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{{Tutorialportal}}
 
{{Tutorialportal}}
 
This is a collection of questions that are frequently or hypothetically asked. This page is always being expanded as new issues pop up.
 
This is a collection of questions that are frequently or hypothetically asked. This page is always being expanded as new issues pop up.
      
==Newcomer / Beginners==
 
==Newcomer / Beginners==
   
===I keep getting an error message with a girl and a cat!===
 
===I keep getting an error message with a girl and a cat!===
 
That is the [[NPC#Other|Error-musume]] (the one on the right) indicating you have some kind of problem, most likely a connection error. Here are the most common reasons for the connection error messages. This is not an exhaustive list.
 
That is the [[NPC#Other|Error-musume]] (the one on the right) indicating you have some kind of problem, most likely a connection error. Here are the most common reasons for the connection error messages. This is not an exhaustive list.
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#'''Outdated cache files''': From time to time, cache issues may cause connection errors. Cache issues may also cause other problems, such as new features not showing up. Completely clear your browser cache to solve this. This is your Internet Explorer cache if you are using the Flash Projector or KCV.
 
#'''Outdated cache files''': From time to time, cache issues may cause connection errors. Cache issues may also cause other problems, such as new features not showing up. Completely clear your browser cache to solve this. This is your Internet Explorer cache if you are using the Flash Projector or KCV.
 
#'''Mundane connection problems''': Your server may be under high load. Ask other players on the same server as you if they are experiencing similar issues; otherwise, it might be a connection issue on your end.
 
#'''Mundane connection problems''': Your server may be under high load. Ask other players on the same server as you if they are experiencing similar issues; otherwise, it might be a connection issue on your end.
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===What browsers are supported for this game?===
 
===What browsers are supported for this game?===
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Despite being good browsers, Internet Explorer 11, Mozilla Firefox and Safari have costly overheads on your memory via their Flash player plugins, and this doesn't include the game's overhead itself. So, they are not recommended, especially for players with limited memory/RAM.  
 
Despite being good browsers, Internet Explorer 11, Mozilla Firefox and Safari have costly overheads on your memory via their Flash player plugins, and this doesn't include the game's overhead itself. So, they are not recommended, especially for players with limited memory/RAM.  
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===Is this game translated/Is there an English patch?===
 
===Is this game translated/Is there an English patch?===
 
There is no official translation patch. However, there are third-party applications that can provide partial translations. Take caution when using these apps, as they are not endorsed by DMM (the game publishers). In some of their official tweets, they openly prohibit the use of macros. Understand that by using these, there is a possibility of being banned for violating the game's policies.
 
There is no official translation patch. However, there are third-party applications that can provide partial translations. Take caution when using these apps, as they are not endorsed by DMM (the game publishers). In some of their official tweets, they openly prohibit the use of macros. Understand that by using these, there is a possibility of being banned for violating the game's policies.
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===How do I get in?===
 
===How do I get in?===
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#[[Tutorial: Proxy Connection]]
 
#[[Tutorial: Proxy Connection]]
 
#[[Tutorial: How to Register|Tutorial: How to Register]]
 
#[[Tutorial: How to Register|Tutorial: How to Register]]
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===I notice lots of terminology used (DD, CA, CV, etc.). What does it mean?===
 
===I notice lots of terminology used (DD, CA, CV, etc.). What does it mean?===
 
KanColle Wiki uses American hull classifications to represent the Japanese ship classes within the game, with a few slight modifications for classes that are not available within the original classification. See the [[Glossary#Class_classification|Glossary]] for the complete list of classifications.
 
KanColle Wiki uses American hull classifications to represent the Japanese ship classes within the game, with a few slight modifications for classes that are not available within the original classification. See the [[Glossary#Class_classification|Glossary]] for the complete list of classifications.
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===What does the w/x/y/z mean when people talk about crafting and what not?===
 
===What does the w/x/y/z mean when people talk about crafting and what not?===
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:<font style="background:green; color:white;">Fuel</font> / <font style="background:yellow;">Ammo</font> / <font style="background:grey;">Steel</font> / <font style="background:brown; color:white;">Bauxite</font>
 
:<font style="background:green; color:white;">Fuel</font> / <font style="background:yellow;">Ammo</font> / <font style="background:grey;">Steel</font> / <font style="background:brown; color:white;">Bauxite</font>
 
:{{Template:Fuel}} / {{Template:Ammo}} / {{Template:Steel}} / {{Template:Bauxite}}
 
:{{Template:Fuel}} / {{Template:Ammo}} / {{Template:Steel}} / {{Template:Bauxite}}
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===How do resources work in this game?===
 
===How do resources work in this game?===
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#Exchanging a medal, or another similar item, for resources.
 
#Exchanging a medal, or another similar item, for resources.
 
#Purchasing them directly from the store with DMM points.
 
#Purchasing them directly from the store with DMM points.
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===I heard about a resource cap. What is the limit? Can't I gather resources exceeding my limit?===
 
===I heard about a resource cap. What is the limit? Can't I gather resources exceeding my limit?===
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As of the 28th March update, an absolute resource limit has been introduced. The absolute cap for resources (fuel, ammunition, steel and bauxite) is 300,000 while the cap for items such as Instant Repairs, Instant Constructions, and Development Materials is 3,000. Once you reach this limit, you will not gain any more resources even if you do expeditions or hit supply nodes in sorties. Note that this is different from the resource regeneration cap.
 
