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No change in size ,  7 years ago
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<math>\text {Cap-Adjusted Attack Power} = x + \sqrt {\text {Attack Power Before Cap} - x}</math>, where x represents the attack power cap applicable to the attack.
 
<math>\text {Cap-Adjusted Attack Power} = x + \sqrt {\text {Attack Power Before Cap} - x}</math>, where x represents the attack power cap applicable to the attack.
   −
Daytime Attack Cap (150) often makes it important to utilize [[#Artillery_Spotting|Artillery Spotting]] since they boost your attack power '''after the cap''', while [[#Night Combat|Night Combat]] can be very dangerous and/or rewarding due to having a very high cap (300) and the summation of torpedo and firepower being used to calculate the base attack power.
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Daytime Attack Cap (180) often makes it important to utilize [[#Artillery_Spotting|Artillery Spotting]] since they boost your attack power '''after the cap''', while [[#Night Combat|Night Combat]] can be very dangerous and/or rewarding due to having a very high cap (300) and the summation of torpedo and firepower being used to calculate the base attack power.
    
===<u>Post-Cap Modifiers</u>===
 
===<u>Post-Cap Modifiers</u>===
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