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→Factors Involved in Damage Calculation
==Factors Involved in Damage Calculation==
==Damage Calculation==
===Main Formula===
===Main Formula===
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| colspan="8" |Notes:
| colspan="8" |Notes:
*''If it isn't damaged by this formula, or becomes very little damage, it becomes scratch damage, maximum about 10% of enemy current HP (needs verification).''
*''If it isn't damaged by this formula, or becomes very little damage, it becomes scratch damage, maximum about 10% of enemy current HP (needs verification).''