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==Map Overview==
 
==Map Overview==
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E3 is a single, striking force, and combined fleet four-phase map, consisting of two transport and two boss phases.
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* 3 [[LBAS]] are available to sortie on this map
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**Initially, no LBAS is available,
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**After Phase 1, all can be set on Sortie.
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* This map uses 2 locks:
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** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''Home Fleet''', Starting point 2 (reused from E-1),
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** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''Force M Advance Squadron''', Starting point 1 & 3 (single),
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** [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] '''Force M''', Starting point 1 & 3 (combined).
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*{{TextGlow|'''Note'''|black|text-colour=lime|glow-size=2px}}: It is possible to mix both [[File:{{ROOTPAGENAME}} Tag 3.png|30px]] & [[File:{{ROOTPAGENAME}} Tag 4.png|30px]] in all difficulties on the last phase '''ONLY once the shortcut gimmick cleared'''.
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* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on installation nodes {{MapRoute|V1|red|X|red}}.
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==Phase 0.5 - Gimmick==
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To unlock the second boss, the following steps have to be performed:
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{|class="wikitable"
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! !! B2!! C2
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|-
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| Hard|| S x2|| AS x2
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|-
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| Medium|| S x2|| AS
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|-
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| Easy|| S x2|| AS
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|-
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| Casual|| S|| AS
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|}
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<tabber>
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|-|Node B2=
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* Single Fleet: '''0-2 (F)BB(V), 3 CV, 1-3 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
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* Route: {{MapRoute|1||A|red|B|red|B2|red}}
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|-|Node C2=
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* Refer to [[#Phase 1 - TP]]'s fleet for composition and routing.
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{|class="wikitable"
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! !! AS
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|-
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| Hard|| 378
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|-
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| Medium|| 378
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|-
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| Easy|| 225
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|-
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| Casual|| 201
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|}
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</tabber>
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==Phase 1 - Boss==
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<tabber>
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|-|Light=
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* Single Fleet: '''1-2 (F)BB(V), 1-2 CV, 3 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
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* Route: {{MapRoute|1||A|red|B|red|C|blue|C2|pink|C3|red|F|red}}
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* Shortest route to the boss.
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|-|Heavy=
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* Single Fleet: '''1-2 (F)BB(V), 1-2 CV, 1 CVL, 2 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
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* Route: {{MapRoute|1||A|red|B|red|B1|pink|C|blue|C2|pink|C3|red|F|red}}
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*Allows an additional CVL, but, passes through extra node {{MapRoute|B1|pink}}.
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</tabber>
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* LoS check: Cn3 = H/M/E/C = 80/60/60/?
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* Bringing [[ASW]] and [[AACI]] is recommended.
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*In the case 2 (F)BB are used, it is recommended to use a 2 ship [[Special Attack]].
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**This would eventually be reused on the final phase.
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*CV can utilize [[CVNCI]] do deal nigh damage.
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==Phase 2 - TP==
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Phase 2 is a '''"[[Transport Operation]]"''':
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* Striking Force: '''0-1 CV/CA(V), 1 CL, 4-5 DD, 0-1 AV, Fast [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
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* Route: {{MapRoute|2||H|red|H2|red|I|green|K|red}}
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* LoS check: Cn3 = H/M/E/C 65/55/50/?
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* Slow fleets pass through node {{MapRoute|H1|pink}}.
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* Using a [[Support Fleet]] on the boss is recommended guarantee an A+ rank at the boss node.
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* Bringing [[ASW]] is recomanded.
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* LBAS Range to {{MapRoute|K|red}} is 1.
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==Phase 3 - TP==
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Phase 3 is a '''"[[Transport Operation]]"''':
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* TCF: [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
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**Main: '''1 CVL, 1-4 DD, 0-3 DE, 1 AV
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**Escort: '''0-1 CA(V), 1-2 CL, 4 DD
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* Route: {{MapRoute|1||L|blue|M|red|B1|pink|P|red|Q|green|S|red}}
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* LoS check: 90 (Cn3 Hard)
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* LBAS range: 7
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==Phase 3.5 - Shortcut==
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Once phase 3 is cleared and phase 4 unlocked, the following steps have to be performed to unlock a shortcut, and allow to bring mix tags.
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*This gimmick is optional but highly recommended.
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{|class="wikitable"
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! !! S!! V1!! V3
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|-
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| Hard|| S|| A+ x3|| S
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|-
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| Medium|| S|| A+ x3|| S
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|-
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| Easy|| A+|| A+ x2|| S
