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{{Formula
 
{{Formula
 
|Title=Fishing Drop Rate
 
|Title=Fishing Drop Rate
|Math=\text{Drop Rate}_\text{%} = \text{Node Base Rate}_\text{%} \times \text{Rank} \times \sum^{\text{Ships} } \text{Mod}_\text{Ship} \times \sum^{\text{Equip} } \text{Mod}_\text{Equip} \times \text{Stock}_\text{World}
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|Math=\text{Drop Rate}_\text{%} = \frac{ \text{Node Rate}_\text{%} \times \text{Rank} \times \sum^{\text{Ships} } \text{Mod}_\text{Ship} \times \sum^{\text{Equip} } \text{Mod}_\text{Equip} }{ \text{Overfishing} \times \Big\lfloor \frac{\text{Possed}_\text{Fish} }{7} \Big\rfloor}
/ \lfloor \frac{\text{Possed}_\text{Fish} }{7} \rfloor
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|Var=<math>\text{Node Rate}_\text{%}</math> the base drop rate of the node in normal situation.
|Var=<math>\text{Node Base Rate}_\text{%}</math> the  
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* <math>\text{Rank}</math> the victory rank, being:
* <math>\text{Rank}</math> the  
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*'''1''' for S ranks,
* <math>\text{Mod}_\text{Ship}</math> the  
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*A lower value for A ranks (possibly '''0'''),
* <math>\text{Mod}_\text{Equip}</math> the  
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*'''0''' for all other ranks.
* <math>\text{Stock}_\text{World}</math> the  
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* <math>\text{Mod}_\text{Ship}</math> the fishing bonus given by the ships listed [[#|below]],
 +
* <math>\text{Mod}_\text{Equip}</math> the fishing bonus given by the equipment listed [[#|below]],
 +
* <math>\text{Overfishing}</math> the  
 
* <math>\text{Possed}_\text{Fish}</math> the  
 
* <math>\text{Possed}_\text{Fish}</math> the  
  
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