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| Once all conditions are met, '''the path to ZZ is open and most of the ships with historical buffs will become much stronger following the unlocking.''' | | Once all conditions are met, '''the path to ZZ is open and most of the ships with historical buffs will become much stronger following the unlocking.''' |
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| + | '''Phase 3 - Killing the [[Abyssal Sun Princess]]]''' |
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| + | '''Recommended Fleet''''<br> |
| + | *'''Surface Task Force''' |
| + | **'''2-3 BB,0-1CV,2-3 CAV,0-1 AV, 0-1 LAH + 1 CL, 2CA, 0-1 CLT, 2-3 DD''' (3/4/5/6 Surface Radars) |
| + | **'''2-3 BB,0-1CV,1-2 CAV,0-1 AV,,0-1 CVL, 0-1 LAH + 1 CL, 2CA, 0-1 CLT, 2-3 DD''' (6/7/8/9 Surface Radars) |
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| + | '''Path:'''<br> |
| + | '''A-C-D-G-J-T-ZZ-Z''' |
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| + | *'''Carrier Task Force''' |
| + | **'''2 BB, 4CV + 1 CL, 2-3 XX, 2-3 DD''' |
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| + | '''Path:'''<br> |
| + | '''A-C-D-G-J-T-U-W-Z''' |
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| + | '''Recommended LBAS''' |
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| + | '''ASW LBAS (Node C and ZZ)''' (Optional, but recommended) |
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| + | *'''LBAS 1''' |
| + | **'''3-4 Toukai/3 ASW Bombers + 1 Flying Boat''' (Range 7 Required) |
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| + | '''Boss Node LBAS''' |
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| + | *'''LBAS 1-3''' |
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| + | *'''LBAS #1 and #2''' |
| + | ** '''2 Fighters + 1 Land Base Bomber + 1 Flying boat / Land Base Recon Plane''' (Range 8 Required) |
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| + | *'''LBAS #3''' |
| + | ** '''1 Fighters + 2 Land Base Bomber + 1 Flying boat / Land Base Recon Plane''' (Range 8 Required) |
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| + | '''Regarding Surface Task Force Method''' |
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| + | In this final phase of the operation, the path to the boss to relatively simple, but your fleet will face some difficult confrontations along the way, namely the [[New Sub Princess]] who will appear in '''Node C and ZZ'''. |
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| + | Depending on the difficulty, she may be easier to by pass on lower difficulties, but on higher difficulties will be very difficulty to pass without the assistance of ASW support in the form of an ASW LBAS, ASW support fleet and Pre-ASW capable ships. |
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| + | Your main goal if you choose to use an ASW LBAS and support is to incapacitate the [[New Sub Princess]] so you can minimize the damage she can cause to your fleet. It may be more possible to pass through node C, but Node ZZ may preset difficulty as you will have less fuel to evade so you may choose to use your ASW supports there. |
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| + | If you use a surface Task force fleet, also prepare to use ships like CAVs, AVs, or [[Akitsumaru]] as fighter mules (with possible a Surface radar on some). As you will need to sufficient air power along with your LBAS to overtake the boss fleet. During the chipping phase you'll likely need 1-2 Fighter mules depending on the difficulty, but will need to have up to 3 fighter mules on Hard on the final kill if you wish to aim for AS. |
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| + | Alternative, you can consider bringing in a CV like [[Intrepid]] or [[Kaga]] in place of one BB to also fill the fighter power requirements without having to resort to additional surface radars. |
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| + | But if you really need the BBs and you will then have to resort to bringing a CVL which will then force you to bring an additional 3 radars (Totally to 9!) which might handicap your fleet. Carefully consider your options before using this method. |
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| + | Also the most recommended BBs to bring with you on this map is [[Nagato|Nagato Kai Ni]] and [[Mutsu]] along with another strong BB (Like [[Musashi]] or an equivalant) to help out. |
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| + | [[Nagato]] and [[Mutsu]] should be placed in the 1st and 2nd slot of your fleet as they are recommended to use '''Cruising Formation 2''' (Combined Fleet Double Line) at the boss in Node Z. |
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| + | The most likely way you'll set you fleet up from 1st - 6th from each fleet will likey be along the lines of: |
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| + | * Main Fleet: [[Nagato|Nagato Kai Ni]], [[Mutsu]], BB, 1-2 CAV, 0-1AV, [[Akitsumaru]] |
| + | * Escort Fleet: CL, 2 CA, 0-1CLT, 2-3DD |
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| + | In addition, due to the requirements needed to reach node ZZ you will need to arm Nagato in a radar meaning she will need the following set up: |
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| + | * 2 guns + 1 AP Shell + 1 Surface Radar |
