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==Anchorage Repair (泊地修理)==
 
==Anchorage Repair (泊地修理)==
With Akashi set as the flagship, she can repair both herself and a damaged ship in position #2 in her fleet. She becomes able to repair the ship in position #3 as well, when she has a [[Ship Repair Facility]] (艦艇修理施設) equipped. Each addition of this equipment to her inventory will allow her to repair an extra ship at the same time. Up to 4 Ship Repairing Facility items can now be obtained through multiple Akashis via drop, which allows Akashi to repair ships in all slots with all 4 facilities equipped.
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With Akashi set as the flagship, she can repair both herself and the ship in position #2 in her fleet. For each [[Ship Repair Facility]] (艦艇修理施設) she has equipped, an additional ship can be repaired at the same time. Up to 4 Ship Repairing Facility items can now be obtained through multiple Akashis via drop, which allows Akashi to repair ships in all slots with all 4 facilities equipped.
*Her repairing is carried out in the form of 'ticks' every 20 minutes.
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*She must '''remain as the flagship for at least 20 minutes''' before any repair is done.
*She must '''remain as the flagship for 20 minutes''' before each tick of repair carries out.
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**The timer starts counting when you return to the main screen.
*The '''repair target(s), including herself, must not sustain damage greater than minor damage '''(小破). Ships with moderate damage (中破) and greater will not be repaired. The same rule applies to herself.
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**''Changing the spot of any ship in the fleet will reset the timer''.
*'''''Changing the spot of any ship in the fleet will reset the timer'''''.
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**Sending the fleet to sortie will not reset the repair timer...
*Sending the fleet to sortie will not reset the repair timer. But if the repair timer is tick during sortie with Akashi, the ship will not get repair.
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***But sending her fleet to expedition will reset the repair timer.
* If Akashi is being repaired in a dry dock then she will not start repairing until you open the main page and "reset" her timer.
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*Eligible repair target(s) (which may include herself) '''must not sustain damage greater than minor damage '''(小破), and must not be in the dry docks, in order to be repaired.
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**Eligible targets do not pass down - for example, if Akashi does not have any Ship Repair Facility equipped, and ship in the 2nd slot is in the dry docks, the ship in the 3rd slot with only minor sustained damage still would not be repaired.
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*If Akashi is being repaired in a dry dock, she will not start repairing until you open the main page and "reset" her timer.
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**Moderate / heavy damage will '''not''' affect Akashi's ability to repair ''other'' ships, but she will be unable to repair herself.
 
*She will continue to repair while the player is offline, just like the dry docks.
 
*She will continue to repair while the player is offline, just like the dry docks.
 
*Her repair is not affected by fatigue.
 
*Her repair is not affected by fatigue.
*She doesn't need a Ship Repair Facility to repair herself and the 2nd ship.
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*Her repair will function when she is flagship of not just the 1st fleet but also the 2nd, 3rd, and 4th fleets.
* Her repair will function when she is flagship of not just the 1st fleet but also the 2nd, 3rd, and 4th fleets.
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*As she will always repair a minimum of 1hp every 20 minutes, ships that take longer than 20 minutes to repair a single hp in dry docks will be repaired faster by Akashi. Otherwise, the time to repair a ship with Akashi is exactly the same as the dry docks.
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** Ships that are repaired faster by Akashi are BB/BBV/CV/AR from Lv93, CA/CAV/FBB/CVL/AS from Lv131.
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*'''The total repair cost required by Akashi to repair a ship is the same as the cost for dock repair unless [[#Interrupted Repair Cost Calculation|interrupted]] . '''The Akashi repair cost will be greater than the dock repair cost if the repair is interrupted (cost more).
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===HP Repair Rule===
;Note:
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*When the repair timer is at 20 minutes or more, returning to the main screen will reset the timer and repair all eligible targets.
: Akashi '''does not repair''' fleet ships if she is being repaired in a dry dock, she must be active in the fleet for her repair to work. Moderate / heavy damage will '''not''' affect Akashi's ability to repair ''other'' ships as long as she is not docked for repairs, but she will be unable to repair herself.
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*HP healed is dependent on how much time was on the timer (in minutes, rounded down) as well as the normal rate to repair 1 HP to the eligible target (calculated separately).
 