As of the 28th March update, an absolute resource limit has been introduced. The absolute cap for resources (fuel, ammunition, steel and bauxite) is 300,000 while the cap for items such as Instant Repairs, Instant Constructions, and Development Materials is 3,000. Once you reach this limit, you will not gain any more resources even if you do expeditions or hit supply nodes in sorties. Note that this is different from the resource regeneration cap.
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===Where do I grind for specific resources or items?===
 
===Where do I grind for specific resources or items?===
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*Bauxite: expeditions 6, 11, and 15; [[World 2#2-2|map 2-2]] with submarines in your fleet.
 
*Bauxite: expeditions 6, 11, and 15; [[World 2#2-2|map 2-2]] with submarines in your fleet.
 
*Instant repair material: expeditions 2, 4, and 10.
 
*Instant repair material: expeditions 2, 4, and 10.
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===Alright, I built my ship and kicked some butt, but I noticed the orange faces. What gives?===
 
===Alright, I built my ship and kicked some butt, but I noticed the orange faces. What gives?===
{{Details|Fatigue}} Fatigue is accumulated when you send your ships to sortie, and increases during subsequent sorties. How much fatigue accumulates depends on performance in battle. When you see the face icons, let your ships rest for a while (for orange, 10-11 mins; for red, 21-40 mins). Docking helps as well. Fatigued ships have lowered accuracy and evasion.
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{{Details|Fatigue}} Fatigue is accumulated when you send your ships to sortie, and increases during subsequent sorties. How much fatigue accumulates depends on performance in battle. When you see the face icons, let your ships rest for a while (for orange, 10-11 mins; for red, 21-40 mins). Docking helps as well. Fatigued ships have lowered accuracy and evasion. Refer to [[Morale/Fatigue]] for more information.
 
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Refer to [[Morale/Fatigue]] for more info
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===My ship is sparkling/glittering!===
 
===My ship is sparkling/glittering!===
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*16.5% increase in the chance to achieve Great success in [[Expedition#Notes|expeditions]] per ship with =>50 Morale (this increases the resources gain to 150% for that particular expedition and guarantees the second expedition item (on the right) if it has one).
 
*16.5% increase in the chance to achieve Great success in [[Expedition#Notes|expeditions]] per ship with =>50 Morale (this increases the resources gain to 150% for that particular expedition and guarantees the second expedition item (on the right) if it has one).
 
*The Morale of all the ships in your fleet (Route Support, 16.5% per ship with >=50 morale) or Morale of the Flagship(Boss Support, 100% if Flagship morale >=50) determines whether the support expedition shows up.
 
*The Morale of all the ships in your fleet (Route Support, 16.5% per ship with >=50 morale) or Morale of the Flagship(Boss Support, 100% if Flagship morale >=50) determines whether the support expedition shows up.
 
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Refer to [[Morale/Fatigue]] for more information.
Refer to [[Morale/Fatigue]] for more info
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===I notice there are heart-shaped locks in the ship selection screen. What do they do?===
 
===I notice there are heart-shaped locks in the ship selection screen. What do they do?===
 
Click the lock, and the designated ship will not appear in the modernization material list, and will not be able to be scrapped. Useful if you don't want to accidentally lose that ship.
 
Click the lock, and the designated ship will not appear in the modernization material list, and will not be able to be scrapped. Useful if you don't want to accidentally lose that ship.
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===What are [[expedition]]s?===
 
===What are [[expedition]]s?===
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#After this, Complete [[Quests#A4|Quest A4: 「6隻編成の艦隊を編成せよ!」]] by filling all of the slots in the fleet (Having a fleet with six ships).
 
#After this, Complete [[Quests#A4|Quest A4: 「6隻編成の艦隊を編成せよ!」]] by filling all of the slots in the fleet (Having a fleet with six ships).
 
#Remember to check the quest to fulfill it and gain your rewards!
 
#Remember to check the quest to fulfill it and gain your rewards!
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===How can I prevent my ships from sinking?===
 
===How can I prevent my ships from sinking?===
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Here [http://www.nicovideo.jp/watch/sm22148662 are] [https://www.youtube.com/watch?v=3CayD735o04 two] video clips about ships which were heavily damaged during the day before proceeding to night battle.
 
Here [http://www.nicovideo.jp/watch/sm22148662 are] [https://www.youtube.com/watch?v=3CayD735o04 two] video clips about ships which were heavily damaged during the day before proceeding to night battle.
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===How does damage control work?===
 
===How does damage control work?===
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#*Consumed upon activation.
 
#*Consumed upon activation.
 
Damage control equipment can be obtained by completing quests or by purchasing it from the cash shop. One damage control item will be consumed immediately after the ship sinks, reviving it and preventing your ship from sinking during that particular battle. If you advance to the next node (進撃) with the same ship heavily damaged again, you will need another damage control item for protection. If an additional damage control item is absent, the ship will again be at risk of being sunk.
 
