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|-|Compositions and Stats=
 
|-|Compositions and Stats=
 
{| class = "wikitable sortable" style="text-align: center;"
 
{| class = "wikitable sortable" style="text-align: center;"
!colspan="9"style="background-color: #AAAAAA"|'''Color code: <font color="lime">Outstanding</font> > <font color="yellow">Good</font> > Average > <font color="red">Bad</font>''' <br/>
+
!colspan="12"style="background-color: #AAAAAA"|'''Color code: <font color="lime">Outstanding</font> > <font color="yellow">Good</font> > Average > <font color="red">Bad</font>''' <br/>
 
'''''Row covered with <font color="red">red</font> border denotes old ranking map in KC Phase 1 (Before August 2018).'''''
 
'''''Row covered with <font color="red">red</font> border denotes old ranking map in KC Phase 1 (Before August 2018).'''''
 
|-
 
|-
!style="width:200px;"|Map & Comp
+
!style="width:200px;" rowspan=2|Map & Comp
!Morale Drain
+
!rowspan=2|[[File:Battle Card Status Medium Fatigue Face.png|17px]]
!Boss Sunk / Victory Rate <ref name="Boss Sunk">Boss sunk and victory rate are based on scenario where all the shipgirls are full HP & 49 morale, unless stated otherwise.</ref><ref name="Resource Consumption">The rate, average resource and bucket cost might vary depending on the player. This is a rough estimation based on the status of my shipgirl level and equipment. In most cases, this won't make much difference however.</ref>
+
!rowspan=2|Victory Rate <ref name="Boss Sunk">Victory rate is based on scenario where all the shipgirls are full HP & 49 morale, unless stated otherwise.</ref><ref name="Resource Consumption">The rate, average resource and bucket cost might vary depending on the player. This is a rough estimation based on the status of my shipgirl level and equipment. In most cases, this won't make much difference however.</ref>
!Retreat Rate <ref name="Resource Consumption"/>
+
!rowspan=2|Retreat Rate <ref name="Resource Consumption"/>
!Average Resource per run <ref name="Resource Consumption"/>
+
!colspan=4|Average Resource per run <ref name="Resource Consumption"/>
!Average Bucket per run <ref name="Resource Consumption"/>
+
!rowspan=2|Average {{IR}} per run <ref name="Resource Consumption"/>
!Ranking Points per run (per 100 runs) <ref name="S-Rank">Assuming S rank all nodes. Also, this is point gained per run (or 100 runs), not per hour, it might not reflect the real amount of point that can be earned in an hour.</ref> <ref name="100 Runs">Ranking point gained per 100 runs (shown in the parentheses) is calculated as '''ranking point gained per run X victory rate X 100'''. This also includes retreat, where the ranking point gained is considered lost as they are insignificant (i.e for map 6-3, it's 2.18 x 95.6% x 100 = 208.41 points per 100 runs).</ref>
+
!rowspan=2|Ranking Points per run (per 100 runs) <ref name="S-Rank">Assuming S rank all nodes. Also, this is point gained per run (or 100 runs), not per hour, it might not reflect the real amount of point that can be earned in an hour.</ref> <ref name="100 Runs">Ranking point gained per 100 runs (shown in the parentheses) is calculated as '''ranking point gained per run X victory rate X 100'''. This also includes retreat, where the ranking point gained is considered lost as they are insignificant (i.e for map 6-3, it's 2.18 x 95.6% x 100 = 208.41 points per 100 runs).</ref>
!Rpt gained per resource used ratio (Efficiency Index) <ref name="rptprsr">This is calculated as '''ranking point gained per run / sum of fuel ammo steel and bauxite used per run'''. This column also displays number in '''10E-3''' unit to avoid leading zeroes. To get the correct value, you need to multiply it with 10<sup>-3</sup>.</ref>
+
!rowspan=2|Rpt gained per resource used ratio (Efficiency Index) <ref name="rptprsr">This is calculated as '''ranking point gained per run / sum of fuel ammo steel and bauxite used per run'''. This column also displays number in '''10E-3''' unit to avoid leading zeroes. To get the correct value, you need to multiply it with 10<sup>-3</sup>.</ref>
!Notes
+
!rowspan=2|Notes
 +
|-
 +
!{{Fuel}}
 +
!{{Ammo}}
 +
!{{Steel}}
 +
!{{Bauxite}}
 
