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** However improvements that provide damage during Night Battle is taken into account during such.
 
** However improvements that provide damage during Night Battle is taken into account during such.
 
* [[Supply Depot Princess]] is the only known installation that takes post-cap damage from anti-installation equipment.
 
* [[Supply Depot Princess]] is the only known installation that takes post-cap damage from anti-installation equipment.
** This makes her vulnerable to getting one shot by nuke setups. See [[#Equipment Setups|below]] for details.
+
** This makes her vulnerable to getting one shot by nuke setups. ''See [[Help:Equipment Setup#Anti-Installation|here]] for details.
 
* While dive bombers have a post-cap bonus during the air-strike, the low base damage means it is of limited effectiveness against high armor installations.  
 
* While dive bombers have a post-cap bonus during the air-strike, the low base damage means it is of limited effectiveness against high armor installations.  
 
* The Armor Piercing modifier (post-cap) is effective against installation.
 
* The Armor Piercing modifier (post-cap) is effective against installation.
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<references/>
 
<references/>
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=Equipment Setups=
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Below are recommended equipment setups for anti-installation purposes. ''The equipment order is illustrative and does not reasonably matter.''
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As a general rule:
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*Regarding {{AntiGroundArtillery}}:
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**If a ship's base firepower is low, it can be viable to use Anti-Ground Rockets to provide a large flat damage increase to supplement the ship's anti-installation damage.
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**Depending on whether one or more Anti-Ground Artilleries are to be equipped on a ship, it is recommended to use a WG42 for singular purposes, or Shipborne Model Type 4 20cm Anti-ground Rocket Launchers (or CD) if multiple are needed.
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**{{DepthCharge}} {{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortar|link_category=ASW Mortars}} are inferior substitutes to regular Anti-Ground Artilleries when lacking those.
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*Regarding {{LandingCraft}} and {{Amphibious Tank}}:
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** These provide a high damage multiplier against Installations. Some specialized variants also provide an additional flat damage increase that is multiplicative with certain modifiers.
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** As Landing Craft and Special Amphibious Tanks have separate multipliers, it is recommended to use them in tandem to maximize the effect.
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{{TextGlow|'''Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}} describes any setups using anti-installation equipment from multiple categories to multiplicatively amplify damage dealt to Installations.
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*Such a setup has a strong anti-installation power against all installations but is hampered by the daytime damage cap.
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*Nuke Setups are recommended to be used when dealing with Supply Depot Princess in particular, utilizing the high post-cap side of the bonuses to deal with her generally high HP pool.
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*The setup's damage can be further improved by using multiple copies of those types of equipment where applicable.
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** For example, equipping multiple {{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Special Amphibious Tanks}} or Landing Craft with unique bonuses instead of anti-ground rockets provides better damage output for the ship, however, it is advised to only do so if you have enough available for the other ships in your fleet that require them.
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All "surface" anti-installation setups can be further enhanced by using them in '''[[Special Attacks]]''', especially [[Nelson]]'s Touch.
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{|class="wikitable"
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!Equipment Setup
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!width="800px"|Notes
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|-
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!colspan=2|[[BB]]/[[FBB]]/[[BBV]]
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|-
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|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}}
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|The basic battleship setup. Because Battleships are not far away from the damage cap compared to other ship types, they do not benefit much from the high pre-cap multipliers that anti-installation equipment provides. The standard artillery spotting setup will allow them to utilize spotting attacks and AP Shell's post-cap bonuses against the installation, as well as be effective against all other targets in the enemy fleet.
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|-
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|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}
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|This is an option when facing soft-skinned installations. Taking an AA shell will slightly improve their damage versus installations, but will also limit the battleship's effectiveness against all other targets by reducing their artillery spotting attack types.
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|-
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|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}{{RedAmmo}}
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|{{Class|Yamato|Kai Ni}} & {{Class|Ise|Kai Ni}} only.
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*"Best of both worlds" for 5-slot battleships.
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|-
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|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{LandingCraft}}<br>{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{Amphibious Tank}}