Damage control equipment can be obtained by completing quests or by purchasing it from the cash shop. One damage control item will be consumed immediately after the ship sinks, reviving it and preventing your ship from sinking during that particular battle. If you advance to the next node (進撃) with the same ship heavily damaged again, you will need another damage control item for protection. If an additional damage control item is absent, the ship will again be at risk of being sunk.
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===What are buckets?===
 
===What are buckets?===
 
Instant Repair ({{Template:IR}} 高速修復材) is an item used to repair ships incredibly quickly (often less than 10 seconds). Once you get [[Akagi]] or any CV that often requires multi-hour repair times, you'll understand their importance.
 
Instant Repair ({{Template:IR}} 高速修復材) is an item used to repair ships incredibly quickly (often less than 10 seconds). Once you get [[Akagi]] or any CV that often requires multi-hour repair times, you'll understand their importance.
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===How do you exchange medals for rewards?===
==='''How do you exchange medals for rewards?'''===
   
[[File:Medal Exchange.png|thumb|300px|How to exchange your medals for resources]]
 
[[File:Medal Exchange.png|thumb|300px|How to exchange your medals for resources]]
 
[[Glossary#Medal|Medals]] can be exchanged for the following rewards by accessing the Item page (アイテム) at the top menu bar of the main screen.
 
[[Glossary#Medal|Medals]] can be exchanged for the following rewards by accessing the Item page (アイテム) at the top menu bar of the main screen.
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* 1 medal can also be exchanged for '''Improvement Materials x4.'''
 
* 1 medal can also be exchanged for '''Improvement Materials x4.'''
 
*4 medals can be exchanged for '''1 x remodel blueprint (改装設計図)'''.
 
*4 medals can be exchanged for '''1 x remodel blueprint (改装設計図)'''.
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===Why do I have negative timers (-XX:XX:XX) or why do I get incorrect timers (2 hours for DD, etc) in Construction?===
 
===Why do I have negative timers (-XX:XX:XX) or why do I get incorrect timers (2 hours for DD, etc) in Construction?===
 
This happens when you do not set your system clock to Japan Standard Time (JST). (Note: this does not happen to everyone) To fix this, go to your system clock on your taskbar, click it, and set to Osaka/Sapporo time. Restart the game, and this should fix the issue. It is also possible to add a 2nd clock to your taskbar so you are aware of your local time.
 
This happens when you do not set your system clock to Japan Standard Time (JST). (Note: this does not happen to everyone) To fix this, go to your system clock on your taskbar, click it, and set to Osaka/Sapporo time. Restart the game, and this should fix the issue. It is also possible to add a 2nd clock to your taskbar so you are aware of your local time.
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===I want ship X, Y, Z, etc.===
 
===I want ship X, Y, Z, etc.===
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*Drops from maps: see the [[Drop List]].
 
*Drops from maps: see the [[Drop List]].
 
*Crafting: see the [[Construction#Building recipes|Crafting Recipe]]s for each ship.
 
*Crafting: see the [[Construction#Building recipes|Crafting Recipe]]s for each ship.
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===Why am I going through resources so fast?===
 
===Why am I going through resources so fast?===
 
It goes without saying that you don't have an unlimited number of resources. Running CV and BB-heavy fleets is going to eat through your resources faster than you can generate them through time or expeditions. Make sure that you use those poor DD's and CL's too. Yes, they may seem utterly weak when compared to your hard-hitters, but when you hit [[World 3#3-2|3-2]] and find out that you must clear the map with only destroyers, you won't regret leveling them up and getting their respective remodels. Plus, this decreases your resource expenditures!
 
It goes without saying that you don't have an unlimited number of resources. Running CV and BB-heavy fleets is going to eat through your resources faster than you can generate them through time or expeditions. Make sure that you use those poor DD's and CL's too. Yes, they may seem utterly weak when compared to your hard-hitters, but when you hit [[World 3#3-2|3-2]] and find out that you must clear the map with only destroyers, you won't regret leveling them up and getting their respective remodels. Plus, this decreases your resource expenditures!
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===Does level or type of your flagship matter in crafting?===
 
===Does level or type of your flagship matter in crafting?===
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*Crafting ships seem to be only dependent upon the amount of resources you spend. However, when constructing a German ship, you must have a German ship as your flagship.
 
*Crafting ships seem to be only dependent upon the amount of resources you spend. However, when constructing a German ship, you must have a German ship as your flagship.
 
*Crafting equipment may depend on the amount of resources '''and''' type of your flagship.
 
*Crafting equipment may depend on the amount of resources '''and''' type of your flagship.
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===Is it important to craft equipment?===
 
===Is it important to craft equipment?===
 
Not until you reach HQ level 20. You can try, but don't expect to craft rare ones.
 
Not until you reach HQ level 20. You can try, but don't expect to craft rare ones.
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===I cannot rename my fleets!===
 
===I cannot rename my fleets!===
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'''Note:''' Fleet name length is capped at 12 characters (including spaces).
 
'''Note:''' Fleet name length is capped at 12 characters (including spaces).
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===How do I unlock the third and fourth fleet slots?===
 
===How do I unlock the third and fourth fleet slots?===
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*4th Fleet: Complete [[Quests#A16|Quest A16]] 「金剛」型による高速戦艦部隊を編成せよ!
 
*4th Fleet: Complete [[Quests#A16|Quest A16]] 「金剛」型による高速戦艦部隊を編成せよ!
 
