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| style="background-color: #59F;" |<font color="#FFF">'''Double Attack'''</font>
 
| style="background-color: #59F;" |<font color="#FFF">'''Double Attack'''</font>
 
| {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}
 
| {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}
|No additional {{TorpedoWeapon}},{{RedGunHeavy}} or {{YellowGun}}
+
|No additional {{TorpedoWeapon}},{{RedGunHeavy}} or {{YellowGun}}.
 
| '''120%''' x 2
 
| '''120%''' x 2
 
|'''~99%'''
 
|'''~99%'''
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| style="background-color: #59F;" |<font color="#FFF">'''Double Attack'''</font>
 
| style="background-color: #59F;" |<font color="#FFF">'''Double Attack'''</font>
 
| {{Template:RedGunHeavy}}{{YellowGun}}
 
| {{Template:RedGunHeavy}}{{YellowGun}}
| Additional {{YellowGun}} allowed
+
| Additional {{YellowGun}} allowed.
 
| '''120%''' x 2
 
| '''120%''' x 2
|
+
|'''~99%'''
 +
|-
 +
| style="background-color: #59F;" |<font color="#FFF">'''Double Attack'''</font>
 +
| {{YellowGun}}{{YellowGun}}
 +
| Additional {{YellowGun}} or {{TorpedoWeapon}} allowed.
 +
| '''120%''' x 2
 +
|'''~99%'''
 
|-
 
|-
 
| style="background-color: Gold;" |'''Cut-In (Mixed)'''
 
| style="background-color: Gold;" |'''Cut-In (Mixed)'''
 
| {{Template:RedGunHeavy}}{{TorpedoWeapon}}
 
| {{Template:RedGunHeavy}}{{TorpedoWeapon}}
|Additional {{RedGunHeavy}} or{{YellowGun}} allowed
+
|Additional {{RedGunHeavy}} or{{YellowGun}} allowed.
 
| '''130%''' x 2
 
| '''130%''' x 2
 +
(consecutive)
 
|'''Luck based'''
 
|'''Luck based'''
(hard-cap: ?)
   
|-
 
|-
 
| style="background-color: Gold;" |'''Cut-in (Torpedo)'''
 
| style="background-color: Gold;" |'''Cut-in (Torpedo)'''
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| + Any
 
| + Any
 
| '''150%''' x 2
 
| '''150%''' x 2
 +
(simultaneous)
 +
|'''Luck based'''
 +
|-
 +
| style="background-color: Gold;" |'''Cut-in (Sec. Gun)'''
 +
| {{Template:RedGunHeavy}}{{RedGunHeavy}}{{YellowGun}}
 +
|No additional {{RedGunHeavy}}
 +
|'''175%'''
 
|'''Luck based'''
 
|'''Luck based'''
(hard-cap:50)
   
|-
 
|-
 
| style="background-color: Gold;" |'''Cut-in (Main Gun)'''
 
| style="background-color: Gold;" |'''Cut-in (Main Gun)'''
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|'''200%'''
 
|'''200%'''
 
|'''Luck based'''
 
|'''Luck based'''
(hard-cap:40)
  −
|-
  −
|'''(Work in progress.. pls wait for a few minute)'''
   
|}
 
|}
<u>Single Attack</u>
+
* When your set up fulfills the prerequisite for multiple attack modes, the one closer to the bottom of the list will be considered.
*A ship will only do a single attack if
+
* If two simultaneous / consecutive attacks are made, the total damage is displayed together but the Damage Cap (and Enemy Armor reduction) is applied separately to each attack.
**only 1 gun (main / secondary) is equipped (e.g.{{Template:RedGunMedium}}{{Template:TorpedoWeapon}}{{Template:Radar}}).
  −
**no guns are equipped (e.g. {{Template:Radar}}{{Template:Radar}}{{Template:Radar}}).
  −
**a Double or Cut-in attack was not triggered by chance.
  −
*Damage: 100%
  −
 
  −
 
  −
<u>Double Attack</u>
  −
*A ship will do a double attack if equipped with:
  −
** 2 Main Guns, no Secondary Guns, and no Torpedoes (e.g. {{Template:RedGunMedium}}{{Template:RedGunMedium}}{{Template:Radar}}).
  −
** 1 Main Gun, 1+ Secondary Guns, and no Torpedoes (e.g. {{Template:RedGunMedium}}{{Template:YellowGun}}{{Template:YellowGun}}).
  −
** No Main Guns and 2 or more Secondary Guns, 1 or 0 Torpedoes (e.g. {{Template:YellowGun}}{{Template:YellowGun}}{{Template:TorpedoWeapon}}).
  −
* Damage: 120% x 2
  −
* Trigger Chance: Very '''High''' (??%)
  −
 
  −
<u>Cut-In Attack</u>
  −
*Several types of Cut-In attacks exist
  −
** Cut-In (Torpedo): Two or more torpedoes equipped (e.g. {{Template:RedGunMedium}}{{Template:TorpedoWeapon}}{{Template:TorpedoWeapon}}).
  −
*** Damage 150% x 2 (simultaneous)
  −
** Cut-In (Torpedo + Main): 1-2 Main guns, 1 torpedo equipped (e.g. {{Template:RedGunMedium}}{{Template:RedGunMedium}}{{Template:TorpedoWeapon}}).
  −
*** Damage: 130% x 2 (consecutive)
  −
** Cut-In (Shelling): 3+ Main guns (e.g. {{Template:RedGunMedium}}{{Template:RedGunMedium}}{{Template:RedGunMedium}}{{Template:RedGunMedium}}).
  −
*** Damage: 200%
  −
** Cut-In (Shelling): 2 Main guns, 1+ Secondary guns (e.g. {{Template:RedGunMedium}}{{Template:RedGunMedium}}{{Template:YellowGun}}{{Template:YellowGun}}).
  −
*** Damage: 175%
  −
* Trigger Chance: '''Luck Based'''. See Cut-In Chance below
  −
 
  −
Note: If two attacks (simultaneous or consecutive) are made, the total damage is displayed together but the Damage Cap (and enemy Armor) is applied separately to each attack.
  −
 
  −
 
  −
 
  −
<u>Anti-Sub Warfare</u>
  −
 
  −
Any enemy submarines will force Destroyers and Light Cruisers to target them. Cut-In and Double Attacks are ignored. In normal Night Battles, ASW damage is scratch damage only. In battles starting at night, Formation Modifiers apply.
  −
 
  −
 
      
'''Night Double Attack Chance'''
 
'''Night Double Attack Chance'''
    
Has a high and relatively consistent activation chance. Activation rate decreases with damage states, but is not dependent on luck. This typically results in more consistent and higher average damage than cut-in setup for ships with normal luck values.
 
Has a high and relatively consistent activation chance. Activation rate decreases with damage states, but is not dependent on luck. This typically results in more consistent and higher average damage than cut-in setup for ships with normal luck values.
  −
      
'''Night Cut-in chance:'''
 
'''Night Cut-in chance:'''
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|}
 
|}
    +
 +
 +
Anti-Sub Warfare
 +
 +
Any enemy submarines will force Destroyers and Light Cruisers to target them. Cut-In and Double Attacks are ignored. In normal Night Battles, ASW damage is scratch damage only. In battles starting at night, Formation Modifiers apply.
    
=== Common Setups ===
 
=== Common Setups ===
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