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{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 100%;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 100%;"
 
|-
 
|-
! scope="col"|Type
+
! scope="col" style="width: 20%;"|Type
! scope="col"|Attack Type Modifier
+
! scope="col" style="width: 20%;"|Attack Type Modifier
! scope="col"|Notes
+
! scope="col" style="width: 60%;"|Notes
 
|-
 
|-
 
|Dive Bombers, Seaplane Bombers
 
|Dive Bombers, Seaplane Bombers
 
|1
 
|1
|
+
|This value is fixed, regardless the situation.
 
|-
 
|-
 
|Torpedo Fighters'
 
|Torpedo Fighters'
 
|0.8 or 1.5
 
|0.8 or 1.5
|Calculation:<ref name="explanation">In the wikiwiki, the portion here:
+
|Calculation:
 +
''Plane Scaling * [(雷装 + 爆装) * √(Plane Capacity) + 25]'' <ref name="explanation">In the wikiwiki, the portion here:
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 100%;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 100%;"
 
|-
 
|-
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And as we all know, air superiority is also determined by how many planes were shot down and the side without air superiority will be doing considerably less damage on bombing. (Wording doesn't include torpedo, so I'm not sure whether they're including both bombing and torpedo as one category)</ref>
 
And as we all know, air superiority is also determined by how many planes were shot down and the side without air superiority will be doing considerably less damage on bombing. (Wording doesn't include torpedo, so I'm not sure whether they're including both bombing and torpedo as one category)</ref>
''Plane Scaling * [(雷装 + 爆装) * √(Plane Capacity) + 25] ''
   
|}
 
|}
  
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