|-
 
|-
 
|'''[[3-2]] <br> 1CL 5DD'''<br>Fast+ fleet, 4 radars [https://drive.google.com/file/d/1afnaPX2DpS9TDSt4eSAoJT4_MTC7OG9J/view?usp=sharing]
 
|'''[[3-2]] <br> 1CL 5DD'''<br>Fast+ fleet, 4 radars [https://drive.google.com/file/d/1afnaPX2DpS9TDSt4eSAoJT4_MTC7OG9J/view?usp=sharing]
 
|style="background-color: #FF0000"|<font color="white">High</font>
 
|style="background-color: #FF0000"|<font color="white">High</font>
|style="background-color: #00FF00"|99.5% / 99.5%
+
|style="background-color: #00FF00"|99.5%
 
|style="background-color: #00FF00"|0.5%
 
|style="background-color: #00FF00"|0.5%
|style="background-color: #FFFF00"|55{{Fuel}}<ref name="Maelstrom"/></font><br>60{{Ammo}}<br>12{{Steel}}<br>0{{Bauxite}}
+
|style="background-color: #FFFF00"|55 <ref name="Maelstrom"/>
|style="background-color: #00FF00"|0.1 {{IR}}
+
|style="background-color: #FFFF00"|60
 +
|style="background-color: #FFFF00"|12
 +
|style="background-color: #FFFF00"|0
 +
|style="background-color: #00FF00"|0.1
 
|style="background-color: #FF0000"|<font color="white">1.3 ('''128.31''')</font>
 
|style="background-color: #FF0000"|<font color="white">1.3 ('''128.31''')</font>
 
|style="background-color: #FFFF00"|10.236
 
|style="background-color: #FFFF00"|10.236
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|'''[[3-4]] <br> 2CL 1CAV 3DD''' [https://drive.google.com/file/d/1W98AjithecpTo2J8W9Rt0f8pT9vXpMgQ/view?usp=sharing]
 
|'''[[3-4]] <br> 2CL 1CAV 3DD''' [https://drive.google.com/file/d/1W98AjithecpTo2J8W9Rt0f8pT9vXpMgQ/view?usp=sharing]
 
|style="background-color: #FF0000"|<font color="white">High</font>
 
|style="background-color: #FF0000"|<font color="white">High</font>
|95.7% / 96.1%
+
|96.1%
 
|3.9%
 
|3.9%
|127 {{Fuel}}<ref name="noteFuel34">3-4 node D causes fuel loss as of following: '''電探0:-30%, 電探1:-22.5%, 電探2:-18%, 電探3:-15%, 電探4:-13.5%, 電探5:-12.6%, 電探6:-12%'''</ref><br>84{{Ammo}}<br>101{{Steel}}<br>5{{Bauxite}}
+
|127 <ref name="noteFuel34">3-4 node D causes fuel loss as of following: '''電探0:-30%, 電探1:-22.5%, 電探2:-18%, 電探3:-15%, 電探4:-13.5%, 電探5:-12.6%, 電探6:-12%'''</ref>
|style="background-color: #FF0000"|<font color="white">1.58</font> {{IR}}
+
|84
 +
|101
 +
|5
 +
|style="background-color: #FF0000"|<font color="white">1.58</font>
 
|style="background-color: #00FF00"|2.43 ('''233.52''')
 
|style="background-color: #00FF00"|2.43 ('''233.52''')
 
|7.665
 
|7.665
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# '''<font color="green">Alternative option for 3-4 ranking, one of the best and fastest ways to gain a large amount of point.</font>'''
 
# '''<font color="green">Alternative option for 3-4 ranking, one of the best and fastest ways to gain a large amount of point.</font>'''
 
# CAV flagship is set to be '''85 morale''' as she is likely to score MVP throughout the run. You can even achieve better result by swapping the flagship between CAV and CL, keeping the sparkle for them.
 
