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***This is not applied to Submarines, which their torpedo attack will also decrease their ammunition by 1 bar for each torpedo.
 
***This is not applied to Submarines, which their torpedo attack will also decrease their ammunition by 1 bar for each torpedo.
 
**Launching planes (except on the opening shelling session) also will decrease ammnunition by 1 for CV/CVLs. They will get the one ammunition decrease during night attack regardless they attack or not.
 
**Launching planes (except on the opening shelling session) also will decrease ammnunition by 1 for CV/CVLs. They will get the one ammunition decrease during night attack regardless they attack or not.
**When entering night battle, the amount of ammunition on a vessel is same as after the day battle. However, on night battle, the one that have their ammunition reduced only those who fires.
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**When entering night battle, the amount of ammunition on a vessel is same as after the day battle. However, on night battle, the ones that have their ammunition reduced are only those who fire.
 
**The default ammo usage for each battle is 2 bars. In case your ship consume less than 2 bars in a battle, they'll get 2 bars decrease after the battle ends.
 
**The default ammo usage for each battle is 2 bars. In case your ship consume less than 2 bars in a battle, they'll get 2 bars decrease after the battle ends.
 
***If the '''only''' type of attack performed in battle is ASW, your fleet will not consume ammunition.
 
***If the '''only''' type of attack performed in battle is ASW, your fleet will not consume ammunition.
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