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| | | |
| <tabber> | | <tabber> |
− | |-|WIP= | + | |-|Long= |
− | *Compositions are under revision | + | * STF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''1 BB, 0-1 CVL, 2 CL, 1-3 LHA/AV/CA(V), 0-1 DD |
| + | **Escort: '''0-2 LHA/AV/CA(V), 1 CL, 3-4 DD |
| + | * Route: {{MapRoute|2||E|red|F|pink|G|blue|H|pink|S|red|S1|pink|T|red|V|red}} |
| + | *Required Totals: 4 DD, 3 CL |
| + | **4 DD to avoid {{MapRoute|D|orange}} |
| + | **3 CL to avoid {{MapRoute|S2|orange}} |
| + | *Longer route, but allows for a strong slow fleet. |
| + | |
| + | |-|Medium= |
| + | * STF: '''Fast''' [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''1 BB, 0-1 CVL, 0-2 CAV/AV/LHA, 1-3 CL/DD |
| + | **Escort: '''0-2 CAV/AV/LHA, 1 CL, 3-5 DD |
| + | * Route: {{MapRoute|2||E|red|G|blue|H|pink|S|red|S1|pink|T|red|V|red}} |
| + | *Required Totals: 6 DD |
| + | **6 DD to avoid {{MapRoute|F|pink}} |
| + | *Medium length route, but requires a slightly weaker fast fleet. |
| + | |
| + | |-|Short= |
| + | * STF: '''Fast''' [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''1 BB, 0-1 CVL, 0-2 CA(V)/AV/CL, 0-3 DD |
| + | **Escort: '''0-2 CA(V)/AV, 1 CL, 3-5 DD |
| + | * Route: {{MapRoute|2||E|red|G|blue|H|pink|S|red|T|red|V|red}} |
| + | *Required Totals: 2 {{Tooltip|CA|Not CAV}}, 5 DD |
| + | **2 {{Tooltip|CA|Not CAV}} + 5 DD to avoid {{MapRoute|F|pink}} |
| + | **2 {{Tooltip|CA|Not CAV}} to avoid {{MapRoute|S1|pink}} |
| + | *Shortest route, but requires a weaker fast fleet. |
| | | |
| </tabber> | | </tabber> |
| * LoS check: ? | | * LoS check: ? |
| * LBAS range: 7 | | * LBAS range: 7 |
− | *The boss contains up to 8 strong [[Installation]]s and require adequate gearing. | + | *The boss contains up to 8 strong [[Installation]]s and requires adequate equipment. |
| **Using several [[Help:Equipment Setup#Anti-Installation|{{TextGlow|'''Nuke Setups'''|black|text-colour=#A9F377|glow-size=2px}}]] is mandatory to defeat the boss. | | **Using several [[Help:Equipment Setup#Anti-Installation|{{TextGlow|'''Nuke Setups'''|black|text-colour=#A9F377|glow-size=2px}}]] is mandatory to defeat the boss. |
− | **{{Color|red|'''Bug:'''}} Despite having many [[installation]]s, node {{MapRoute|V|red}} is not and installation node and {{Balloon}} [[Barrage Balloon]]s cannot be deployed here. | + | **{{Color|red|'''Bug:'''}} Despite having many [[installation]]s, node {{MapRoute|V|red}} is not an installation node and {{Balloon}} [[Barrage Balloon]]s cannot be deployed here. |
| | | |
− | * Bringing [[ASW]] and [[AACI]] is also recommended. | + | * Bringing [[ASW]] and [[AACI]] is recommended. |
− | *It is recommended to bring a [[Special Attacks#Nelson-class_Special_Attack|Nelson-class Touch]]. | + | * It is recommended to bring a [[Special Attacks#Nelson-class_Special_Attack|Nelson-class Touch]]. |
| * If {{MapRoute|T|red}} is an issue, consider sending an LBAS there to help with the pass rate. | | * If {{MapRoute|T|red}} is an issue, consider sending an LBAS there to help with the pass rate. |
− | ** Send LBAS to boss on LD and employ other strategies to hop pass through {{MapRoute|T|red}} | + | ** Send LBAS to boss on LD and employ other strategies to help pass through {{MapRoute|T|red}} |
| *Using {{Smoke}} [[Smoke]]s can help to pass through nodes {{MapRoute|S|red|T|red}}. | | *Using {{Smoke}} [[Smoke]]s can help to pass through nodes {{MapRoute|S|red|T|red}}. |
| *Using the {{IconText|{{CommandFacility}}|FCF}} {{Equipment/Link|Fleet Command Facility|text=FCF}} can help increase the reach rate. | | *Using the {{IconText|{{CommandFacility}}|FCF}} {{Equipment/Link|Fleet Command Facility|text=FCF}} can help increase the reach rate. |