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| ;Opening Torpedo Salvo | | ;Opening Torpedo Salvo |
− | Participants: [[:Category:Submarines|SS]] over level 10, ships equipped with {{Template:TorpedoWeapon}}[[Type A Ko-hyoteki]] ([[:Category:Torpedo Cruisers|CLTs]], [[Chitose]], [[Chiyoda]], [[Abukuma|Abukuma Kai Ni]], [[:Category:Submarines|SS]]) and enemy [[Battleship Re-Class#Elite|Battleship Re-Class Elite]]. <br/>All participants fire their torpedoes simultaneously. <br/>Unlike Closing Torpedo Salvo, a ship can launch a torpedo in this stage even when current HP is less than or equal to 50% of Max HP. | + | Participants: |
| + | *[[:Category:Submarines|SS]] over level 10 |
| + | *Ships equipped with {{Template:TorpedoWeapon}}[[Type A Ko-hyoteki]] |
| + | :*All [[:Category:Torpedo Cruisers|Torpedo Cruisers]] |
| + | :*All [[:Category:Submarines|SS]] |
| + | :*Some [[:Category:Seaplane Tenders|AV]] ([[Chitose]], [[Chiyoda]], [[Mizuho]]) |
| + | :*Some [[:Category:Light Cruisers|CLs]] (currently only [[Abukuma|Abukuma Kai Ni]]) |
| + | *[[Battleship Re-Class#Elite|Battleship Re-Class Elite]] |
| + | *[[Seaplane Tender Princess]] |
| + | *[[Destroyer Water Demon]] (on final form). <br/>All participants fire their torpedoes simultaneously. <br/>Unlike Closing Torpedo Salvo, a ship can launch a torpedo in this stage even when current HP is less than or equal to 50% of Max HP. |
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| ;Engagement Form | | ;Engagement Form |
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| ;Shelling, 1st Round (Range Order) | | ;Shelling, 1st Round (Range Order) |
− | Participants: All ships except [[:Category:Submarines|SS]], [[:Category:Light Carriers|CVLs]] and [[:Category:Standard Carriers|CVs]] not carrying any bombers, and basic [[Transport Ship Wa-Class]]. <br/> Firing order alternates between allied and enemy sides, starting with allied. | + | Participants: All ships except: |
− | *Ships with longer range have priority. | + | * [[:Category:Submarines|SS]] and SSVs |
− | :*Ships on the same side tied in range will break ties randomly and assigned order within that side.
| + | * [[:Category:Light Carriers|CVLs]], [[:Category:Standard Carriers|CVs]], [[:Category:Armored Carriers|CVBs]] not carrying any bombers |
− | *The firing order is set as Allied Order #1 → Enemy Order #1 → Allied Order #2 → … | + | * [[Hayasui#Upgrade|Hayasui Kai]] if she is equipped with any {{BluePlane}} torpedo bombers and all are shot down |
− | :*The firing order is set at the start of the round; ships sunk or incapacitated before their turn is simply removed from the firing order. | + | * Basic [[Transport Ship Wa-Class]]. <br/> |
| + | Firing order alternates between allied and enemy sides, starting with allied. |
| + | *Ships with longer range have priority; ships on the same side tied in range will break ties randomly and assigned order within that side. |
| + | *The firing order is set as Allied Order #1 → Enemy Order #1 → Allied Order #2 → …. |
| + | :*Only ships qualified as participants are put in the firing order. |
| + | :*Ships sunk or incapacitated before their turn is simply removed from the firing order. |
| + | :*CVLs, CVs, and Hayasui Kai become unable to attack at moderate damage (中破). CVBs become unable to attack at heavy damage (大破). |
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| ;Shelling, 2nd Round (Lineup Order) | | ;Shelling, 2nd Round (Lineup Order) |
− | Participants: All ships except [[:Category:Submarines|SS]], [[:Category:Light Carriers|CVLs]] and [[:Category:Standard Carriers|CVs]] not carrying any bombers, and basic [[Transport Ship Wa-Class]]. <br/> Firing order is set at start of this round by alternating ships on each side that are normally capable of attacking during shelling rounds.
