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|branching =  
 
|branching =  
 
*Random between A and B
 
*Random between A and B
*LOS check from G to I
+
*LOS check from G to I  
*LOS check from H to I
+
*LOS check from H to I (Apparently requires more LOS than G to I)
 
|tips =  
 
|tips =  
 
*Have some surface equip ready for Node G, H, And possibly I to avoid Moderate to Severe damage
 
*Have some surface equip ready for Node G, H, And possibly I to avoid Moderate to Severe damage
Anonymous user

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