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| + | While this will prevent her from double attacking this will be needed for when you use '''[[Nagato]]'s Broadside Special Attack''' which along with [[Mutsu]] choosing '''Cruising Formation 2''' will allow for both Nagato and Mutsu to do a very high amount of damage against the Princess Type Abyssals (Possibly instant killing [[Battleship Princess]]es and severely damaging the [[Abyssal Sun Princess]]) due to the significant buff the attack gets when using these two specific ships along with an AP shell equipped to both of them. |
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| + | In addition to this, bring important historical ships like [[Isokaze]], [[Hagikaze]], [[Arashi]] and [[Kawakaze]] if you have them will allow them even more highly damage attacks to the escorts or to the [[Abyssal Sun Princess]] in night battle. If you lack in those, you can also resort to other ships like [[Sendai]] with a double attack, or [[Shigure]] and [[Yukikaze]] with a torpedo cut in which can deliver also an effective amount of damage. |
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| + | During the final kill, the [[Abyssal Sun Princess]] will get a buff to her armor, while her fleet will get an air power buff which will require you to buff up your air power and may possibly resort to more fighter mules for the final segment. Otherwise, most processes to taking her down will be the same as before. |
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| + | If necessary, bring all 3 LBAS to the boss, but be prepared for possible complications from Node C and ZZ. |
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| + | '''Regarding Carrier Task Force Method''' |
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| + | For this method, your fleet will be taking a more brute force approach which in return will also have arrive at the boss with less fuel an ammo, but will need to only worry about LoS and less about radar requirements |
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| + | Outside of Node C, your fleet's biggest concern will be Node W where you'll pitted against a strong fleet consisting of [[Battleship Princess]]es, and some strong carriers which can include as possible [[Aircraft Carrier Princess]] on higher difficulties. |
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| + | This node does present some difficulty passing through but if feel you can take on several princesses and survive only to fight more at the boss, then be well prepared for this route. |
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| + | Gaining air power should be easy to do through this path and having [[Nagato]] and [[Mutsu]] taking the first and 2nd slots respectively can while using Cruising formation 2 will still allow you to use '''[[Nagato]]'s Broadside Special Attack''' which will still have effective results on the boss. Most other processes are the same here, but please weigh your decision before taking on this route due to the dangers you may face. |
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| + | '''What to do if you lack Nagato's Broadside Special''' |
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| + | In situations where you don't have [[Nagato|Nagato Kai Ni]] or used her early on in another map, you will need to resort to using a '''Surface Task Force''' and use [[Nelson]] in flagship and 2 other BB in position 3 and 5 in the main fleet and resort to '''Nelson Touch''' which while is no where nearly as strong as Nagato's Broadside special can still work to a degree knocking out or somewhat damaging Princess type Abyssal and other units. Otherwise you will need to hope you land solid hits on the enemies or resort to '''[[Friend Fleet]]s''' to clear out some of the threats for the final kill. |
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| + | If you lack in either, you will have to just use line ahead and hope all conditions are met as you will need to hope you land and kill some princesses and other abyssal to hopefully have a shot to kill the [[Abyssal Sun Princess]]. |
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| + | Remember that in the end, a strong Friend Fleet and strong historical ships can also lead you to victory. |
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| + | '''Regarding [[Friend Fleet]]s''' |
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| + | '''Notice: As of this moment, there are only 2 Friend Fleets which are available at this time. Additional Friend Fleets are to arrive so this section will be updated once the new fleets are reviewed''' |
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| + | Overall, there are a total of 2 fleet that can appear in Node Z which include: |
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| + | * '''ASW Friend Fleet: [[Shinyou]], [[Etorofu]], [[Tsushima]] |
| + | * '''Destoryer Division 10: [[Kazagumo]], [[Akigumo]], [[Yuugumo]], [[Makigumo]] (Note: Kazagumo and Akigumo may arrive moderately damaged at times) |
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| + | The ASW Fleet is completely useless outside of chipping damage and cannot be replaced even if you put in the ships in said fleet. |
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| + | Meanwhile the 10th Destroyer Division all have buffs on this map which allow them to do a highly considerable amount of damage. So it's recommended to avoid placing in [[Kazagumo]], [[Akigumo]], [[Yuugumo]], and [[Makigumo]]to allow this fleet to appear and hope they arrive undamaged to get the best possible results from thier support. |