# CAV flagship is set to be '''85 morale''' as she is likely to score MVP throughout the run. You can even achieve better result by swapping the flagship between CAV and CL, keeping the sparkle for them.
# Bringing 4 radars on 4 ships will cause your fleet to lose only '''13.5%''' fuel. For more details of how much fuel you will lose, see <font color="red">'''Note'''<ref name="noteFuel34"/></font>.
+
# Bringing 4 radars on 4 ships will cause your fleet to lose only '''13.5%''' fuel. For more details of how much fuel you will lose, see <font color="red">'''Note'''<ref name="noteFuel34"/></font>.<br/><br/>
# {{EquipmentLink|Arctic Camouflage (+ Arctic Equipment)}} can be considered on DDs. This bulge gives '''3 extra armor (Not visible in the game) when used in northern world maps (World 3) along with some extra post-cap evasion''' (assuming it is proven), thus it might give a better rate than the currently shown one in the table.<br/><br/>
   
|-
 
|-
 
|'''[[4-4]] <br> 3CVL 1CL 2DD''' <br> 5 OASW [https://drive.google.com/file/d/12B5rpeVLs2OfIJRatBlRR0IY1F-DUI7z/view?usp=sharing]
 
|'''[[4-4]] <br> 3CVL 1CL 2DD''' <br> 5 OASW [https://drive.google.com/file/d/12B5rpeVLs2OfIJRatBlRR0IY1F-DUI7z/view?usp=sharing]
 
|Medium
 
|Medium
|97.3% / 97.4%
+
|97.4%
 
|2.6%
 
|2.6%
|150{{Fuel}}<br>120{{Ammo}}<br>53{{Steel}}<br>40{{Bauxite}}
+
|150
|0.53 {{IR}}
+
|120
 +
|53
 +
|40
 +
|0.53
 
|1.99 ('''193.82''')
 
|1.99 ('''193.82''')
 
|5.482
 
|5.482
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|'''[[4-5]] <br> 2 SS''' <br> Fast+ fleet [https://drive.google.com/file/d/1KMWJg_SsOYnBu8QyVhoIQ1DgmLfGIlrO/view?usp=sharing]
 
|'''[[4-5]] <br> 2 SS''' <br> Fast+ fleet [https://drive.google.com/file/d/1KMWJg_SsOYnBu8QyVhoIQ1DgmLfGIlrO/view?usp=sharing]
 
|style="background-color: #FF0000"|<font color="white">High</font>
 
|style="background-color: #FF0000"|<font color="white">High</font>
|style="background-color: #FF0000"|<font color="white">0% / 70.5%</font><ref name="Note45B">Can only get B rank at best.</ref>
+
|style="background-color: #FF0000"|<font color="white">70.5%</font><ref name="Note45B">Can only get B rank at best.</ref>
 
|style="background-color: #FF0000"|<font color="white">22.4%</font>
 
|style="background-color: #FF0000"|<font color="white">22.4%</font>
|style="background-color: #00FF00"|24{{Fuel}}<br>14{{Ammo}}<br>16{{Steel}}<br>0{{Bauxite}}
+
|style="background-color: #00FF00"|24
|1.31 {{IR}}
+
|style="background-color: #00FF00"|14
 +
|style="background-color: #00FF00"|16
 +
|style="background-color: #00FF00"|0
 +
|1.31
 
|1.91<ref name="Note45RP">Assumes D rank preboss and B rank at the boss node, which gives '''2900 - 200 x 0.8 = 2740 HQ EXP''', or '''1.91''' ranking point.</ref> ('''134.65''')
 
|1.91<ref name="Note45RP">Assumes D rank preboss and B rank at the boss node, which gives '''2900 - 200 x 0.8 = 2740 HQ EXP''', or '''1.91''' ranking point.</ref> ('''134.65''')
 
|style="background-color: #00FF00"|'''35.37'''
 
|style="background-color: #00FF00"|'''35.37'''
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|'''[[5-4]] <br/> 1CL 3DD 2CLT''' <br/> ETSCF fleet [https://drive.google.com/file/d/1_W8LV-O6rE08E_rNTWPHAiVgDxAfp98N/view?usp=sharing]
 
|'''[[5-4]] <br/> 1CL 3DD 2CLT''' <br/> ETSCF fleet [https://drive.google.com/file/d/1_W8LV-O6rE08E_rNTWPHAiVgDxAfp98N/view?usp=sharing]
 
|Medium
 
|Medium
|style="background-color: #FFFF00"|98% / 98.2%
+
|style="background-color: #FFFF00"|98.2%
 
|style="background-color: #FFFF00"|1.8%
 
|style="background-color: #FFFF00"|1.8%
|126{{Fuel}}<br>116{{Ammo}}<br>96{{Steel}}<br>6{{Bauxite}}
+
|126
|style="background-color: #FF0000"|<font color="white">1.53 </font>{{IR}}
+
|116
 +
|96
 +
|6
 +
|style="background-color: #FF0000"|<font color="white">1.53 </font>
 
|style="background-color: #00FF00"|2.55 ('''250.41''')
 
