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| !Day Shelling &<br>Carrier Attacks | | !Day Shelling &<br>Carrier Attacks |
| !Torpedo Attacks | | !Torpedo Attacks |
− | !ASW | + | !ASW <ref>https://twitter.com/Divinity_123/status/1453371971446743045</ref> |
| !Night Battles | | !Night Battles |
| |- | | |- |
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| |Line Abreast||1.2||0.3||1.2||0.8 | | |Line Abreast||1.2||0.3||1.2||0.8 |
| |- | | |- |
− | |Vanguard (Top)||0.8||0.7||?||? | + | |Vanguard (Top)||0.8||0.7||1.0||? |
| |- | | |- |
− | |Vanguard (Bottom)||1.2||0.9||?||? | + | |Vanguard (Bottom)||1.2||0.9||1.1||? |
| |- | | |- |
− | |Vanguard (Both) vs DD||1.1||1.2||?||? | + | !Colspan=5|Exception |
| |- | | |- |
− | !Colspan=5|Exception
| + | |{{Tooltip|Vanguard (Both) vs DD bonus|mutiply with above}}||1.1||1.2||?||? |
| |- | | |- |
| |Double Line vs Line Abreast||rowspan=4|1.0||rowspan=4|N/A||rowspan=4|1.0||rowspan=4|N/A | | |Double Line vs Line Abreast||rowspan=4|1.0||rowspan=4|N/A||rowspan=4|1.0||rowspan=4|N/A |
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| |single fleet vs combined fleet | | |single fleet vs combined fleet |
| |- | | |- |
− | !Colspan=5|Combined Fleet | + | !Colspan=5|Combined Fleet<ref>https://twitter.com/Divinity_123/status/1470001784009773057</ref> |
| |- | | |- |
− | |Combined Fleet Cruising Formation 1||1.0||?||?||? | + | |Combined Fleet Cruising Formation 1||?||?||1.25||? |
| |- | | |- |
− | |Combined Fleet Cruising Formation 2||1.0||?||?||? | + | |Combined Fleet Cruising Formation 2||1.0||1.0||?||1.0 |
| |- | | |- |
− | |Combined Fleet Cruising Formation 3||1.0||?||?||? | + | |Combined Fleet Cruising Formation 3||0.8||0.4?||?||0.8 |
| |- | | |- |
− | |Combined Fleet Cruising Formation 4||1.0||?||?||? | + | |Combined Fleet Cruising Formation 4||1.1||1.2||?||1.1 |
| |} | | |} |
− |
| |
| * <math>\text{Mod}_\text{vanguard}</math> an accuracy malus when the opposite fleet is in Vanguard formation. See ''[[#Vanguard Formation|below]]'' for more details. | | * <math>\text{Mod}_\text{vanguard}</math> an accuracy malus when the opposite fleet is in Vanguard formation. See ''[[#Vanguard Formation|below]]'' for more details. |
| ** It is still unknown if this affects night battles, airstrikes, ASW, or LBAS. | | ** It is still unknown if this affects night battles, airstrikes, ASW, or LBAS. |
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| ;Notes | | ;Notes |
| * Because of the number of modifiers to accuracy in-game, it is not trivial to increase accuracy. Therefore it is '''more important''' to prioritize attack power (firepower, torpedo, ASW, airstrike, LBAS, ...). | | * Because of the number of modifiers to accuracy in-game, it is not trivial to increase accuracy. Therefore it is '''more important''' to prioritize attack power (firepower, torpedo, ASW, airstrike, LBAS, ...). |
| + | <references/> |
| | | |
| ==Combat== | | ==Combat== |
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| | | |
| {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto" | | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto" |
− | !colspan=4| Fleet type base accuracy values for Player side<ref>https://twitter.com/Xe_UCH/status/1172380690207215616</ref><ref>https://twitter.com/Divinity__123/status/1447941755182227458</ref> | + | !colspan=4| Fleet type base accuracy values for Player side<ref>https://twitter.com/Divinity_123/status/1470001784009773057</ref> |
