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| '''''Row covered with <font color="red">red</font> border denotes old ranking map in KC Phase 1 (Before August 2018).''''' | | '''''Row covered with <font color="red">red</font> border denotes old ranking map in KC Phase 1 (Before August 2018).''''' |
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− | !style="width:200px;" rowspan=2|Map & Comp | + | !style="width:200px;" rowspan=2|[[File:SortieButtonOn.png|170px]] |
| !rowspan=2|[[File:Battle Card Status Medium Fatigue Face.png|17px]] | | !rowspan=2|[[File:Battle Card Status Medium Fatigue Face.png|17px]] |
| !rowspan=2|Victory Rate <ref name="Boss Sunk">Victory rate is based on scenario where all the shipgirls are full HP & 49 morale, unless stated otherwise.</ref><ref name="Resource Consumption">The rate, average resource and bucket cost might vary depending on the player. This is a rough estimation based on the status of my shipgirl level and equipment. In most cases, this won't make much difference however.</ref> | | !rowspan=2|Victory Rate <ref name="Boss Sunk">Victory rate is based on scenario where all the shipgirls are full HP & 49 morale, unless stated otherwise.</ref><ref name="Resource Consumption">The rate, average resource and bucket cost might vary depending on the player. This is a rough estimation based on the status of my shipgirl level and equipment. In most cases, this won't make much difference however.</ref> |
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| !colspan=4|Average Resource per run <ref name="Resource Consumption"/> | | !colspan=4|Average Resource per run <ref name="Resource Consumption"/> |
| !rowspan=2|Average {{IR}} per run <ref name="Resource Consumption"/> | | !rowspan=2|Average {{IR}} per run <ref name="Resource Consumption"/> |
− | !rowspan=2|Ranking Points per run (per 100 runs) <ref name="S-Rank">Assuming S rank all nodes. Also, this is point gained per run (or 100 runs), not per hour, it might not reflect the real amount of point that can be earned in an hour.</ref> <ref name="100 Runs">Ranking point gained per 100 runs (shown in the parentheses) is calculated as '''ranking point gained per run X victory rate X 100'''. This also includes retreat, where the ranking point gained is considered lost as they are insignificant (i.e for map 6-3, it's 2.18 x 95.6% x 100 = 208.41 points per 100 runs).</ref> | + | !rowspan=2|{{Item/Icon|Ranking Point Reward|size=20px}} per run (per 100 runs) <ref name="S-Rank">Assuming S rank all nodes. Also, this is point gained per run (or 100 runs), not per hour, it might not reflect the real amount of point that can be earned in an hour.</ref> <ref name="100 Runs">Ranking point gained per 100 runs (shown in the parentheses) is calculated as '''ranking point gained per run X victory rate X 100'''. This also includes retreat, where the ranking point gained is considered lost as they are insignificant (i.e for map 6-3, it's 2.18 x 95.6% x 100 = 208.41 points per 100 runs).</ref> |
− | !rowspan=2|Rpt gained per resource used ratio (Efficiency Index) <ref name="rptprsr">This is calculated as '''ranking point gained per run / sum of fuel ammo steel and bauxite used per run'''. This column also displays number in '''10E-3''' unit to avoid leading zeroes. To get the correct value, you need to multiply it with 10<sup>-3</sup>.</ref> | + | !rowspan=2|{{Item/Icon|Ranking Point Reward|size=20px}} gained per resource used ratio (Efficiency Index) <ref name="rptprsr">This is calculated as '''ranking point gained per run / sum of fuel ammo steel and bauxite used per run'''. This column also displays number in '''10E-3''' unit to avoid leading zeroes. To get the correct value, you need to multiply it with 10<sup>-3</sup>.</ref> |
| !rowspan=2|Notes | | !rowspan=2|Notes |
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