**Composition quest: have all [[:Category:Kongou Class|Kongou sisters]] ([[Kongou]], [[Haruna]], [[Kirishima]], and [[Hiei]]).
 
**Composition quest: have all [[:Category:Kongou Class|Kongou sisters]] ([[Kongou]], [[Haruna]], [[Kirishima]], and [[Hiei]]).
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===When does the daily/weekly/monthly reset commence?===
 
===When does the daily/weekly/monthly reset commence?===
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* Monthly: Every 1st day of the month 05:00 JST
 
* Monthly: Every 1st day of the month 05:00 JST
 
Daily PVP roster: 03:00 and 15:00 JST
 
Daily PVP roster: 03:00 and 15:00 JST
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===What is Modernization and Remodeling?===
 
===What is Modernization and Remodeling?===
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Note: Remodeling resets damage, [[Morale/Fatigue|fatigue]], and supply status. You could take advantage of this by remodeling just after a sortie or two. However, as remodeling resets fatigue, it also removes the sparkle status if the ship has it.
 
Note: Remodeling resets damage, [[Morale/Fatigue|fatigue]], and supply status. You could take advantage of this by remodeling just after a sortie or two. However, as remodeling resets fatigue, it also removes the sparkle status if the ship has it.
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===How do I fix Flash stretching the game resolution when using the API?===
 
===How do I fix Flash stretching the game resolution when using the API?===
 
Use Flash player to run the game in its native resolution using the API link, or just resize your browser window.
 
Use Flash player to run the game in its native resolution using the API link, or just resize your browser window.
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===What does the admiral stats page show?===
 
===What does the admiral stats page show?===
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#Your admiral level (current EXP/EXP required for next level).
 
#Your admiral level (current EXP/EXP required for next level).
 
#Comment box (This will be shown in the ranking list).
 
#Comment box (This will be shown in the ranking list).
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===What is this blinking icon in my Organize menu?===
 
===What is this blinking icon in my Organize menu?===
 
[[File:Mamiya_blinking_icon.png|thumb|300px|Mamiya's food icon.]]
 
[[File:Mamiya_blinking_icon.png|thumb|300px|Mamiya's food icon.]]
 
This button uses Mamiya's food, a consumable that restores the fatigue value of the ships in that fleet. It blinks when your ships are below a certain [[Morale/Fatigue|Morale]] value.
 
This button uses Mamiya's food, a consumable that restores the fatigue value of the ships in that fleet. It blinks when your ships are below a certain [[Morale/Fatigue|Morale]] value.
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===Why do some kamusu say 'Shireikan' & other kanmusu say 'Teitoku'?===
 
===Why do some kamusu say 'Shireikan' & other kanmusu say 'Teitoku'?===
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Note that smaller navies may have admirals commanding [[wikipedia:Corvettes|corvettes]]. This is known as rank inflation and is unavoidable if all ships in a fleet are basically corvettes.
 
Note that smaller navies may have admirals commanding [[wikipedia:Corvettes|corvettes]]. This is known as rank inflation and is unavoidable if all ships in a fleet are basically corvettes.
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===Why are the IP holders restrictive with game licensing?===
 
===Why are the IP holders restrictive with game licensing?===
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On the other hand, Kadokawa has been very lenient on fans composing or remixing KanColle music. As a case in point, there's [http://www.himeuta.net/f41-music-discussion/kancolle-original-songs-33382-12371-12428-12458-12522-12472-12490-12523-26354-a-395.html ''Koi no 2-4-11''], which has been sung by both Naka-chan herself in the [[anime]] (''needs more specificity'') and [[Glossary#List of vessels by Japanese voice actresses|her seiyuu]] in official events (''needs more specificity''). Only games and other applications using core game IP are under fire.  
 
On the other hand, Kadokawa has been very lenient on fans composing or remixing KanColle music. As a case in point, there's [http://www.himeuta.net/f41-music-discussion/kancolle-original-songs-33382-12371-12428-12458-12522-12472-12490-12523-26354-a-395.html ''Koi no 2-4-11''], which has been sung by both Naka-chan herself in the [[anime]] (''needs more specificity'') and [[Glossary#List of vessels by Japanese voice actresses|her seiyuu]] in official events (''needs more specificity''). Only games and other applications using core game IP are under fire.  
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==Sortie==
 
==Sortie==
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*[[World 5#5-2|5-2]]: Two CV and one CVL are needed to guarantee a boss fight.
 
*[[World 5#5-2|5-2]]: Two CV and one CVL are needed to guarantee a boss fight.
 
*[[World 5#5-3|5-3]]: Your fleet must not contain any slow-moving ships in order to avoid the dangerous submarine node. Fleets with 3 or more BBs will always be sent away from the boss node. Fleets with 2 DDs are sent very frequently from the preboss node to the boss node.
 
*[[World 5#5-3|5-3]]: Your fleet must not contain any slow-moving ships in order to avoid the dangerous submarine node. Fleets with 3 or more BBs will always be sent away from the boss node. Fleets with 2 DDs are sent very frequently from the preboss node to the boss node.
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===An 'arc' appears in front of my flagship when it was attacked and another ship took damage instead, what happened?===
 
===An 'arc' appears in front of my flagship when it was attacked and another ship took damage instead, what happened?===
 
This is called 'flagship protection.' Ships that have taken less than light damage (小破) will occasionally protect the flagship from getting damaged. Its cause is unknown but some formations make it more likely to occur than the others. It will occur more often in the Ring-shaped / Diamond shaped formation than in the Line Ahead formation.
 
