• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
m
Line 1: Line 1: −
Air Reconnaissance is a mechanic introduced with map 6-3 that enables a chance at increased resources from specific nodes with the use of recon planes.
+
<noinclude>[[file:World 6 6-3 Map.png|right|thumb|300px|Example of recon nodes on map 6-3]]
 +
Air Reconnaissance is a mechanic seen on [[6-3]] that enables a chance at increased resources from specific nodes with the use of Seaplanes.
 +
*It also apearded on [[Summer 2015 Event]] E-5.
 +
 
    
==Details==
 
==Details==
[[file:6-3_Map.png|right|thumb|350px|An example of recon nodes on map 6-3]]
+
</noinclude>
Air Reconnaissance allows your ships to gather additional resources from specific nodes marked with green lines marked with an X, provided your fleet is equipped with recon planes.  
+
On Nodes {{MapRoute|G|green}} and {{MapRoute|H|green}}, Seaplanes will be flown towards the "green X" (the recon route is shown on the map as green arrows).
*An animation will be shown with your recon planes flying to the node. If both Type 2 Flying Boat and other seaplanes are brought, Type 2 Flying Boat animation takes priority.
+
 
*Successful reconnaissance will reward additional resources upon winning with a B rank or higher at the boss node. If your fleet does not go to the boss node, reconnaissance rewards are forfeit.
+
*Successful reconnaissance will reward additional resources upon getting a B+ rank on the boss.
*Success and critical success rates are dependent on which ships and what equipments are equipped.  
+
**Neither {{MapRoute|G|green}} or {{MapRoute|H|green}} have combat.
**AVs have the highest success rates
+
**Animation will be shown for the Air Reconnaissance; if both {{LFB}} {{Equipment/Link|Type 2 Large Flying Boat|PBY-5A Catalina|text=Large Flying Boats|link_category=Large Flying Boats}} and other {{Seaplane}} [[Seaplane]]s ([[SPR]] and [[SPB]]) are brought, Flying Boat animation takes priority.
**Type 2 Flying Boat has the highest success rates
+
**Success rate of the air reconnaissance depends on the LoS and Seaplanes count.
**Akitsushima with a Type 2 Flying Boat appears to have the best rates
+
**'''All reconnaissance rewards are forfeit if the fleet fails to win at the boss node <span class="map-route-node" style="color:red">J</span>.'''
 +
 
 +
The formula for Air Reconnaissance is:
 +
{{Formula
 +
|Title= Air Reconnaissance Success Formula
 +
|Math= R = \sum_{\text{SPR ; SPB} } \text{LoS} \times \sqrt{\sqrt{\text{Plane}_\text{Count} } } + \sum_{\text{Flying Boats} } \text{LoS} \times \sqrt{\text{Plane}_\text{Count} }
 +
|Var=<math>\text{LoS}</math> is the base '''LoS''' {{LOS}} of the plane without fit bonuses.
 +
* <math>\text{Plane}_\text{Count}</math> is the remaining amount of planes in a slot.
 +
|Notes=The minimum "<math>R</math>" to achieve success is '''12''' for {{MapRoute|G|green}} and '''16''' for {{MapRoute|H|green}}.
 +
*For Great Success, the requirement is
 +
{{{!}}style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
{{!}}valign="center"{{!}}  <math>R_\text{GS} = R \times (1.6 + rand(0 ; 0.6))</math>
 +
{{!}}}
 +
:*This means that the minimum and maximum requirement for Great Success for {{MapRoute|H|green}} is '''25.6''' and '''35.2'''.
 +
}}
 +
[[file:AirReconGet.png|right|thumb|250px|Air recon success shown after boss node win]]
 +
To sum up, the more LoS and Seaplanes used, the better, with Flying Boats counting for more than other seaplanes.
 +
 
 +
{|
 +
|+ '''Rewards for Nodes G and H
 +
|- style="vertical-align:top"
 +
|
 +
{|class="wikitable" style="text-align:center"
 +
!colspan=3|Normal Success
 +
|-
 +
! Item!!colspan=2| Chance to Obtain
 +
|-
 +
| 80{{Ammo}}|| 5 %||rowspan=3|30 %
 +
|-
 +
| 60{{Ammo}}|| 10 %
 +
|-
 +
| 50{{Ammo}}|| 15 %
 +
|-
 +
| 50{{Bauxite}}|| 5 %||rowspan=3|35 %
 +
|-
 +
| 40{{Bauxite}}|| 10 %
 +
|-
 +
| 30{{Bauxite}}|| 20 %
 +
|-
 +
| 1 {{DM}}||colspan=2| 35 %
 +
|}
 +
|
 +
{|class="wikitable" style="text-align:center"
 +
!colspan=3|Great Success
 +
|-
 +
! Item!!colspan=2| Chance to Obtain
 +
|-
 +
| 200{{Ammo}}|| 5 %||rowspan=3|30 %
 +
|-
 +
| 150{{Ammo}}|| 10%
 +
|-
 +
| 100{{Ammo}}|| 15%
 +
|-
 +
| 150{{Bauxite}}|| 5%||rowspan=3|30 %
 +
|-
 +
| 100 {{Bauxite}}|| 10%
 +
|-
 +
| 80 {{Bauxite}}|| 15%
 +
|-
 +
| 4 {{DM}}|| 5 %||rowspan=3|40 %
 +
|-
 +
| 3 {{DM}}|| 10 %
 +
|-
 +
| 2 {{DM}}|| 25 %
 +
|}
 +
|}
 +
<noinclude>
   −
[[Category:Mechanics]]
+
==See Also==
 +
{{Mechanics}}
 +
</noinclude>
42,279

edits

Navigation menu