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|{{Class|Nagato|Kai Ni}} & [[Yamato Kai Ni Juu]] only.
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*The landing craft/special amphibious tank will make their [[Special Attacks]] deal significantly more damage to installation enemies. Keeping the seaplane allows to still perform artillery spotting to maintain enough effectiveness against other targets.
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|-
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|{{RedGunHeavy}}{{Seaplane}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}+{{YellowGun}}<div style="text-align:center;">'''or'''</div>{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}}{{LandingCraft}}{{Amphibious Tank}}+{{YellowGun}}
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|{{TextGlow|'''Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}, [[Yamato Kai Ni Juu]] only.
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*A proper nuke setup keeping the Double Attack and artillery spotting, that uses Yamato's ability to carry [[Secondary Gun]]s in her [[RE]], also taking advantage of her [[Special Attack]].
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* An AP Shell may be used to replace the anti-ground rockets to improve performance against other targets, while improving the damage multiplier of Yamato's Special Attacks and Artillery Spotting types.
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|-
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!colspan=2|[[CA]]/[[CAV]]
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|-
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|{{RedGunMedium}}{{RedGunMedium}}{{Seaplane}}{{GreenAmmo}}
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|The standard anti-installation setup for heavy cruisers. It allows artillery spotting and deals decent damage against installations.
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|-
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|{{RedGunMedium}}{{RedGunMedium}}{{AntiGroundArtillery}}{{GreenAmmo}}<div style="text-align:center;">'''or'''</div>{{RedGunMedium}}{{Seaplane}}{{AntiGroundArtillery}}{{GreenAmmo}}+{{GreenGunDP}}
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|
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*This is an alternative setup only for '''aviation cruisers'''. It removes the ability to artillery spot for much more powerful anti-installation damage at night.
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*For Mogami-class Cruisers with a Reinforcement Expansion, an option to equip 8cm High Angle Guns in the expansion slot in order to retain a weaker variant of artillery spotting is a viable alternative.
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|-
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|{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}<br>{{RedGunMedium}}{{RedGunMedium}}{{LandingCraft}}{{Amphibious Tank}}<br>{{RedGunMedium}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}+{{GreenGunDP}}
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|{{TextGlow|'''Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}, [[Mogami Kai Ni Toku]] only.
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*The last setup uses Mogami's ability to carry {{EquipmentLink|8cm High-angle Gun|8cm High-angle Gun Kai + Additional Machine Guns|text=8cm High-angle Guns}} in her [[RE]], making this a true nuke setup while keeping the Double Attack.
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|-
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!colspan=2|[[CL]]
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|-
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|{{LandingCraft}}{{LandingCraft}}{{Amphibious Tank}}<br>{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
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|{{TextGlow|'''Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}
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|-
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|{{RedGunMedium}}{{RedGunMedium}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
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|A setup for 4-slot light cruisers. This preserves their ability to double attack at night while giving them significant anti-installation power.
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|-
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!colspan=2|[[DD]]
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|-
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|{{LandingCraft}}{{LandingCraft}}{{Amphibious Tank}}<br>{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
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|{{TextGlow|'''Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}
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|-
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|{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}<br>{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{Amphibious Tank}}<br>{{AntiGroundArtillery}}{{LandingCraft}}{{LandingCraft}}
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|{{TextGlow|'''Mini-Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}
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*Substitute nuke setups to use ONLY when lacking Landing Craft or Special Amphibious Tanks.
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|-
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|{{RedGunLight}}{{RedGunLight}}{{LandingCraft}}<br>{{RedGunLight}}{{RedGunLight}}{{Amphibious Tank}}
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|Setups that keep the Double Attack while maintaining decent anti-installation power, allowing reasonable effectiveness against installation and other targets at night.
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|-
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|{{RedGunLight}}{{RedGunLight}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
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|[[Tashkent]] only.
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*Functions much like the light cruiser setup with a powerful night battle double attack.
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|-
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!colspan=2|[[CV]]/[[CVB]]/[[CVL]]
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|-
