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− 2-4A<div class="mw-collapsible">
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− </div>
− 3-2A<div class="mw-collapsible">
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− </div>
− 4-3<div class="mw-collapsible">
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− </div>
− 5-2<div class="mw-collapsible">
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− </div>
− 2-4A<div class="mw-collapsible">
− 5-4A
− </div>2-4A<div class="mw-collapsible">
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− </div>
− 5-4<div class="mw-collapsible">
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− Overview:[[File:World_3-2.jpg|right|400px|World 3-2]]
− An extremely safe and resource friendly node to farm on. Because all of the enemy ships for each pattern are either CL or DD, this is the perfect place to allow a sub to tank all of their attacks. This way, you only have to repair your sub once it hits red!
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− Note: Your other ships can still take damage for the torpedo phase if you don't lower all of the enemy fleet's ships to at least Moderately Damaged.
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− Suggested Compositions:
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− (Flagship) Whatever ship you want to level + 1~2CV(L) + 1~2Anything + 1BB(V) +1SS
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− ex: X/CV(L)/X/X/BB(V)/SS or X/CV(L)/CV(L)/X/BB(V)/SS
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− Note: If you're extremely low on bauxite, feel free not to use CV(L). However, make sure you take at least 1~2Strong ship(s) + 1BB(V) to secure a second shelling phase
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− Tips:
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− Always end the sortie once you finish node A.
− CV(L) generally run 3 Torpedo Bombers + Saiun, but if you equip too many/strong bombers, your CV(L) will be the MVP.
− MVP can infinitely continue to run the sortie and will not become fatigued as long as they remain MVP. (If someone else gets MVP for 1 sortie, they will become fatigued).
− When ships become fatigued, rotate other ships in to continue grinding unless they are the SS. Feel free to use a fatigued SS as long as it's not heavily damaged (red).
−
→Suggested places to level:
Number in parenthesis indicates number of nodes typically completed.
Number in parenthesis indicates number of nodes typically completed.
<div class="mw-collapsible mw-collapsed" style="width:100%">
1-5<div class="mw-collapsible">
'''[[World 1#World_1-5:_.E3.80.90Extra_Operation.E3.80.91_.E9.8E.AE.E5.AE.88.E5.BA.9C.E8.BF.91.E6.B5.B7_Adjacent_seas_of_the_naval_base|1-5]]''': [Base XP: '''150''', Node(s): '''3''']
<div class="mw-collapsible-content">
Overview:[[File:World_1-5.jpg|right|400px|World 1-5]]
Overview:[[File:World_1-5.jpg|right|400px|World 1-5]]
A relatively easy map.
A relatively easy map.
Notes: Increases in difficulty at HQ levels 40 and 80 with higher chance to get SS as drop. Map overview. First node switches to Elite SS after level 80 which makes the map more difficult after that point.
Notes: Increases in difficulty at HQ levels 40 and 80 with higher chance to get SS as drop. Map overview. First node switches to Elite SS after level 80 which makes the map more difficult after that point.
</div>
</div>
</div>
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
[[World 2#World_2-4:_.E6.B2.96.E3.83.8E.E5.B3.B6.E6.B5.B7.E5.9F.9F_Okinoshima_Island|'''2-4A''']]: [Base XP: '''300''', Node(s): '''1''']
<div class="mw-collapsible-content">2-4A guide(To be added)
</div></div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
'''[[World 3#World_3-2:_.E3.82.AD.E3.82.B9.E5.B3.B6.E6.B2.96_.7C_The_Kis_Island|3-2A]]''': [Base XP: '''320''', Node(s): '''1''']:
<div class="mw-collapsible-content">
Overview:[[File:World_3-2.jpg|right|400px|World 3-2]]
An extremely safe and resource friendly node to farm on. Because all of the enemy ships for each pattern are either CL or DD, this is the perfect place to allow a sub to tank all of their attacks. This way, you only have to repair your sub once it hits red!
Note: Your other ships can still take damage for the torpedo phase if you don't lower all of the enemy fleet's ships to at least Moderately Damaged.
Suggested Compositions:
(Flagship) Whatever ship you want to level + 1~2CV(L) + 1~2Anything + 1BB(V) +1SS
ex: X/CV(L)/X/X/BB(V)/SS or X/CV(L)/CV(L)/X/BB(V)/SS
Note: If you're extremely low on bauxite, feel free not to use CV(L). However, make sure you take at least 1~2Strong ship(s) + 1BB(V) to secure a second shelling phase
Tips:
Always end the sortie once you finish node A.
CV(L) generally run 3 Torpedo Bombers + Saiun, but if you equip too many/strong bombers, your CV(L) will be the MVP.
MVP can infinitely continue to run the sortie and will not become fatigued as long as they remain MVP. (If someone else gets MVP for 1 sortie, they will become fatigued).
When ships become fatigued, rotate other ships in to continue grinding unless they are the SS. Feel free to use a fatigued SS as long as it's not heavily damaged (red).
</div></div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
'''4-1''': [Base XP: '''310''', Node(s): '''1~2''']:
<div class="mw-collapsible-content">4-1 guide(To be added)
</div></div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
'''[[World 4#World_4-3:_.E3.83.AA.E3.83.A9.E3.83.B3.E3.82.AB.E5.B3.B6.E7.A9.BA.E8.A5.B2_Bombing_of_Ri_Lanka|4-3]]''': [Base XP: '''330''', Node(s): '''3''']:
<div class="mw-collapsible-content">4-3 guide(To be added)
</div></div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
'''[[World 5#World_5-2:_.E7.8F.8A.E7.91.9A.E8.AB.B8.E5.B3.B6.E6.B2.96_The_Coral_Islands|5-2]]''': [Base XP: '''380''', Node(s): '''3~4''']:
<div class="mw-collapsible-content">5-2 guide(To be added)
</div></div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
'''[[World 5#World_5-4:_.E3.82.B5.E3.83.BC.E3.83.A2.E3.83.B3.E6.B5.B7.E5.9F.9F_Salmon_Sea_Area|5-4A]]''': [Base XP: '''420''', Node(s): '''1''']:
<div class="mw-collapsible-content">5-4A guide(To be added)
</div></div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
'''[[World 5#World_5-4:_.E3.82.B5.E3.83.BC.E3.83.A2.E3.83.B3.E6.B5.B7.E5.9F.9F_Salmon_Sea_Area|5-4]]''': [Base XP: '''420''', Node(s): '''3''']:
<div class="mw-collapsible-content">5-4 guide(To be added)
</div></div>
Place in table later:
<tabber>1-5=
<tabber>1-5=
Overview:[[File:World_1-5.jpg|right|400px|World 1-5]]
Overview:[[File:World_1-5.jpg|right|400px|World 1-5]]
|-|3-2A=
|-|3-2A=
[3-2A]
[3-2A]
|-|4-3=Third tab content goes here.
|-|4-3=Third tab content goes here.
|-|5-4A={{Template:Leveling5-4A}}
|-|5-4A={{Template:Leveling5-4A}}