While the above set-up guide recommends only types of equipment, this section gives the general rules on how to choose equipment within a given type.
While the above set-up guide recommends only types of equipment, this section gives the general rules on how to choose equipment within a given type.
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Equipment of a same type are mainly differentiated by their "[[Stats]]" ({{Firepower}}, {{Torpedo}}, {{AA}}, ...), as well as some more specific attributes, like:
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Equipment of a same type are mainly differentiated by their "[[Stats]]" ({{Firepower}}, {{Torpedo}}, {{AA}}, ...), including [[Fit Bonuses]] (both visible and invisible) and [[Improvement]]s ({{Star}}) stats, as well as some more specific attributes, like:
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* [[Fit Bonuses]] (both visible and invisible),
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* [[Improvement]] {{Star}} stats,
* Modifiers brought in certain mechanics, ranging from combat to routing,
* Modifiers brought in certain mechanics, ranging from combat to routing,
* Special mechanics induced by certain equipment...
* Special mechanics induced by certain equipment...