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| 2 consecutive attack - total 120%. Always procs while cut-ins are only by chance and also affected by luck stat. (Japanese wiki confirmed that Yukikaze has a more chance of doing cut-ins than Shimakaze) | | 2 consecutive attack - total 120%. Always procs while cut-ins are only by chance and also affected by luck stat. (Japanese wiki confirmed that Yukikaze has a more chance of doing cut-ins than Shimakaze) |
| ==Effects of ship damage== | | ==Effects of ship damage== |
− | Amount of damage on a ship will affect its performarnce. | + | Amount of damage on a ship will affect its performance. |
| {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px; height: 100px;" | | {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px; height: 100px;" |
− | |Minor Damage (<span style="color:rgb(34,34,34);font-family:arial;line-height:normal;text-align:justify;">小破</span><span style="color:rgb(34,34,34);font-family:arial;line-height:normal;text-align:justify;">, yellow)</span> | + | |Minor damage (小破) or less |
| |No effect on performance | | |No effect on performance |
| |- | | |- |
− | | style="white-space: nowrap;"|Moderate damage (<span style="color:rgb(34,34,34);font-family:arial;line-height:normal;text-align:justify;">中破</span><span style="color:rgb(34,34,34);font-family:arial;line-height:normal;text-align:justify;">, orange)</span> | + | | style="white-space: nowrap;"|Moderate damage (中破) |
| |Attack power, accuracy, and evasion are slightly decreased | | |Attack power, accuracy, and evasion are slightly decreased |
| |- | | |- |
− | |Heavy damage (<span style="color:rgb(34,34,34);font-family:arial;line-height:normal;text-align:justify;">大破</span><span style="color:rgb(34,34,34);font-family:arial;line-height:normal;text-align:justify;">, red)</span> | + | |Heavy damage (大破) |
− | |Attack power, accuracy, and evasion are considerably decreased | + | |Attack power, accuracy, and evasion are significantly decreased |
| |} | | |} |
− | ===Effect of a ship's damage on its own attack power=== | + | ===On attack power=== |
| {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 300px;" | | {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 300px;" |
| |- | | |- |
| ! scope="col" style="text-align:center;"|Damage | | ! scope="col" style="text-align:center;"|Damage |
− | ! scope="col" style="white-space: nowrap;"|Attack modified by... | + | ! scope="col" style="white-space: nowrap;"|Modifier |
| |- | | |- |
− | | style="white-space: nowrap;"|Minor damage (小破, yellow) or less | + | | style="white-space: nowrap;"|Minor damage (小破) or less |
| |100% | | |100% |
| |- | | |- |
− | |Moderate damage (中破, orange) | + | |Moderate damage (中破) |
| |70% | | |70% |
| |- | | |- |
− | |Heavy damage (大破, red) | + | |Heavy damage (大破) |
| |40% | | |40% |
| |} | | |} |
− | Magnification does not affect plane attacks (needs confirmation because I'm not sure about google translate. Here's the link http://wikiwiki.jp/kancolle/?%C0%EF%C6%AE%A4%CB%A4%C4%A4%A4%A4%C6#lfa4fc2d)
| + | Modifier does not affect plane attacks (needs confirmation, because I'm not sure about google translate. source: [http://wikiwiki.jp/kancolle/?%C0%EF%C6%AE%A4%CB%A4%C4%A4%A4%A4%C6#lfa4fc2d wikiwiki]) |
| | | |
− | ==Other elements that involved in the calculation of damage== | + | ==Factors involved in damage calculation== |
− | ===Attack Formation=== | + | ===Formation=== |
| {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 300px;" | | {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 300px;" |
| |- | | |- |
| ! scope="col" style="text-align:center;"|Formation | | ! scope="col" style="text-align:center;"|Formation |
− | ! scope="col" style="text-align:center;"|Attack modified by... | + | ! scope="col" style="text-align:center;"|Modifier |
| |- | | |- |
| |Line Ahead | | |Line Ahead |
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| |60% | | |60% |
| |} | | |} |
− | Night battle and air combat are not affected by formation choice. (source?) | + | Night battle and air combat are not affected by formation choice.<sup>[source?]</sup> |
| ===Engagement forms=== | | ===Engagement forms=== |
| {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 400px;" | | {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="height: 100px; width: 400px;" |
| |- | | |- |
| ! scope="col" style="text-align:center;"|Form | | ! scope="col" style="text-align:center;"|Form |
− | ! scope="col" style="white-space: nowrap;"|Attack modified by... | + | ! scope="col" style="white-space: nowrap;"|Modifier |
| |- | | |- |
− | |Parallel Engagement (<span style="color:rgb(34,34,34);font-family:arial;line-height:normal;text-align:justify;">同航戦)</span> | + | |Parallel Engagement (同航戦) |
| |100% | | |100% |
| |- | | |- |
− | |Head-on Engagement (<span style="color:rgb(34,34,34);font-family:arial;line-height:normal;text-align:justify;">反航戦)</span> | + | |Head-on Engagement (反航戦) |
| |80% | | |80% |
| |- | | |- |
− | |Crossing the T (Advantage) (<span style="color:rgb(34,34,34);font-family:arial;line-height:normal;text-align:justify;">T字戦有利 green text)</span> | + | |Crossing the T (Advantage) <span style="color:green">(T字戦有利)</span> |
| |120% | | |120% |
| |- | | |- |
− | | style="white-space: nowrap;"|Crossing the T (Disadvantage) (<span style="color:rgb(34,34,34);font-family:arial;line-height:normal;text-align:justify;">T字戦不利 red text)</span> | + | | style="white-space: nowrap;"|Crossing the T (Disadvantage) <span style="color:red">(T字戦不利)</span> |
| |60% | | |60% |
| |} | | |} |
− | Night battle and air combat are not affected by egagement form. | + | *Night battle and air combat are not affected by engagement form. |
− | | + | *'''The engagement form attack modifier affect both your fleet and the enemy fleet.''' |
− | '''NOTE that these attack modifiers affect both your fleet and the enemy fleet.''' | + | *Crossing the T (Disadvantage) can be avoided by equipping a {{Template:YellowPlane}}彩雲 Saiun (Carrier-based recon plane). |
− | | |
− | Crossing the T (Disadvantage) is avoided by equipping a {{Template:YellowPlane}}彩雲 Saiun (Carrier-Based Recon plane). | |
| | | |
| ===Illustration of engagement forms=== | | ===Illustration of engagement forms=== |