This is called 'flagship protection.' Ships that have taken less than light damage (小破) will occasionally protect the flagship from getting damaged. Its cause is unknown but some formations make it more likely to occur than the others. It will occur more often in the Ring-shaped / Diamond shaped formation than in the Line Ahead formation.
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===What ships are 'counters' against other ships (e.g., destroyers against subs)?===
 
===What ships are 'counters' against other ships (e.g., destroyers against subs)?===
 
Generally, Battleships and regular carriers are the queens of the battlefield except when it comes to submarines. Heavy Cruisers are the jack-of-all-trades, and light cruisers or destroyers armed with depth charges are the only ships effective against submarines.
 
Generally, Battleships and regular carriers are the queens of the battlefield except when it comes to submarines. Heavy Cruisers are the jack-of-all-trades, and light cruisers or destroyers armed with depth charges are the only ships effective against submarines.
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===I saw red text on my menu before I began my sortie, what does it mean?===
 
===I saw red text on my menu before I began my sortie, what does it mean?===
 
[[File:ErrorMessage.png|thumb|150px|Error message displayed in the sortie, crafting and construction menus. (Click to enlarge)]]
 
[[File:ErrorMessage.png|thumb|150px|Error message displayed in the sortie, crafting and construction menus. (Click to enlarge)]]
 
You have reached the maximum limit of ships in your port (the default is 100 ships). Consider scrapping or using some as modernizing material before heading out. You will not be able to obtain new ships if you are at the limit. If you wish to expand your docks so you can collect more ships, you have to buy a [[port expansion]] from the cash shop. Each expansion costs 1000 yen, and increases the maximum ship limit by 10 and the maximum equipment limit by 40 (the default equipment limit is '''497'''). Refer to [http://pastebin.com/jvTQfLqb this pastebin] for more information on hating your wallet.
 
You have reached the maximum limit of ships in your port (the default is 100 ships). Consider scrapping or using some as modernizing material before heading out. You will not be able to obtain new ships if you are at the limit. If you wish to expand your docks so you can collect more ships, you have to buy a [[port expansion]] from the cash shop. Each expansion costs 1000 yen, and increases the maximum ship limit by 10 and the maximum equipment limit by 40 (the default equipment limit is '''497'''). Refer to [http://pastebin.com/jvTQfLqb this pastebin] for more information on hating your wallet.
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===What happens if I get disconnected from the game during a battle?===
 
===What happens if I get disconnected from the game during a battle?===
 
The game will calculate the battle's results and your fleet will automatically return to base.
 
The game will calculate the battle's results and your fleet will automatically return to base.
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===I notice some players are farming those poor Isuzus. Why?===
 
===I notice some players are farming those poor Isuzus. Why?===
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Other examples:
 
Other examples:
 
*[[Chitose]] and [[Chiyoda]] are farmed for midget subs ({{Template:TorpedoWeapon}} [[Type A Ko-hyoteki]] come with their Lv.12 remodel)
 
*[[Chitose]] and [[Chiyoda]] are farmed for midget subs ({{Template:TorpedoWeapon}} [[Type A Ko-hyoteki]] come with their Lv.12 remodel)
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===The enemy BB Ru-Class battleships are kicking my ass at the end of 2-4! How are you supposed to beat the enemy flagship?===
 
===The enemy BB Ru-Class battleships are kicking my ass at the end of 2-4! How are you supposed to beat the enemy flagship?===
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On the other hand, if you have three [[:Category: Submarines|submarines]] at level 20 or above, 2-4 is no longer a nightmare. You just need to try a couple of times and you will get past easily. However, you also need to max out their modernization bonuses, especially torpedo{{Torpedo}} and armor{{Template:Armor}}.
 
On the other hand, if you have three [[:Category: Submarines|submarines]] at level 20 or above, 2-4 is no longer a nightmare. You just need to try a couple of times and you will get past easily. However, you also need to max out their modernization bonuses, especially torpedo{{Torpedo}} and armor{{Template:Armor}}.
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=== What is this weird warning screen showing my flagship after the battle? Why did I get sent back to the base? ===
 
=== What is this weird warning screen showing my flagship after the battle? Why did I get sent back to the base? ===
[[File:KanColle-150218-23183144.png|thumb|262x262px]]
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[[File:KanColle-150212-20151244.png|thumb|263x263px]]
 
If your fleet's flagship gets heavily damaged (大破) during a battle you'll be forced to retreat unless she is equipped with a [[Repair Team]] or [[Repair Goddess]] and you choose to consume it.
 
If your fleet's flagship gets heavily damaged (大破) during a battle you'll be forced to retreat unless she is equipped with a [[Repair Team]] or [[Repair Goddess]] and you choose to consume it.
[[File:KanColle-150212-20151244.png|thumb|263x263px]]
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==Naval Exercise/Practice Battle/PVP==
 
==Naval Exercise/Practice Battle/PVP==
 
'''Again, these battles reset twice a day at 03:00 and 15:00 JST.'''
 
