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===Recommended Fleets===
===Recommended Fleets===
<tabber>
<tabber>
−
|-|Heavy fleet=
+
|-|Heavy Fleet=
−
*'''2(F)BB(V)/CV(L), 1AV, 1CL(T), 2DD'''
+
*'''2(F)BB(V)/CV(B/L), 1CL(T), 2DD, 1AV'''
**Standard comps used for clearing quests.
**Standard comps used for clearing quests.
**Starting at node {{MapRoute|B|red}}, there is a 10 % off-route chance near the end ({{MapRoute|J|red|L|blue}} route).
**Starting at node {{MapRoute|B|red}}, there is a 10 % off-route chance near the end ({{MapRoute|J|red|L|blue}} route).
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**''Boss reaching chance from node {{MapRoute|F|red}} = 10 % (Lower route) + 90 % x 90 % (Upper route) = '''91 %
**''Boss reaching chance from node {{MapRoute|F|red}} = 10 % (Lower route) + 90 % x 90 % (Upper route) = '''91 %
−
|-|Aux fleet=
+
|-|Aux Fleet=
*'''1BBV, 2CAV, 2DD, 1AO'''
*'''1BBV, 2CAV, 2DD, 1AO'''
**Highest boss reaching rate from node {{MapRoute|F|red}}, making this comp the best comp for farming, but it relies on opening airstrike with Dive Bombers and Zuiun to get through preboss consistently.
**Highest boss reaching rate from node {{MapRoute|F|red}}, making this comp the best comp for farming, but it relies on opening airstrike with Dive Bombers and Zuiun to get through preboss consistently.
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**''Boss reaching chance from node {{MapRoute|F|red}} = 65 % (Lower route) + 35 % x 90 % (Upper route) = '''96.5 %
**''Boss reaching chance from node {{MapRoute|F|red}} = 65 % (Lower route) + 35 % x 90 % (Upper route) = '''96.5 %
−
|-|Light fleet=
+
|-|Light Fleets=
*'''1CL, 4DD, 1XX'''
*'''1CL, 4DD, 1XX'''
−
*'''1CL, 5CA'''
+
*'''5CA, 1CL'''
**Weaker fleets with 100 % boss routing, but may cause some issues reaching the boss.
**Weaker fleets with 100 % boss routing, but may cause some issues reaching the boss.
</tabber>
</tabber>