|style="background-color: #00FF00"|2.55 ('''250.41''')
 
|7.412
 
|7.412
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|'''[[6-3]] <br> 1CL 4DD 1AV''' <br> [https://drive.google.com/file/d/1MV_kEXOJYWTrSHElR25J9dlhM8d9WuCh/view?usp=sharing]
 
|'''[[6-3]] <br> 1CL 4DD 1AV''' <br> [https://drive.google.com/file/d/1MV_kEXOJYWTrSHElR25J9dlhM8d9WuCh/view?usp=sharing]
 
|Medium
 
|Medium
|45.9% / 97.5% <ref name="Note63BRank">The simulator assumes you would only advance to night battle if you '''DID NOT''' get at least a '''B Rank''' at the end of the day battle. If you '''DID''', you would just stop fighting and go home. This explains the low rate of boss sunk and lower bucket usage. In general, unless you are looking for {{ShipLink|Unryuu}}, it's not worth getting the S rank, B rank is enough.</ref>
+
|97.5% <ref name="Note63BRank">The simulator assumes you would only advance to night battle if you '''DID NOT''' get at least a '''B Rank''' at the end of the day battle. If you '''DID''', you would just stop fighting and go home. This explains the low rate of boss sunk and lower bucket usage. In general, unless you are looking for {{ShipLink|Unryuu}}, it's not worth getting the S rank, B rank is enough.</ref>
 
|2.4%
 
|2.4%
|112{{Fuel}}<br>75{{Ammo}} <ref name="Note63ResNode">The air recon resource node can give a small amount of ammo and bauxite depending on the player luck. If they managed to roll those, the amount of resource spent will be less. Therefore, in practice, the efficiency index of map 6-3 on average can be higher than the number shown here, as this number assumes you never gained any ammo or bauxite during the sortie.</ref><br>100{{Steel}}<br>3{{Bauxite}} <ref name="Note63ResNode"/>
+
|112
|style="background-color: #FF0000"|<font color="white">1.38</font> {{IR}} <ref name="Note63BRank"/>
+
|75 <ref name="Note63ResNode">The air recon resource node can give a small amount of ammo and bauxite depending on the player luck. If they managed to roll those, the amount of resource spent will be less. Therefore, in practice, the efficiency index of map 6-3 on average can be higher than the number shown here, as this number assumes you never gained any ammo or bauxite during the sortie.</ref>
 +
|100
 +
|3 <ref name="Note63ResNode"/>
 +
|style="background-color: #FF0000"|<font color="white">1.38</font> <ref name="Note63BRank"/>
 
|style="background-color: #FFFF00"|2.18 ('''212.55''')
 
|style="background-color: #FFFF00"|2.18 ('''212.55''')
 
|7.517 <ref name="Note63ResNode"/>
 
|7.517 <ref name="Note63ResNode"/>
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|'''[[7-1]] <br> 1CL 4DD''' <br> Damegami RE [https://drive.google.com/file/d/1DnPGwy7-8ux4sDKAAXvI3NLXP6eizdA2/view?usp=sharing]
 
|'''[[7-1]] <br> 1CL 4DD''' <br> Damegami RE [https://drive.google.com/file/d/1DnPGwy7-8ux4sDKAAXvI3NLXP6eizdA2/view?usp=sharing]
 
|Medium
 
|Medium
|style="background-color: #00FF00"|99.8% / 99.8%
+
|style="background-color: #00FF00"|99.8%
 
|style="background-color: #00FF00"|0.2%
 
|style="background-color: #00FF00"|0.2%
|style="background-color: #00FF00"|32{{Fuel}} <ref name="71fuel">Node E gives 10-20 fuel (average 15), hence 47 - 15 = '''32'''.</ref><br>46{{Ammo}}<br>7{{Steel}}<br>0{{Bauxite}}
+
|style="background-color: #00FF00"|32 <ref name="71fuel">Node E gives 10-20 fuel (average 15), hence 47 - 15 = '''32'''.</ref>
|style="background-color: #00FF00"|0.08 {{IR}}
+
|style="background-color: #00FF00"|46
 +
|style="background-color: #00FF00"|7
 +
|style="background-color: #00FF00"|0
 +
|style="background-color: #00FF00"|0.08
 
|1.47 ('''146.7''')
 
|1.47 ('''146.7''')
 
|style="background-color: #00FF00"|14.7
 
|style="background-color: #00FF00"|14.7
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