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**For example, if you interrupt the timer at 20 minutes exactly while repairing a Lv104 DD (requires 11 minutes to repair 1 HP), then the DD will only heal 1 HP, whereas if you interrupt the timer at 22 minutes the DD will heal 2 HP.
===Total repairs required===
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*She will always repair a minimum of 1 HP even for ships that normally take longer than 20 minutes to repair a single HP in dry docks. In this case, the ship will be repaired faster by Akashi if the player keeps resetting the timer every 20 minutes.
Total number of ticks required to fully repair a ship can be calculated by refering to the dock repair time
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**Ships that are repaired faster by Akashi are BB/BBV/CV/AR from Lv93, CA/CAV/FBB/CVL/AS from Lv131.
*'''Total repairs (ticks) required = (Hours × 3) + (minutes / 20) + (seconds / 1200) '''
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*The time to fully repair a ship with Akashi is exactly the same as the dry docks.
 
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*The total repair cost required by Akashi to repair a ship is the same as the cost for dock repair unless interrupted . The Akashi repair cost will be greater than the dock repair cost if the repair is interrupted (cost more).
Example: <span style="line-height:14px;">For an Aircraft Carrier with 04:31:20 dock repair time</span>
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(4 × 3) + (31 / 20) + (20 / 1200) = 13.5667 ticks.
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====Amount of HP repaired per tick====
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*'''HP lost / Total repair required '''
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Example: <span style="line-height:14px;">For an Aircraft carrier with 62/75HP and require 13.5667 repairs (ticks)</span>
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(75 - 62) / 13.5667 = 0.95119
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===Minimum Repair Cost===
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*AKA cost per tick​ if interrupted at the first 20 minutes(first tick), or actively interrupted every 20minutes. 
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*The minimum repair cost depends on
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**Ship class
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**Amount of HP repaired per tick
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*The minimum repair cost can be generally calculated using
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**'''[[#Amount of HP repaired per tick|HP repaired per tick]] × [[#list of Ship Class Repair Cost|Ship Class Repair Cost]] '''
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*Verification of accurate ship class cost is currently in progress.
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For example: For the same Aircraft Carrier mentioned above, if interrupted at 20 minutes, minumum repair cost applies. 
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Fuel Cost = 0.95119 × 2.1 = 2
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Steel Cost = 0.95119 × 4 = 4
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====Interrupted Repair Cost Calculation====
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*The total cost required to repair a ship will increase if Akashi is interrupted during repair.
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*Example of repair interruption :
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**Entering the main menu page from other pages
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*If the repair was interrupted at 20 minutes (first tick), '''minimum repair cost applies, '''refer above'''.'''
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*If the repair was interrupted after 40minutes or later, the cost will be
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**'''[[#Minimum Repair Cost|minimum repair cost]] × (Amount of HP repaired before the repair was interrupted + 1) / 2'''
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Condition for interruption:
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* Fleet composition change on fleet where Akashi is repairing the ships
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* Accessing the main menu page from any other page.
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* Removing her ''Fleet Repair Facility'' equipment while doing repair to a ship other than 2nd slot.
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** However, adding more of this equip will '''NOT''' reset the timer. Instead, Akashi will immediately start repairing the ship on that slot from the next tick or when the timer is reseted.
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For example: For the same Aircraft carrier mentioned above, if Akashi repaired 8 HP before being interrupted, interrupted repair cost applies.
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Interrupted Repair Fuel Cost = 2 × (8 + 1) / 2 = 9
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Interrupted Repair Steel Cost = 4 × (8 + 1) / 2 = 18
      
====List of Ship Class Repair Cost====
 
====List of Ship Class Repair Cost====
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