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{{AirControlSystem
 
{{AirControlSystem
 
| Map = 3-3 South route
 
| Map = 3-3 South route
| Fleet = 1CVL, 2CA(V)/CLT, 1CL, 2DD
+
| Fleet = {{color|red|'''Torpedo Squadron'''}}: '''1CL 5DD'''<br>1CL 4DD 1CA(V)/AV/CLT
| Route = {{MapRoute|A|red|B|red|F|violet|J|blue|K|red|M|red}}
+
| Route = {{MapRoute|A|red|B|red|F|violet|J|blue|M|red}}
 
| Notes =  
 
| Notes =  
 
| AS = 36
 
| AS = 36
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|-|South route=
 
|-|South route=
*'''1BB(V)/CVL, 2CA(V), 1CL, 2DD'''  
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* {{color|red|'''"Torpedo Squadron"'''}}: '''1CL (flagship), 5DD'''
*Route = {{MapRoute|A|red|B|red|F|violet|J|blue|K|red|M|red}}
+
*Route = {{MapRoute|A|red|B|red|F|violet|J|blue|M|red}}
**Going the bottom path to the boss, will save bauxite cost, but will cost more fuel and ammo along with possible buckets due to the number of encounters faced.
+
**This solution requires more advanced gears, and might be out of reach of new players. {{color|red|'''It is required to bring'''}} an {{CommandFacility}} FCF capable CL as flagship, preferably an {{Class|Agano|Kai+}}, equipped with:
**CA(V) can be replaced with CLT.
+
***2 {{Med Gun}} [[Main Gun]]s,
 +
***1 {{Night SPB}} {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}},
 +
***'''And'''  the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility}} (preferably in the [[RE]]).
 +
**The best comp for farming boss node, having the highest pass rate thanks to the usage of [[ETSCF]] in case a ship got heavily damaged.
 +
**The [[Evacuation]] mechanic of the ETSCF should be used if needed, as long as the routing is maintained.
 +
***The boss routing is secured as long as '''there are still 4 DDs in the fleet'''.
    
*'''1CA(V)/AV/CLT, 1CL, 4DD'''
 
*'''1CA(V)/AV/CLT, 1CL, 4DD'''
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