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Morale (also known as "Fatigue") is a hidden statistic within the game. Each ship has their own morale value. It ranges from 0 to 100 and has various boosts and penalties associated with it.
Morale (also known as "Fatigue") is a hidden statistic within the game. Each ship has their own morale value. It ranges from 0 to 100 and has various boosts and penalties associated with it.
A high value of morale can be seen as an actual lack of morale. A value above 50 is commonly known as the "Sparkle" effect.
A high degree of fatigue can be seen as an actual lack of morale. A value above 50 is commonly known as the "Sparkle" effect.
Morale regenerates at 3 points every 3 minutes (like Fuel, Steel and Ammo) and this regeneration is capped at 49 points, where it will simply stop regenerating.
Morale regenerates at 3 points every 3 minutes (like Fuel, Steel and Ammo) and this regeneration is capped at 49 points, where it will simply stop regenerating.