| |- | | |- |
| !rowspan=2 colspan=2|'''<big>vs.</big>'''!!colspan=2|Enemy | | !rowspan=2 colspan=2|'''<big>vs.</big>'''!!colspan=2|Enemy |
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| | '''Single Fleet'''|| 90|| 80 | | | '''Single Fleet'''|| 90|| 80 |
| |- | | |- |
− | | '''CTF Main'''|| 78|| 77 | + | | '''CTF Main'''|| 78|| 78 |
| |- | | |- |
| | '''CTF Escort'''|| 45|| 67 | | | '''CTF Escort'''|| 45|| 67 |
| |- | | |- |
− | | '''STF Main'''|| 45|| 77 | + | | '''STF Main'''|| 45|| 78 |
| |- | | |- |
| | '''STF Escort'''|| 67|| 67 | | | '''STF Escort'''|| 67|| 67 |
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| |- | | |- |
| | '''TCF Escort'''|| 45|| 67 | | | '''TCF Escort'''|| 45|| 67 |
| + | |- |
| + | !rowspan=3|Abyssal |
| + | | '''Single Fleet'''|| 90 |
| + | | |
| + | {|class="wikitable" |
| + | ! CFT Main|| CTF Escort |
| + | |- |
| + | | 88|| 65 |
| + | |- |
| + | ! STF Main|| STF Escort |
| + | |- |
| + | | 65|| 75 |
| + | |- |
| + | ! TCF Main|| TCF Escort |
| + | |- |
| + | | 88|| 65 |
| + | |} |
| + | |- |
| + | | '''Combind Main'''|| 90|| 8 |
| + | |- |
| + | | '''Combined Escort'''|| 75|| 75 |
| |} | | |} |
| | | |
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| This formula only applies to opening and closing torpedo attacks during day battles. | | This formula only applies to opening and closing torpedo attacks during day battles. |
| | | |
− | <math>\text{Accuracy}_\text{torpedo} = \left( 85 + 2 \times \sqrt{\text{Level}} + 1.5 \times \sqrt{\text{Luck}} + \sum_{\text{All Equips}} \text{Acc}_\text{equip} + \left \lfloor{\frac{\text{Attack}_\text{torp}}{5}} \right \rfloor + \text{Mod}_\text{ship} \right) \times \text{Mod}_\text{vanguard} \times \text{Mod}_\text{formation} \times \text{Mod}_\text{morale}</math> | + | <math>\text{Accuracy}_\text{torpedo} = \left( \text{Acc}_\text{base} + 2 \times \sqrt{\text{Level}} + 1.5 \times \sqrt{\text{Luck}} + \sum_{\text{All Equips}} \text{Acc}_\text{equip} + \left \lfloor{\frac{\text{Attack}_\text{torp}}{5}} \right \rfloor + \text{Mod}_\text{ship} \right) \times \text{Mod}_\text{vanguard} \times \text{Mod}_\text{formation} \times \text{Mod}_\text{morale}</math> |
| | | |
| With: | | With: |
| + | * <math>\text{Acc}_\text{base}</math> the base accuracy value of the attack. |
| + | |
| + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto" |
| + | !colspan=4| Fleet type base accuracy values<ref>https://twitter.com/Divinity_123/status/1470001784009773057</ref> |
| + | |- |
| + | !rowspan=2 colspan=2|'''<big>vs.</big>'''!!colspan=2|Enemy |
| + | |- |
| + | | '''Single Fleet'''|| '''Combined Fleet''' |
| + | |- |
| + | !rowspan=4|Player |
| + | | '''Single Fleet'''|| 85|| 50 |
| + | |- |
| + | | '''CTF Escort'''|| 85|| 46 |
| + | |- |
| + | | '''STF Escort'''|| 85|| 46 |
| + | |- |
| + | | '''TCF Escort'''|| 85?|| ? |
| + | |- |
| + | !rowspan=3|Abyssal |
| + | | '''Single Fleet'''|| 85||85 |
| + | |- |
| + | | '''Combind Main'''|| ?|| ? |
| + | |- |
| + | | '''Combined Escort'''|| ?|| ? |
| + | |} |
| + | |
| * <math>\text{Attack}_\text{torp}</math> the final basic torpedo attack power of the ship. See ''[[Damage_Calculations#Torpedo_Attacks|here]]'' for more details. | | * <math>\text{Attack}_\text{torp}</math> the final basic torpedo attack power of the ship. See ''[[Damage_Calculations#Torpedo_Attacks|here]]'' for more details. |