'''Again, these battles reset twice a day at 03:00 and 15:00 JST.'''
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===How come the other admirals have significantly higher-leveled ships?===
 
===How come the other admirals have significantly higher-leveled ships?===
 
Naval exercises yield low admiral experience (20 exp) but high ship experience (up to 1k exp, maybe more). Compound that everyday, and the experience gap grows.
 
Naval exercises yield low admiral experience (20 exp) but high ship experience (up to 1k exp, maybe more). Compound that everyday, and the experience gap grows.
 
Overall, ship level isn't the only factor in determining victory; the right preparations can help you win battles against higher level ships. See [[Exercises (PvP)]] for details.
 
Overall, ship level isn't the only factor in determining victory; the right preparations can help you win battles against higher level ships. See [[Exercises (PvP)]] for details.
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===The other admiral uses a fleet of low-level ships, why would he do that?===
 
===The other admiral uses a fleet of low-level ships, why would he do that?===
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Please note that two high level ships does not mean a fleet composed of one level 1 ship.
 
Please note that two high level ships does not mean a fleet composed of one level 1 ship.
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===How do I get an S-rank against a submarine fleet?===
 
===How do I get an S-rank against a submarine fleet?===
 
Anti-submarine damage is highly depend on '''equipment ASW stat'''. Equip your CLs and DDs with [[Sonar]] and [[Depth Charges]] while using the Line Abreast formation.  
 
Anti-submarine damage is highly depend on '''equipment ASW stat'''. Equip your CLs and DDs with [[Sonar]] and [[Depth Charges]] while using the Line Abreast formation.  
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==Equipment, Stats and Remodels==
 
==Equipment, Stats and Remodels==
   
===What does each stat mean?===
 
===What does each stat mean?===
 
*{{Template:HP}} 耐久 (''Taikyū'', Endurance) - Ship's Health or HP. Further divides into 小破/中破/大破 (Lightly/Moderately/Heavily damaged) after your HP is reduced to a certain level. Ships entering a battle with 大破 (Heavy Damage) are at risk being sunk.
 
*{{Template:HP}} 耐久 (''Taikyū'', Endurance) - Ship's Health or HP. Further divides into 小破/中破/大破 (Lightly/Moderately/Heavily damaged) after your HP is reduced to a certain level. Ships entering a battle with 大破 (Heavy Damage) are at risk being sunk.
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Generally if the stat is 0, it means the ship can't do anything pertaining to that and there is no way you can increase it.
 
Generally if the stat is 0, it means the ship can't do anything pertaining to that and there is no way you can increase it.
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'''Hidden stats'''
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;Hidden stats
 
*爆装 (''Bakusō'', Dive bombing stat) - Initial value is 0 in all ships; it is increased when dive bombers/seaplane bombers are equipped. Used in aerial phase and shelling phase. Highly influences the damage of CV/CVL in shelling phase.
 
*爆装 (''Bakusō'', Dive bombing stat) - Initial value is 0 in all ships; it is increased when dive bombers/seaplane bombers are equipped. Used in aerial phase and shelling phase. Highly influences the damage of CV/CVL in shelling phase.
 
*命中 (''Meichū'', Hit rate) - Accuracy. Affects the chance of hitting an enemy. Can '''only ''' be increased through leveling or equipment.
 
*命中 (''Meichū'', Hit rate) - Accuracy. Affects the chance of hitting an enemy. Can '''only ''' be increased through leveling or equipment.
 
*クリティカル (''Kuritikaru'', Critical) - Unlike other games, critical hit in this game is "piercing the armor" of an enemy. An attack will always be shown as "crit" if a certain amount of damage is dealt. See [[Critical Modifier]].
 
*クリティカル (''Kuritikaru'', Critical) - Unlike other games, critical hit in this game is "piercing the armor" of an enemy. An attack will always be shown as "crit" if a certain amount of damage is dealt. See [[Critical Modifier]].
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===What do the stars underneath the ship level mean?===
 
===What do the stars underneath the ship level mean?===
 
How close they are to their max stats.
 
How close they are to their max stats.
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===If I can raise stats with modernization, what's the point of leveling up?===
 
===If I can raise stats with modernization, what's the point of leveling up?===
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*Anti Submarine {{ASW}}, View Range {{LOS}} and Evasion {{Evasion}} stats will only improve from leveling ships up, though repair times also increase.
 
*Anti Submarine {{ASW}}, View Range {{LOS}} and Evasion {{Evasion}} stats will only improve from leveling ships up, though repair times also increase.
 
*Speculation concludes that hidden accuracy stats and critical hit chances change with level (or level differences between attackers and targets) as well.
 
*Speculation concludes that hidden accuracy stats and critical hit chances change with level (or level differences between attackers and targets) as well.
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===Is it worth to turn Fusou, Mogami, etc into aviation battleships/cruisers?===
 
===Is it worth to turn Fusou, Mogami, etc into aviation battleships/cruisers?===
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For '''Aviation cruisers '''(CAV), they '''don't '''lose max firepower after remodel unlike BBV. They however will start with very low firepower stats after remodel. Their max firepower are of the average heavy cruisers.
 
