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− <p style="color:rgb(0,0,0);">Shelling for carrier-type vessels</p>
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− <p style="color:rgb(0,0,0);">Basic attack power = (Firepower + Torpedo) × 1.5 + 爆装 × 2 + 55 </p>
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− <p style="color:rgb(0,0,0);">Torpedo/Preemptive Torpedo</p>
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− <p style="color:rgb(0,0,0);">Basic attack power = Torpedo + 5 </p>
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− <p style="color:rgb(0,0,0);">Anti-sub warfare</p>
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− <p style="color:rgb(0,0,0);">Basic attack power = floor(素の対潜 / 5) + 装備対潜 × 2 + 25</p>
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− </p>
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− <p style="color:rgb(0,0,0);">Night Battle</p>
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− <p style="color:rgb(0,0,0);">Basic attack power = Firepower + Torpedo</p>
→MAIN FORMULA (work in progress):
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<u>Attack power</u>
<u>Basic Attack Power for the formula above</u>
<span style="color:rgb(0,0,0);">Aerial combat</span>
Aerial combat<br />Basic attack power =<br />(attack type modifier?) × [(aircraft's divebomb or torp stat) × √(number of planes) + 25]
<p style="color:rgb(0,0,0);">Basic attack power = 種別倍率 × (機体の雷装or爆装 × √搭載数 + 25)</p>
Shelling for all vessels except carriers<br />Basic attack power = Firepower + 5
<p style="color:rgb(0,0,0);">
Shelling for carrier-type vessels<br />Basic attack power = (Firepower + Torpedo) × 1.5 + aircraft divebomb stat × 2 + 55
<p style="color:rgb(0,0,0);">Shelling for all vessels except carriers</p>
Torpedo/Preemptive Torpedo<br />Basic attack power = Torpedo + 5
<p style="color:rgb(0,0,0);">Basic attack power = Firepower + 5 </p>
Anti-sub warfare<br />Basic attack power = floor(ASW stat when naked / 5) + ASW stat of equipment × 2 + 25
Night Battle<br />Basic attack power = Firepower + Torpedo
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