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| ===<u>Pre-Cap Modifiers</u>=== | | ===<u>Pre-Cap Modifiers</u>=== |
− | These are the factors directly applied to your ship's attack power. | + | These are the factors directly applied to your ship's attack power. |
| * [[Combat#Formation Selection|Formation Modifier]] (see "Damage modifier") | | * [[Combat#Formation Selection|Formation Modifier]] (see "Damage modifier") |
| * [[Combat#Engagement Form Modifier|Engagement Modifier]] | | * [[Combat#Engagement Form Modifier|Engagement Modifier]] |
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| ===<u>Attack Power Cap</u>=== | | ===<u>Attack Power Cap</u>=== |
− | Applies after the pre-cap modifiers. This is a '''soft limit''' on how much damage could be dealt onto the enemy. | + | Applies after the pre-cap modifiers. This is a '''soft limit''' on how much damage could be dealt onto the enemy. |
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− | <u>Condition</u>: If your pre-cap damage exceeds: | + | <u>Condition</u>: If your pre-cap damage exceeds: |
| * '''150 '''for Day Battle | | * '''150 '''for Day Battle |
| * '''300 '''for Night Battle | | * '''300 '''for Night Battle |
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| * [http://kancolle.wikia.com/wiki/Combat#Day_Battle_Special_Attacks_.28Artillery_Spotting.29 Artillery Spotting] (aka. Day time special attacks) | | * [http://kancolle.wikia.com/wiki/Combat#Day_Battle_Special_Attacks_.28Artillery_Spotting.29 Artillery Spotting] (aka. Day time special attacks) |
| * [http://kancolle.wikia.com/wiki/Combat#Critical_Modifier Critical Damage] | | * [http://kancolle.wikia.com/wiki/Combat#Critical_Modifier Critical Damage] |
− | * [http://kancolle.wikia.com/wiki/Combat#Contact Contact] (Opening air strike) | + | * [http://kancolle.wikia.com/wiki/Combat#Contact Contact] (Opening air strike) |
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| ==== Artillery Spotting ==== | | ==== Artillery Spotting ==== |
− | [http://kancolle.wikia.com/wiki/Combat#Day_Battle_Special_Attacks_.28Artillery_Spotting.29 Certain equipment setups] provide a chance to trigger special attacks during day battle, causing 10%~50% more damage. The damage modifiers are applied after the cap. Note that the ship requires at least 1 seaplane on board to perform Artillery Spotting. | + | [http://kancolle.wikia.com/wiki/Combat#Day_Battle_Special_Attacks_.28Artillery_Spotting.29 Certain equipment setups] provide a chance to trigger special attacks during day battle, causing 10%~50% more damage. The damage modifiers are applied after the cap. Note that the ship requires at least 1 seaplane on board to perform Artillery Spotting. |
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| ! scope="col" style="text-align:center;" |[http://kancolle.wikia.com/wiki/Artillery_Spotting#The_Trigger_Chance_of_Artillery_Spotting:_.28Beta_ver..29 Trigger Chance] | | ! scope="col" style="text-align:center;" |[http://kancolle.wikia.com/wiki/Artillery_Spotting#The_Trigger_Chance_of_Artillery_Spotting:_.28Beta_ver..29 Trigger Chance] |
| |- | | |- |
− | | style="background-color: Blue;" |'''Double Attack''' | + | | style="background-color: #59F;" |<font color=#FFF>'''Double Attack'''</font> |
| | {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}{{Seaplane}} | | | {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}{{Seaplane}} |
− | | | + | | |
| | 120% x 2 | | | 120% x 2 |
| |'''~50%''' | | |'''~50%''' |
| |- | | |- |
− | | style="background-color: Blue;" |'''Double Attack''' | + | | style="background-color: #59F;" |<font color=#FFF>'''Double Attack'''</font> |
| | {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}{{Seaplane}} | | | {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}{{Seaplane}} |
| | {{Template:Radar}} | | | {{Template:Radar}} |
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| | style="background-color: Gold;" |'''Cut-In Attack''' | | | style="background-color: Gold;" |'''Cut-In Attack''' |
| | {{Template:RedGunHeavy}}{{Template:YellowGun}}{{Seaplane}} | | | {{Template:RedGunHeavy}}{{Template:YellowGun}}{{Seaplane}} |
− | | | + | | |
| | 110% | | | 110% |
| |'''~50%''' | | |'''~50%''' |
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| | style="background-color: Gold;" |'''CI with AP Shell''' | | | style="background-color: Gold;" |'''CI with AP Shell''' |
| | {{Template:RedGunHeavy}}{{Template:YellowGun}}{{Seaplane}} | | | {{Template:RedGunHeavy}}{{Template:YellowGun}}{{Seaplane}} |
− | | |{{Template:RedAmmo}}
| + | |{{Template:RedAmmo}} |
− | | |130%
| + | |130% |
| |Additional ~20% | | |Additional ~20% |
| |- | | |- |
− | | style="background-color: Green;" |'''Mixed Attack (AP)''' | + | | style="background-color: #7B5;" |<font color=#FFF>'''Mixed Attack (AP)'''</font> |
| | {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}{{Seaplane}} | | | {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}{{Seaplane}} |
| | {{Template:RedAmmo}} | | | {{Template:RedAmmo}} |
− | | 120% x 2...(DA), | + | | 120% x 2...(DA), |
| 150%.........(CI) | | 150%.........(CI) |
| |'''~70%''' (Total) | | |'''~70%''' (Total) |
| |- | | |- |
− | | style="background-color: Green;" |'''Mixed Attack (Sec.Gun)''' | + | | style="background-color: #7B5;" |<font color=#FFF>'''Mixed Attack (Sec.Gun)'''</font> |
| | {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}{{Seaplane}} | | | {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}{{Seaplane}} |
| | {{Template:YellowGun}} | | | {{Template:YellowGun}} |
− | | 120% x 2...(DA), | + | | 120% x 2...(DA), |
| 30%...........(CI) | | 30%...........(CI) |
| |'''~70%''' (Total) | | |'''~70%''' (Total) |
| |} | | |} |
| *[[File:KanColle-140425-16133343.png|thumb|Cut-in Type Mixed Attack Observed Fire with 2 Main & Type 91 AP Shell.]]These are the basic setups used in the game. | | *[[File:KanColle-140425-16133343.png|thumb|Cut-in Type Mixed Attack Observed Fire with 2 Main & Type 91 AP Shell.]]These are the basic setups used in the game. |
− | * Any other setup variation will NOT change the attack mode or damage modifier. The trigger chance ''might'' be affected very marginally | + | * Any other setup variation will NOT change the attack mode or damage modifier. The trigger chance ''might'' be affected very marginally |
| * When either CI or DA is not triggered by chance, the ship will just do a normal single attack. | | * When either CI or DA is not triggered by chance, the ship will just do a normal single attack. |
| * The enemy is capable of doing Artillery Spotting on your fleet. | | * The enemy is capable of doing Artillery Spotting on your fleet. |