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211 bytes added ,  10 years ago
finished relayoutting
Line 459: Line 459:  
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 700px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 700px;"
 
|-
 
|-
! scope="col"|Type
+
! scope="col" style="text-align:center;"|Type
! scope="col"|Main
+
! scope="col" style="text-align:center;"|Main
! scope="col"|Secondary
+
! scope="col" style="text-align:center;"|Secondary
! scope="col"|Torpedo
+
! scope="col" style="text-align:center;"|Torpedo
! scope="col"|Notes
+
! scope="col" style="text-align:center;"|Notes
 
|-
 
|-
 
| rowspan="4"|Cut-In
 
| rowspan="4"|Cut-In
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{| class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-nightcombat""
 
{| class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-nightcombat""
 
|-
 
|-
! colspan="4"|Equipment
+
! colspan="4" style="text-align:center;"|Equipment
!Type
+
! style="text-align:center;"|Type
 
|-
 
|-
 
|{{RedGunMedium}}
 
|{{RedGunMedium}}
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{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 500px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 500px;"
 
|-
 
|-
! scope="col"|Weapon Type
+
! scope="col" style="text-align:center;"|Weapon Type
! scope="col"|Modifier
+
! scope="col" style="text-align:center;"|Modifier
 
|-
 
|-
 
|2 torpedoes
 
|2 torpedoes
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{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 350px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 350px;"
 
|-
 
|-
! scope="col"|Cut-in Chance Modifier
+
! scope="col" style="text-align:center;"|Cut-in Chance Modifier
! scope="col" style="white-space:nowrap;text-align:right;"|Value
+
! scope="col" style="text-align:right;"|Value
 
|-
 
|-
| style="white-space:nowrap;"|Health: Low or no damage
+
| Health: Low or no damage
 
| style="text-align:right;"|0
 
| style="text-align:right;"|0
 
|-
 
|-
|<span style="white-space:nowrap;">Health: Minor damage (小破 Syouha)</span>
+
| Health: Minor damage (小破 Syouha)</span>
 
| style="text-align:right;"|10
 
| style="text-align:right;"|10
 
|-
 
|-
|Health: Moderate damage (中破 Chuuha)
+
| Health: Moderate damage (中破 Chuuha)
 
| style="text-align:right;"|20
 
| style="text-align:right;"|20
 
|-
 
|-
|Flagship
+
| Flagship
 
| style="text-align:right;"|5
 
| style="text-align:right;"|5
 
|-
 
|-
|Searchlight: Ally
+
| Searchlight: Ally
 
| style="text-align:right;"|~5
 
| style="text-align:right;"|~5
 
|-
 
|-
|Searchlight: Enemy
+
| Searchlight: Enemy
 
| style="text-align:right;"|~-10
 
| style="text-align:right;"|~-10
 
|}
 
|}
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|-
 
|-
 
! scope="col" style="text-align:center;"|Damage
 
! scope="col" style="text-align:center;"|Damage
! scope="col" style="white-space:nowrap;text-align:center;"|Modifier
+
! scope="col" style="text-align:center;"|Modifier
 
|-
 
|-
| style="white-space: nowrap;"|Minor damage (小破 Syouha) or less
+
| Minor damage (小破 Syouha) or less
 
| style="text-align:center;"|100%
 
| style="text-align:center;"|100%
 
|-
 
|-
|Moderate damage (中破 Chuuha)
+
| Moderate damage (中破 Chuuha)
 
| style="text-align:center;"|70%
 
| style="text-align:center;"|70%
 
|-
 
|-
|Heavy damage (大破 Taiha)
+
| Heavy damage (大破 Taiha)
 
| style="text-align:center;"|40%
 
| style="text-align:center;"|40%
 
|}
 
|}
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{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 200px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 200px;"
 
|-
 
|-
! scope="col"|Attack Type
+
! scope="col" style="text-align:center;"|Attack Type
 
! scope="col" style="text-align:center;"|Modifier
 
! scope="col" style="text-align:center;"|Modifier
 
|-
 
|-
|Normal Attack
+
| Normal Attack
 
| style="text-align:center;"|100%
 
| style="text-align:center;"|100%
 
|-
 
|-
|Critical Hit
+
| Critical Hit
 
| style="text-align:center;"|150%
 
| style="text-align:center;"|150%
 
|}
 
|}
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{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 400px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 400px;"
 
|-
 
|-
! scope="col"|Remaining Ammunition
+
! scope="col" style="text-align:center;"|Remaining Ammunition
 
! scope="col" style="text-align:center;"|Modifier
 
! scope="col" style="text-align:center;"|Modifier
 
|-
 
|-
|5 to 10 {{Ammo}} bars
+
| 5 to 10 {{Ammo}} bars
 
| style="text-align:center;"|100%
 
| style="text-align:center;"|100%
 
|-
 
|-
|4 {{Ammo}} bars
+
| 4 {{Ammo}} bars
 
| style="text-align:center;"|80%
 
| style="text-align:center;"|80%
 
|-
 
|-
|3 {{Ammo}} bars
+
| 3 {{Ammo}} bars
 
| style="text-align:center;"|60%
 
| style="text-align:center;"|60%
 
|-
 
|-
|2 {{Ammo}} bars
+
| 2 {{Ammo}} bars
 
| style="text-align:center;"|40%
 
| style="text-align:center;"|40%
 
|-
 
|-
|1 {{Ammo}} bar
+
| 1 {{Ammo}} bar
 
| style="text-align:center;"|20%
 
| style="text-align:center;"|20%
 
|-
 
|-
|0 {{Ammo}} bars
+
| 0 {{Ammo}} bars
 
| style="text-align:center;"|Scratch Damage
 
| style="text-align:center;"|Scratch Damage
 
|}
 
|}
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