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→‎E-1: Approved Grun's Guide after review
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|tips = <br>
 
|tips = <br>
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====Unlock Phase====
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'''Locking Recommendation'''
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Total of 8/9 Ships:
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*1 (F)BB(V), ideally [[Richelieu]] due to historical Bonus, provided she has no strong bonus on later maps, which is currently unknown
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*1/2 CVL
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*1 CL
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*5 DD, 2 with OASW capability, 1 TCI-Capable
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The boss node must be unlocked before your fleet can reach it. To do so, <requirements TBC>.
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'''Phase 1: Scouting the area (Unlocking the Boss Route)'''
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====Boss Phase====
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This is pretty straightforward, as it requires you to A-Rank the Nodes A, D, K and L. You have one LBAS at your disposal, which you can send to help you complete these nodes. The maximum Range required is 5
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(TBC)
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<tabber>
 +
|-|A=
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*Recommended Composition is '''1CL 5DD''' or '''1(F)BB(V) 1CL 4DD'''
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*The Route is '''C-F-B-A/C-E-F-B-A''' with '''C''' and '''B''' being fairly unimpressive enemy torpedo squadrons and '''F''', '''E''' being choice nodes
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*Node '''A''' is a Submarine Node, bringing ASW-Equipment is recommended.
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**A Battleship will enable a second shelling phase if you struggle to kill the subs
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|-|D=
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*Recommended Composition is '''1CL 5DD''' or '''6DD'''
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*The Route is '''C-E-H-D''' with '''C''' and '''H''' being fairly unimpressive enemy torpedo squadrons and '''F''' being a choice node
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**There is a RADAR-Check requiring you to bring at least '''2 Surface RADARs'''
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*Node '''D''' is a Submarine Node, bringing ASW-Equipment is recommended.
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|-|K=
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*Recommended Composition is '''1CL 5DD, 1(F)BB(V) 1CL 4DD''' or '''1CA(V) 1CL 4DD'''
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*The Route is '''C-F-G-K''' or '''C-E-F-G-K''' with '''C''' and '''G''' being fairly unimpressive enemy torpedo squadrons and '''F, E''' being choice nodes
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**There is a RADAR-Check requiring you to bring at least '''2 Surface RADARs'''
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*Node '''K''' is a Surface Combat Node containing an Abyssal CVL. You can consider bringing Airpower or AACI to combat this
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|-|L=
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*Recommended Composition is '''1(F)BB(V) 1CL 4DD, 1CA(V) 1CL 4DD''' or '''1(F)BB(V) 1CL 1-2CVL 2-3DD'''
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*The Route is '''C-E-H-L''' with '''C''' and '''H''' being fairly unimpressive enemy torpedo squadrons and '''E''' being a choice node
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**There is a RADAR-Check requiring you to bring at least '''2 Surface RADARs'''
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*Node '''L''' is a Surface Combat Node
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|-|
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</tabber>
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 +
Completing these tasks will unlock Node N containing the Boss
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 +
'''Phase 2: Fighting [[Summer French Battleship Princess]]'''
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To clear the map, you are required to deplete the HP Bar by damaging the [[Summer French Battleship Princess]] and sink her on Last Dance. As she has up to '''254 Armour''' on Last Dance, bringing TCI or Ships with historical Bonus is highly recommended.
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As the Preboss nodes are fairly weak, you can send a 5 Range LBAS to the Boss. You are required to have 58 Fighterpower to meet Air Denial on all compositions.
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AS on the boss itself ranges from 108-257, so plan the Aircraft of the LBAS and your Fleet accordingly
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 +
There are two routes:
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 +
<tabber>
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|-|North=
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*Recommended Composition is 1(F)BB(V) 1CA(V) 1CL 3DD
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*Recommended LBAS for First Land Base is 1-2 Fighter / 2-3 Torpedo Bomber or Land Base Bombers
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*The Route is '''C-E-F-G-M-N'''
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**Nodes '''C, G''' being unimpressive torpedo squadrons, '''M''' being a subnode, '''E''', '''F''' being choice nodes and '''N''' being the Boss node
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**There is a '''RADAR-Check''' requiring you to bring at least '''2 Surface RADARs'''
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**There is a '''LoS-Check''' at node '''G'''
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*This approach limits the Airpower you are allowed to bring to the boss, so you might not be able to make use of Daytime Special Attacks
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*Bringing Boss Support is recommended
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|-|South=
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*Recommended Composition is '''1(F)BB(V) 1CL 1-2CVL 2-3DD''' or ''''1(F)BB(V) 1CL 1CVL 1CA(V) 2DD'''
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*Recommended LBAS for First Land Base is 1 Fighter / 3 Torpedo Bomber or Land Base Bombers
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*The Route is '''C-E-H-L-N'''
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** Nodes '''C''','''H''' and '''L''' being surface combat nodes, '''E''' being a choice node and N being the Boss node
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**There is a RADAR-Check requiring you to bring at least '''2 Surface RADARs'''
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**There is a '''LoS-Check''' at node '''H'''
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*This approach allows you to bring more daytime firepower to the boss as achieving Air superiority and using special attacks will help your Damage. However, you will be arriving under a slight Ammo Penalty as you are facing three preboss-nodes.
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*Bringing Boss Support is recommended
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|-|
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</tabber>
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<br>
      
The event guides are to be constructed through the respective [[Sandbox/Summer 2019 E-1|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
 
The event guides are to be constructed through the respective [[Sandbox/Summer 2019 E-1|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
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