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→Damage Calculation
|Aerial Combat
|Aerial Combat
|Attack Type Modifier ''(see below)'' × [(Aircraft's divebomb or torp stat) × √(number of planes) + 25]
|Attack Type Modifier ''(see below)'' × [(Aircraft's divebomb or torp stat) × √(number of planes) + 25]
|
|Number of planes is post anti-bomber combat and fleet anti-air defense
|-
|-
|Shelling (except Carriers)
|Shelling (except Carriers)
|Torpedo Fighters
|Torpedo Fighters
|0.8 or 1.5
|0.8 or 1.5
|Calculation:<br />''Plane Scaling * [(torp stat + divebomb stat) * √(Plane Capacity) + 25]'' <ref name="explanation">This calculation's accuracy can only be justified when you managed to get air supremacy, aka "制空権確保".</ref>
|About 50:50 chance of either modifier.
|}
|}