For '''Aviation cruisers '''(CAV), they '''don't '''lose max firepower after remodel unlike BBV. They however will start with very low firepower stats after remodel. Their max firepower are of the average heavy cruisers.
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===Does the slot position of the equipment matter?===
 
===Does the slot position of the equipment matter?===
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However, it's a different case for warships that can equip aircraft (fighters, recon planes, seaplanes, etc.), because each slot has a different aircraft-carrying capacity (see [[#What_does_the_number_beside_my_plane_stand_for.3F|below]]). Keep that in mind when equipping planes.
 
However, it's a different case for warships that can equip aircraft (fighters, recon planes, seaplanes, etc.), because each slot has a different aircraft-carrying capacity (see [[#What_does_the_number_beside_my_plane_stand_for.3F|below]]). Keep that in mind when equipping planes.
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===Is there any equipment that will do preemptive strikes?===
 
===Is there any equipment that will do preemptive strikes?===
 
Torpedoes and bombers can attack before the shelling phase. Ships or submarines equipped with midget submarine Type A Ko-hyoteki ({{Template:TorpedoWeapon}}甲標的 甲) are able to launch an opening torpedo attack. Submarines level 10 or higher can do an opening torpedo attack regardless of their equipment. The accuracy of torpedoes greatly depends on fleet formation; using line abreast will cause midget submarines to nearly always miss, while line ahead gives the greatest accuracy.
 
Torpedoes and bombers can attack before the shelling phase. Ships or submarines equipped with midget submarine Type A Ko-hyoteki ({{Template:TorpedoWeapon}}甲標的 甲) are able to launch an opening torpedo attack. Submarines level 10 or higher can do an opening torpedo attack regardless of their equipment. The accuracy of torpedoes greatly depends on fleet formation; using line abreast will cause midget submarines to nearly always miss, while line ahead gives the greatest accuracy.
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===What do green and yellow guns do? Also, I really hate fighting carriers, which guns help me shoot planes?===
 
===What do green and yellow guns do? Also, I really hate fighting carriers, which guns help me shoot planes?===
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*{{Template:GreenAmmo}}Type 3 Shell, {{Template:GreenGunDP}}10cm High-angle guns, and {{Template:Radar}}Type 14 Radar are generally the best equipment for anti-air.
 
*{{Template:GreenAmmo}}Type 3 Shell, {{Template:GreenGunDP}}10cm High-angle guns, and {{Template:Radar}}Type 14 Radar are generally the best equipment for anti-air.
 
*For those wondering about {{Template:YellowGun}}yellow guns: They're for more accurate fire on secondary targets, but for this purposes of this game this just means they're more accurate. Historically, they were meant to fire faster and track fast ships more quickly, hence the accuracy boost. By the way, don't ever use 15.2cm yellow guns, they were bad historically and they're bad in this game too. The 15.5cm yellow guns are great.
 
*For those wondering about {{Template:YellowGun}}yellow guns: They're for more accurate fire on secondary targets, but for this purposes of this game this just means they're more accurate. Historically, they were meant to fire faster and track fast ships more quickly, hence the accuracy boost. By the way, don't ever use 15.2cm yellow guns, they were bad historically and they're bad in this game too. The 15.5cm yellow guns are great.
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===What is the function of the green ammo?===
 
===What is the function of the green ammo?===
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In essence, it enables your non-AA guns to effectively shoot down planes.
 
In essence, it enables your non-AA guns to effectively shoot down planes.
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===What do the planes with the different-colored icons do?===
 
===What do the planes with the different-colored icons do?===
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|Light green planes with no icon at all are seaplanes, the 零式水上偵察機 Zero Recon is for scouting only, the 瑞雲 Zuiun scouts and also participates in aerial combat. Both allow for [http://kancolle.wikia.com/wiki/Combat#.C2.A0Artillery_Spotting_.28Post-Cap_Modifier.29 Artillery Spotting]. Note that these are the only aircraft that seaplane tenders, aviation battleships, aviation cruisers, and aircraft-carrying submarines can launch.
 
|Light green planes with no icon at all are seaplanes, the 零式水上偵察機 Zero Recon is for scouting only, the 瑞雲 Zuiun scouts and also participates in aerial combat. Both allow for [http://kancolle.wikia.com/wiki/Combat#.C2.A0Artillery_Spotting_.28Post-Cap_Modifier.29 Artillery Spotting]. Note that these are the only aircraft that seaplane tenders, aviation battleships, aviation cruisers, and aircraft-carrying submarines can launch.
 
|}
 
|}
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===What's the difference between CV and CVL?===
 
===What's the difference between CV and CVL?===
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One thing CVs can't do is attack submarines whereas CVLs can. CVLs cost less to keep than CVs too.
 
One thing CVs can't do is attack submarines whereas CVLs can. CVLs cost less to keep than CVs too.
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===What does the number beside my plane stand for?===
 
===What does the number beside my plane stand for?===
 
The capacity of the planes it can hold. Different slots have different capacity and will affect the performance of the carrier in the opening aerial combat phase. Generally it is recommended to place blue planes (torpedo bombers) on the higher count slots, and yellow (recon) or red (dive bomber) planes on the lower slots.
 
