main + Sec.Gun). In the standard situation, the combined Artillery Spotting chance is around '''75%'''.  
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6. For BB(V)s, radars could be replaced by '''AP Shells''' for a cut-in setup (Main + Sec / AP / Seaplane), which gives ~20% trigger chance bonus on CI ([http://kancolle.wikia.com/wiki/User_blog:Homuhomu123/Mid-Term_Report_on_the_ASTRE_Project#.5BCI.5D_3 source]). However, you could also use a''' <u>hybrid set up</u>''' (2*Main + AP  or  2*Main + Sec.Gun). In the standard situation, the combined Artillery Spotting chance is around '''70%'''.  
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- AP shell hybrid setup:                                  ''CI = ~45% & ''DA = ~30%
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- AP shell hybrid setup:                                  ''CI = ~40% & ''DA = ~30%
    
- Secondary gun hybrid setup:                          ''CI = ~50% & ''DA = ~20%.  ?
 
- Secondary gun hybrid setup:                          ''CI = ~50% & ''DA = ~20%.  ?
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==== Sample Calculation for Hybrid Setup: ====
 
==== Sample Calculation for Hybrid Setup: ====
 
1)  Mutsu Kai, AS+, FLoS = 400, Type 0 Recon, AP shell setup:
 
1)  Mutsu Kai, AS+, FLoS = 400, Type 0 Recon, AP shell setup:
* Total artillery spotting rate = 75%''(BASE)'' + 5%''(LoS Modifier)'' = '''80%'''.
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* Total artillery spotting rate = 70%''(BASE)'' + 5%''(LoS Modifier)'' = '''75%'''.
** CI% = 45%''(AP BASE)'' + 5%''(LoS Modifier)'' = '''''50%'''''
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** CI% = 40%''(AP BASE)'' + 5%''(LoS Modifier)'' = '''''45%'''''
 
** DA% = 30%''(AP BASE) = '''30%'''''
 
** DA% = 30%''(AP BASE) = '''30%'''''
       
2)  Kongou Kai Ni, AS+, FLoS = 400, Type 0 Obsv., AP shell setup:
 
2)  Kongou Kai Ni, AS+, FLoS = 400, Type 0 Obsv., AP shell setup:
* Total artillery spotting rate = 75%''(BASE) ''+ 5%''(LoS Modifier) + 3%<Type 0 Obsv.> ''= '''83%'''
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* Total artillery spotting rate = 70%''(BASE) ''+ 5%''(LoS Modifier) + 3%<Type 0 Obsv.> ''= '''78%'''
** CI% = 45%''(AP BASE) ''+ 5%(LoS Modifier) ='' '''50%'''''
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** CI% = 40%''(AP BASE) ''+ 5%(LoS Modifier) ='' '''45%'''''
 
** DA% = 30%''(AP BASE) + 3%(Obsv.Seaplane) = '''33%'''''
 
** DA% = 30%''(AP BASE) + 3%(Obsv.Seaplane) = '''33%'''''
       
3) Nagato Kai, '''AS''', FLoS = 400, Type 0 Obsv., AP shell setup:
 
3) Nagato Kai, '''AS''', FLoS = 400, Type 0 Obsv., AP shell setup:
* Total artillery spotting rate = 75%''(BASE) - ''18%''(Air Superiority)''+ 5%''(LoS Modifier) + 3%<Type 0 Obsv.> ''= '''65%'''
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* Total artillery spotting rate = 70%''(BASE) - ''18%''(Air Superiority)''+ 5%''(LoS Modifier) + 3%<Type 0 Obsv.> ''= '''60%'''
** CI% = 45%''(AP BASE) - ''11%''(Air Superiority)''+ 5%(LoS) = '''''39%'''''
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** CI% = 45%''(AP BASE) - ''11%''(Air Superiority)''+ 5%(LoS) = '''''34%'''''
 
** DA% = 30%''(AP BASE) - ''7%''(Air Superiority)+ 3%(Obsv.Seaplane) = '''26%'''''
 
** DA% = 30%''(AP BASE) - ''7%''(Air Superiority)+ 3%(Obsv.Seaplane) = '''26%'''''
  
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