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− | style="white-space: nowrap;"|Minor damage (小破 Syouha) or less+
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finished relayoutting
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 700px;"
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 700px;"
|-
|-
! scope="col"|Type
! scope="col" style="text-align:center;"|Type
! scope="col"|Main
! scope="col" style="text-align:center;"|Main
! scope="col"|Secondary
! scope="col" style="text-align:center;"|Secondary
! scope="col"|Torpedo
! scope="col" style="text-align:center;"|Torpedo
! scope="col"|Notes
! scope="col" style="text-align:center;"|Notes
|-
|-
| rowspan="4"|Cut-In
| rowspan="4"|Cut-In
{| class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-nightcombat""
{| class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-nightcombat""
|-
|-
! colspan="4"|Equipment
! colspan="4" style="text-align:center;"|Equipment
!Type
! style="text-align:center;"|Type
|-
|-
|{{RedGunMedium}}
|{{RedGunMedium}}
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 500px;"
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 500px;"
|-
|-
! scope="col"|Weapon Type
! scope="col" style="text-align:center;"|Weapon Type
! scope="col"|Modifier
! scope="col" style="text-align:center;"|Modifier
|-
|-
|2 torpedoes
|2 torpedoes
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 350px;"
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 350px;"
|-
|-
! scope="col"|Cut-in Chance Modifier
! scope="col" style="text-align:center;"|Cut-in Chance Modifier
! scope="col" style="white-space:nowrap;text-align:right;"|Value
! scope="col" style="text-align:right;"|Value
|-
|-
| Health: Low or no damage
| style="text-align:right;"|0
| style="text-align:right;"|0
|-
|-
|<span style="white-space:nowrap;">Health: Minor damage (小破 Syouha)</span>
| Health: Minor damage (小破 Syouha)</span>
| style="text-align:right;"|10
| style="text-align:right;"|10
|-
|-
|Health: Moderate damage (中破 Chuuha)
| Health: Moderate damage (中破 Chuuha)
| style="text-align:right;"|20
| style="text-align:right;"|20
|-
|-
|Flagship
| Flagship
| style="text-align:right;"|5
| style="text-align:right;"|5
|-
|-
|Searchlight: Ally
| Searchlight: Ally
| style="text-align:right;"|~5
| style="text-align:right;"|~5
|-
|-
|Searchlight: Enemy
| Searchlight: Enemy
| style="text-align:right;"|~-10
| style="text-align:right;"|~-10
|}
|}
|-
|-
! scope="col" style="text-align:center;"|Damage
! scope="col" style="text-align:center;"|Damage
! scope="col" style="white-space:nowrap;text-align:center;"|Modifier
! scope="col" style="text-align:center;"|Modifier
|-
|-
| Minor damage (小破 Syouha) or less
| style="text-align:center;"|100%
| style="text-align:center;"|100%
|-
|-
|Moderate damage (中破 Chuuha)
| Moderate damage (中破 Chuuha)
| style="text-align:center;"|70%
| style="text-align:center;"|70%
|-
|-
|Heavy damage (大破 Taiha)
| Heavy damage (大破 Taiha)
| style="text-align:center;"|40%
| style="text-align:center;"|40%
|}
|}
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 200px;"
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 200px;"
|-
|-
! scope="col"|Attack Type
! scope="col" style="text-align:center;"|Attack Type
! scope="col" style="text-align:center;"|Modifier
! scope="col" style="text-align:center;"|Modifier
|-
|-
|Normal Attack
| Normal Attack
| style="text-align:center;"|100%
| style="text-align:center;"|100%
|-
|-
|Critical Hit
| Critical Hit
| style="text-align:center;"|150%
| style="text-align:center;"|150%
|}
|}
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 400px;"
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 400px;"
|-
|-
! scope="col"|Remaining Ammunition
! scope="col" style="text-align:center;"|Remaining Ammunition
! scope="col" style="text-align:center;"|Modifier
! scope="col" style="text-align:center;"|Modifier
|-
|-
|5 to 10 {{Ammo}} bars
| 5 to 10 {{Ammo}} bars
| style="text-align:center;"|100%
| style="text-align:center;"|100%
|-
|-
|4 {{Ammo}} bars
| 4 {{Ammo}} bars
| style="text-align:center;"|80%
| style="text-align:center;"|80%
|-
|-
|3 {{Ammo}} bars
| 3 {{Ammo}} bars
| style="text-align:center;"|60%
| style="text-align:center;"|60%
|-
|-
|2 {{Ammo}} bars
| 2 {{Ammo}} bars
| style="text-align:center;"|40%
| style="text-align:center;"|40%
|-
|-
|1 {{Ammo}} bar
| 1 {{Ammo}} bar
| style="text-align:center;"|20%
| style="text-align:center;"|20%
|-
|-
|0 {{Ammo}} bars
| 0 {{Ammo}} bars
| style="text-align:center;"|Scratch Damage
| style="text-align:center;"|Scratch Damage
|}
|}