The capacity of the planes it can hold. Different slots have different capacity and will affect the performance of the carrier in the opening aerial combat phase. Generally it is recommended to place blue planes (torpedo bombers) on the higher count slots, and yellow (recon) or red (dive bomber) planes on the lower slots.
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===Will I lose all my equipment if I remodel?===
 
===Will I lose all my equipment if I remodel?===
 
No. The game will automatically disarm your ship before she goes through her remodeling.  
 
No. The game will automatically disarm your ship before she goes through her remodeling.  
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===What should I equip on torpedo cruisers like Kitakami or Ooi?===
 
===What should I equip on torpedo cruisers like Kitakami or Ooi?===
 
Any gun, torpedo launcher or midget submarine will do, and that midget sub will enable them to shoot a torpedo before the shelling phase. Turbines are a good choice as well, if you want her to increase her survivability.
 
Any gun, torpedo launcher or midget submarine will do, and that midget sub will enable them to shoot a torpedo before the shelling phase. Turbines are a good choice as well, if you want her to increase her survivability.
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==== Recommendation fitting for Kitakami, Ooi and Kiso: ====
 
==== Recommendation fitting for Kitakami, Ooi and Kiso: ====
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* 2×{{Template:TorpedoWeapon}} Any type of the torpedoes, '''[[61cm Quint O2 Torpedo Mount|61cm Quint O<sub><big>2</big></sub>&nbsp;Torpedo Mount]] '''is''' recommended.'''
 
* 2×{{Template:TorpedoWeapon}} Any type of the torpedoes, '''[[61cm Quint O2 Torpedo Mount|61cm Quint O<sub><big>2</big></sub>&nbsp;Torpedo Mount]] '''is''' recommended.'''
 
* 1×{{Template:TorpedoWeapon}} [[Type A Ko-hyoteki|甲標的 甲 Type A Ko-hyoteki]]
 
* 1×{{Template:TorpedoWeapon}} [[Type A Ko-hyoteki|甲標的 甲 Type A Ko-hyoteki]]
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==Expeditions==
 
==Expeditions==
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*Incorrect fleet composition, or flagship level too low; see [http://kancolle.wikia.com/wiki/Expedition#Conditions Conditions] for more details.
 
*Incorrect fleet composition, or flagship level too low; see [http://kancolle.wikia.com/wiki/Expedition#Conditions Conditions] for more details.
 
*Not resupplying your ship beforehand.
 
*Not resupplying your ship beforehand.
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===I don't have expedition #xx unlocked.===
 
===I don't have expedition #xx unlocked.===
 
Don't skip clearing any previous expedition (e.g. for expedition #18 you need to clear expedition 1 until 17). By clearing, it means completing for the first time.
 
Don't skip clearing any previous expedition (e.g. for expedition #18 you need to clear expedition 1 until 17). By clearing, it means completing for the first time.
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===What expedition is the most efficient?===
 
===What expedition is the most efficient?===
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*Using ships with low fuel and ammo cost is another way to optimize the efficiency of your expedition.
 
*Using ships with low fuel and ammo cost is another way to optimize the efficiency of your expedition.
 
* '''Remodeled ship may have up to 27% increase in fuel/ammo usage.''' While it is not significant, please take it into consideration in deciding your expedition fleet.
 
* '''Remodeled ship may have up to 27% increase in fuel/ammo usage.''' While it is not significant, please take it into consideration in deciding your expedition fleet.
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===Are Kitakami and Ooi first and second remodels considered as CLs for expedition and map requirement purposes?===
 
===Are Kitakami and Ooi first and second remodels considered as CLs for expedition and map requirement purposes?===
 
No, they're not. If you send them out on expeditions, it'll end up as a failure despite theoretically fitting the requirements stated for it on Wiki. They are considered as CLT. This case is also applied for any other Aviation BB and Aviation Cruisers such as Ise, Hyuuga, Yamashiro, Fusou and Mogami.
 
No, they're not. If you send them out on expeditions, it'll end up as a failure despite theoretically fitting the requirements stated for it on Wiki. They are considered as CLT. This case is also applied for any other Aviation BB and Aviation Cruisers such as Ise, Hyuuga, Yamashiro, Fusou and Mogami.
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==How to Unlock Large Ship Construction==
 
==How to Unlock Large Ship Construction==
   
#Complete Modernization Quest: You will be required to successfully modernize a ship 4 times.
 
#Complete Modernization Quest: You will be required to successfully modernize a ship 4 times.
 
#Complete Crafting Quest: You will be required to scrap 4 pieces of equipment. Do it one by one as the game will consider discarding multiplies at once, as one time
 
#Complete Crafting Quest: You will be required to scrap 4 pieces of equipment. Do it one by one as the game will consider discarding multiplies at once, as one time
 
#Enjoy large ship building! Keep in mind that LSC require 4-digit resources (1500-7000 per resource per craft), while only few ships are worth trying using LSC.
 
#Enjoy large ship building! Keep in mind that LSC require 4-digit resources (1500-7000 per resource per craft), while only few ships are worth trying using LSC.
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'''Note: '''To unlock the first quest you''' '''need '''3rd fleet unlocked'''
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'''Note:''' To unlock the first quest you need the 3rd fleet unlocked.
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[[Category:Kantai Collection]]
 
[[Category:Kantai Collection]]
 
[[Category:Tutorial]]
 
[[Category:Tutorial]]
 
[[Category:Help]]
 
[[Category:Help]]
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