| + | *'''Only occurs when either side has a [[:Category:Battleships|BB]], [[:Category:Aviation Battleships|BBV]], or the enemy has one of the special ship classes (鬼 ''Oni''/Ogress, 姫 ''Hime/''Princess) that acts like a BB/BBV.''' |
| + | :*For example, {{nihongo|[[Destroyer Princess]]|駆逐棲姫}} does not, while {{nihongo|[[Battleship Princess]]|戦艦棲姫}} does. The distinction between [[Enemy Vessel#Bosses|Bosses]] that do and those that do not trigger this phase is not always clear from their names. |
| + | Participants: Same criteria as 1st round. <br/> Firing order is set at start of this round by alternating ships on each side that are normally capable of attacking during shelling rounds. |
| *Ships higher in lineup have priority. | | *Ships higher in lineup have priority. |
| :*Only ships qualifying as Participant will be put in the lineup. For example, allied flagship is a CVL that is not carrying a bomber; 2nd round shelling would begin with the allied ship in the 2nd slot in the lineup (if it's capable of attacking). | | :*Only ships qualifying as Participant will be put in the lineup. For example, allied flagship is a CVL that is not carrying a bomber; 2nd round shelling would begin with the allied ship in the 2nd slot in the lineup (if it's capable of attacking). |
| *The firing order is set as Allied Lineup #1 → Enemy Lineup #1 → Allied Lineup #2 → … | | *The firing order is set as Allied Lineup #1 → Enemy Lineup #1 → Allied Lineup #2 → … |
| :*The firing order is set at the start of the round; ships sunk or incapacitated before their turn is simply removed from the firing order. | | :*The firing order is set at the start of the round; ships sunk or incapacitated before their turn is simply removed from the firing order. |
− | *Only occurs when either side has a [[:Category:Battleships|BB]], [[:Category:Aviation Battleships|BBV]], or the enemy has one of the special ship classes (鬼 ''Oni''/Ogress, 姫 ''Hime/''Princess) which acts like a BB/BBV: {{nihongo|[[Destroyer Princess]]|駆逐棲姫}} does not, while {{nihongo|[[Battleship Princess]]|戦艦棲姫}} does. The distinction between [[Enemy Vessel#Bosses|Bosses]] that do and those that do not trigger this phase is not always clear from their names.
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| ;Closing Torpedo Salvo | | ;Closing Torpedo Salvo |
− | Participants: [[:Category:Destroyers|DDs]], [[:Category:Light Cruisers|CLs]], [[:Category:Torpedo Cruisers|CLTs]], [[:Category:Heavy Cruisers|CAs]], [[:Category:Aviation Cruisers|CAVs]], [[Chitose]], [[Chiyoda]], [[:Category:Submarines|SS]], [[Bismarck#Third Upgrade|Bismarck drei]], [[Battleship Re-Class]], some enemy-specific ship classes; Requires current HP > 50% of Max HP and Base Torpedo Value > 0 | + | Participants: Requires current HP > 50% of Max HP, Base Torpedo Value > 0 and being one of the following classes: |
| + | *[[:Category:Destroyers|DDs]] |
| + | *[[:Category:Light Cruisers|CLs]] |
| + | *[[:Category:Torpedo Cruisers|CLTs]] |
| + | *[[:Category:Heavy Cruisers|CAs]] |
| + | *[[:Category:Aviation Cruisers|CAVs]] |
| + | *Some [[:Category:Seaplane Tenders|AVs]] ([[Chitose]], [[Chiyoda]], [[Mizuho]]) |
| + | *[[:Category:Submarines|SS]] |
| + | *[[Bismarck#Third Upgrade|Bismarck drei]] |
| + | *[[Battleship Re-Class]] |
| + | *[[Escort Fortress]] and [[Floating Fortress]] |
| + | *Some 鬼 ''Oni''/Ogress, 姫 ''Hime/''Princess |
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| Like the opening torpedo salvo, all participants attack simultaneously. | | Like the opening torpedo salvo, all participants attack simultaneously. |
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| | [[#Night_Combat|Night Combat]] | | | [[#Night_Combat|Night Combat]] |
− | | Participants: All ships except [[:Category:Light Carriers|CVLs]], [[:Category:Standard Carriers|CVs]], and basic [[Transport Ship Wa-Class]]. Enemy [[Standard Carrier Wo-Class]] and [[Light Carrier Nu-Class]] of flagship level or higher can attack at night. Requires current HP > 25% of Max HP | + | | Participants: All ships except: |
| + | * All ships with current HP <= 25% of Max HP |
| + | *[[:Category:Light Carriers|CVLs]], [[:Category:Standard Carriers|CVs]], and [[:Category:Armored Carriers|CVBs]] (except [[Graf Zeppelin]], [[Standard Carrier Wo-Class]] (Flagship or higher), and [[Light Carrier Nu-Class]] (flagship or higher). |
| + | *[[Transport Ship Wa-Class]]. |
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| The first slot allied ship attacks, then the first slot enemy ship attacks, and so on. If a ship is sunk or critically damaged, the game will skip its turn. | | The first slot allied ship attacks, then the first slot enemy ship attacks, and so on. If a ship is sunk or critically damaged, the game will skip its turn. |