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|-
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| Casual|| A+|| A+ x2|| S
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|}
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<tabber>
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|-|Node S=
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* Refer to [[#Phase 3 - TP]]'s fleet for composition and routing.
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|-|Node V1=
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* CTF: [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
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**Main: '''2 FBB, 2 CV, 1 CVL, 1 DD, 1 AV/LHA
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**Escort: '''0-1 CA(V)/LHA, 1 CL, 4-5 DD
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* Route: {{MapRoute|3||P|red|U|red|V|red|V1|red}}
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* 1 LHA is required to reach the node.
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* The node contains several [[installation]]s and [[PT boat]]s.
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{{Anti-PT boat}}
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|-|Node V3=
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* Refer to [[#Phase 4 - Boss]]'s fleet for composition and routing.
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</tabber>
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==Phase 4 - Boss==
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*{{TextGlow|'''Note'''|black|text-colour=red|glow-size=2px}}: It is possible to mix both [[File:{{ROOTPAGENAME}} Tag 3.png|30px]] & [[File:{{ROOTPAGENAME}} Tag 4.png|30px]] in all difficulties on this phase '''ONLY after clearing the shorcut gimmicks'''.
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<tabber>
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|-|CTF Short=
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* CTF: '''Fast''' [[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
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**Main: '''2 FBB, 2 CV, 1 CVL, 1 CL/AV
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**Escort: '''1 CA(V), 1 CL, 4 DD
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* Route: {{MapRoute|3||P|red|U|red|V|red|X|red}}
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* Requires the shortcut.
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* The best fleet that allows for a touch and great air power.
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|-|STF Short=
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* STF: '''Fast''' [[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
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**Main: '''2 FBB, 1 CV, 1-2 CA(V), 1 CL, 0-1 AV
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**Escort: '''1 CL, 5 DD
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* Route: {{MapRoute|3||P|red|U|red|V|red|X|red}}
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* Requires the shortcut.
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|-|CTF Long=
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* CTF: [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
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**Main: '''2 (F)BB(V), 2 CV, 1 CVL, 1 AV/AO
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**Escort: '''1 CA(V), 1 CL, 4 DD
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* Route: {{MapRoute|3||P|red|U|red|V|red|V3|red|X|red}}
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* Shortcutless comp.
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|-|STF Long=
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* STF: [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
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**Main: '''3 (F)BB(V), 1 CV, 1-2 CA(V), 0-1 CL
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**Escort: '''0-2 CLT, 1 CL, 3-5 DD
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* Route: {{MapRoute|3||P|red|U|red|V|red|V3|red|X|red}}
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* Shortcutless comp.
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</tabber>
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* LoS check: 120? (Cn3 Hard)
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* LBAS range: 5
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* To use the shortcut, '''at least 4 DD''' must be present within the fleet to route through the shortcut.
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* Bringing an [[AACI]] ship is recommended.
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* Bringing some [[Anti-Installation]] gears might be required to deal with the [[Harbour Princess Holiday Mode]], but {{AA Shell}}/{{AP Shell}} [[Shell]]s should be enough.
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* Using a [[Special Attack]] is highly recommended, notably the [[French Touch]].
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* The boss node contains several [[PT boat]]s:
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{{Anti-PT boat}}
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==Phase 4.5 - Debuff==
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Once LD has been reached, the following steps have to be performed to debuff the boss.
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{|class="wikitable"
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! !! F!! K!! S!! V1
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|-
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| Hard|| S|| S?|| S|| A+ x3
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|-
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| Medium|| S?|| S?|| S?|| A+ x3?
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|-
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| Easy|| S?|| S?|| S?|| A+ x3?
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|-
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| Casual|| S?|| S?|| S?|| A+ x2
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|}
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<tabber>
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|-|Node F=
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* Refer to [[#Phase 1 - Boss]]'s fleet for composition and routing.
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|-|Node K=
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* Refer to [[#Phase 2 - TP]]'s fleet for composition and routing.
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|-|Node S=
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* Refer to [[#Phase 3 - TP]]'s fleet for composition and routing.
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|-|Node V1=
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* Refer to [[#Phase 4.3 - Shortcut]]'s fleet for composition and routing.
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</tabber>
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Once on LD, the CG will change to the following:
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{|class="wikitable"
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![[French Light Cruiser Princess]]
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|-
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|<gallery>
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Enemy Full French Light Cruiser Princess.png|Regular
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Enemy Full French Light Cruiser Princess Damaged.png|Last Dance
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Enemy Full French Light Cruiser Princess Damaged Debuffed.png|Debuffed
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</gallery>
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|}
    
==Enemy Compositions==
 
==Enemy Compositions==
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