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*[[Combat#Contact (Post-Cap Modifier)|Contact]] can be triggered by having at least 1 carrier scout plane, seaplane scout, and/or torpedo bomber equipped.  It increases damage during the bombing phase depending on the accuracy bonus of the squad performing Contact.
 
*[[Combat#Contact (Post-Cap Modifier)|Contact]] can be triggered by having at least 1 carrier scout plane, seaplane scout, and/or torpedo bomber equipped.  It increases damage during the bombing phase depending on the accuracy bonus of the squad performing Contact.
 
*Even if allied planes secure air supremacy, planes can still be lost due to the subsequent anti-air defense stage.
 
*Even if allied planes secure air supremacy, planes can still be lost due to the subsequent anti-air defense stage.
*If enemy has no fighters, the result defaults to Air Supremacy.
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*If enemy has no fighters but you have, the result defaults to Air Supremacy. Likewise, if you have no fighters but enemy has, the result defaults to Air Denial. However, if both party have no fighter, then it'll be set to Air Parity.
 
====Enemy Ship Fighter Power====
 
====Enemy Ship Fighter Power====
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width:700px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width:700px;"
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