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Line 1,665: |
| ;B (Tactical Victory) | | ;B (Tactical Victory) |
| *''Note:'' This rank is the minimum requirement to clear maps without boss gauge. | | *''Note:'' This rank is the minimum requirement to clear maps without boss gauge. |
− | *Enemy flagship sunk, no friendly ship sunk (in this case damage gauge does not matter) | + | *Enemy flagship sunk (in this case damage gauge does not matter) |
− | *Enemy flagship alive, no friendly ship sunk, A victory condition not satisfied, Damage gauge at least 2.5 times of the enemy damage gauge. | + | *Enemy flagship alive, A victory condition not met, Damage gauge at least 2.5 times of the enemy damage gauge. |
− | *Enemy flagship alive, A victory condition fulfilled, Damage gauge at least 2.5 times of the enemy damage gauge. | + | *Enemy flagship alive, friendly ship sunk, A victory condition met, Damage gauge at least 2.5 times of the enemy damage gauge. |
− | *Enemy flagship alive, A victory condition not fulfilled, Damage gauge at least 3 times of the enemy damage gauge (multiplier in question) | + | *Enemy flagship alive, friendly ship sunk, A victory condition not met, Damage gauge at least 3 times of the enemy damage gauge (multiplier in question) |
− | *Enemy flagship sunk, friendly ship sunk and number of friendly ships sunk < number of enemy ships sunk. | + | *Enemy flagship sunk, friendly ship sunk, number of friendly ships sunk < number of enemy ships sunk. |
| ;C (Tactical Defeat) | | ;C (Tactical Defeat) |
| *Enemy flagship alive, Damage gauge higher than enemy gauge but not reaching 2.5 times as much. | | *Enemy flagship alive, Damage gauge higher than enemy gauge but not reaching 2.5 times as much. |
− | *Enemy flagship alive, friendly ship sunk, A victory condition fulfilled, Damage gauge higher than enemy damage gauge but not reaching 2.5 times as much. | + | *Enemy flagship alive, friendly ship sunk, A victory condition met, Damage gauge higher than enemy damage gauge but not reaching 2.5 times as much. |
− | *Enemy flagship alive, friendly ship sunk, A victory condition not fulfilled, Damage gauge higher than enemy damage gauge but not reaching the multiplier required for B Victory (see 4th B Victory condition) | + | *Enemy flagship alive, friendly ship sunk, A victory condition not met, Damage gauge higher than enemy damage gauge but not reaching the multiplier required for B Victory (see 4th B Victory condition) |
− | *Enemy flagship sunk, friendly ship sunk, friendly ship sunk and number of friendly ships sunk ≥ number of enemy ships sunk. (Note that maps with boss gauges, such as 4-4, 5-3, event maps, etc, can be cleared under this condition.) | + | *Enemy flagship sunk, friendly ship sunk, number of friendly ships sunk ≥ number of enemy ships sunk. (Note that maps with boss gauges, such as 4-4, 5-3, event maps, etc, can be cleared under this condition.) |
| ;D (Defeat) | | ;D (Defeat) |
| *Enemy took less than a certain amount of damage (Own gauge is less than 0.05%). | | *Enemy took less than a certain amount of damage (Own gauge is less than 0.05%). |