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|{{RedPlane}}{{BluePlane}}{{Fighter}}
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|This is only to be used when having [[:Category:Anti-Installation Dive Bombers|anti-installation dive bombers]]. It will allow the carrier to still perform CVCI against other targets.
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|-
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|{{BluePlane}}{{BluePlane}}{{Fighter}}
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|The numbers of torpedo bombers and fighters in this setup can be varied depending on the amount of fighter power required. This is the standard carrier anti-installation setup. While it does sacrifice CVCI, the carrier shelling formula, and proficiency bonuses, it still ensures that carriers will do significant damage to installations and other targets.
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|-
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|{{RedPlane}}{{BluePlane}}{{LandingCraft}}{{LandingCraft}}
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|{{TextGlow|'''CV-Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}, [[Gambier Bay Mk.II]] & [[Unyou|Unyou Kai/Ni]] only.
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*A setup combining CVCI with landing craft bonuses ([[:Category:Anti-Installation Dive Bombers|anti-installation dive bomber]] still required).
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|-
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|{{RedPlane}}{{LandingCraft}}{{Amphibious Tank}}{{WildCard}}
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|{{TextGlow|'''Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}, [[Houshou Kai Ni Sen]], [[Gambier Bay Mk.II]] & [[Unyou|Unyou Kai/Ni]] only.
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*Sacrifices CVCI for larger "nuke" bonuses (requires [[:Category:Anti-Installation Dive Bombers|anti-installation dive bomber]]).
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*The 4th slot can be used to carry a {{RedPlane}}/{{Fighter}}/{{ASWPlane}}/{{LandingCraft}}/{{Amphibious Tank}}, depending on the situation.
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|-
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!colspan=2|[[AV]]
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|-
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|{{LandingCraft}}{{LandingCraft}}{{Amphibious Tank}}<br>{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
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|{{TextGlow|'''Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}
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*4-slot AVs can also either take a 2nd anti-ground rocket, a midget sub, or a seaplane fighter in their last slot.
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|-
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| {{YellowGun}} {{YellowGun}} {{LandingCraft}} {{Amphibious Tank}}
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| {{TextGlow|'''Double Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}
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*{{YellowGun}} are recommended instead of {{RedGunMedium}} to avoid "[[Hidden Fit Bonuses|Hidden Accuracy Penalties]]".<br>This setup is for 4 slots AV to utilize the "Nuke" with a "Night DA".
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|-
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!colspan=2|[[LHA]]
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|-
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|{{LandingCraft}}{{LandingCraft}}{{Amphibious Tank}}{{Amphibious Tank}}<br>{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}<br/>{{AntiGroundArtillery}}{{LandingCraft}}{{LandingCraft}}{{Amphibious Tank}}
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|{{TextGlow|'''Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}
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*LHAs can carry some of the strongest 4 slots nuke configurations.
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|-
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|{{LandingCraft}}{{LandingCraft}}{{Amphibious Tank}}{{Amphibious Tank}}+{{LandingCraft}}<br>{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}+{{LandingCraft}}
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|{{TextGlow|'''Mega-Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}, [[Shinshuu Maru Kai]] only.
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*Uses Shinshuu Maru's unique ability to carry a {{Equipment/Link|Soukoutei (Armored Boat Class)}} in her [[RE]] to further improve the LHA setup.
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*The other Landing Craft should be the {{Equipment/Link|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)}} for optimum effectiveness.
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|-
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|{{Landing Forces}}{{Landing Forces}}{{Amphibious Tank}}
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|{{TextGlow|'''Omega-Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}, [[No.101 Transport Ship Kai]] only.
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*Uses LST's unique ability to carry {{Landing Forces}} [[Landing Force]]s.
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|-
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| {{YellowGun}} {{YellowGun}} {{LandingCraft}} {{Amphibious Tank}}
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| {{TextGlow|'''Double Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}
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*{{YellowGun}} are recommended instead of {{RedGunMedium}} to avoid "[[Hidden Fit Bonuses|Hidden Accuracy Penalties]]".<br>This setup is to utilize the "Nuke" with a "Night DA".
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|}
      
=Additional Information=
 
=Additional Information=
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=See Also=
 
=See Also=
 +
*[[Help:Equipment Setup#Anti-Installation|Anti-Installation Setup]]
 
*[[:Category:Abyssal Land Bases|Abyssal Land Bases List]]
 
*[[:Category:Abyssal Land Bases|Abyssal Land Bases List]]
 
*[[:Category:Equipment with Anti-Installation Mechanics|Anti-Ground Equipment]]
 
*[[:Category:Equipment with Anti-Installation Mechanics|Anti-Ground Equipment]]
 
{{Mechanics}}
 
{{Mechanics}}
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