| ** The figure incorporates any pre-cap and post-cap modifiers and takes into account the attack cap. | | ** The figure incorporates any pre-cap and post-cap modifiers and takes into account the attack cap. |
| ** This means that engagement and damage state play a role in torpedo accuracy. | | ** This means that engagement and damage state play a role in torpedo accuracy. |
− | * <math>\text{Mod}_\text{ship}</math> the innate torpedo accuracy of the ship. Currently, only Abyssal ships have values above '''0'''. | + | * <math>\text{Mod}_\text{ship}</math> the innate torpedo accuracy of the ship. Currently, only Abyssal ships have values above '''0'''. ''See [https://twitter.com/Divinity_123/status/1566374937732030465] for the value. |
| + | <references/> |
| |} | | |} |
| | | |
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| This formula applies to the airstrikes performed during the aerial combat phase and support. Although ASW support functions like an airstrike for damage, it '''does not''' use this formula. | | This formula applies to the airstrikes performed during the aerial combat phase and support. Although ASW support functions like an airstrike for damage, it '''does not''' use this formula. |
| | | |
− | <math>\text{Accuracy}_\text{airstrike} = 95</math> | + | <math>\text{Accuracy}_\text{airstrike} = \text{Acc}_\text{base}</math> |
| + | 95 |
| + | * <math>\text{Acc}_\text{base}</math> the base accuracy value of the attack. |
| + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto" |
| + | !colspan=5| Fleet type base accuracy values<ref>https://twitter.com/Divinity_123/status/1564593191705272322</ref> |
| + | |- |
| + | !colspan=2|Attacker |
| + | !Defender |
| + | !Normal Combat |
| + | !Air Raid |
| + | |- |
| + | !rowspan=6|Player |
| + | !rowspan=3|Single Fleet |
| + | |Abyssal Single||95|| - |
| + | |- |
| + | |Abyssal Main||115|| - |
| + | |- |
| + | |Abyssal Escort||80|| - |
| + | |- |
| + | !rowspan=3|Combined Fleet |
| + | |Abyssal Single||95|| - |
| + | |- |
| + | |Abyssal Main||110|| - |
| + | |- |
| + | |Abyssal Escort||80|| - |
| + | |- |
| + | !rowspan=2|Abyssal |
| + | !rowspan=2|Single/Combined |
| + | |Player Main||110||105<ref name="*">based on formation 3 only, we lack information on formation 3 evasion modifier to confirm value</ref> |
| + | |- |
| + | |Player Escort||75||70<ref name="*"/> |
| + | |} |
| | | |
| ;Notes | | ;Notes |
| * Airstrike accuracy is a constant and '''not affected''' by any outside factors. | | * Airstrike accuracy is a constant and '''not affected''' by any outside factors. |
| + | <references/> |
| |} | | |} |
| | | |
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| * <math>\text{Acc}_\bigstar</math> the {{Hit}} "ASW accuracy" given from [[Improvement]] ({{Sonar}} [[Sonar]] only) | | * <math>\text{Acc}_\bigstar</math> the {{Hit}} "ASW accuracy" given from [[Improvement]] ({{Sonar}} [[Sonar]] only) |
| * <math>\text{ASW}_\text{sonar}</math> the '''base''' ASW stat of any {{Small Sonar}} [[Small Sonar]]s equipped. | | * <math>\text{ASW}_\text{sonar}</math> the '''base''' ASW stat of any {{Small Sonar}} [[Small Sonar]]s equipped. |
| + | ** {{Large Sonar}} {{Equipment/Link|Type 0 Passive Sonar|text=Large Sonars|link_category=Large Sonars}} are not counted for this bonus. |
| * <math>\text{Mod}_\text{synergy}</math> the synergy bonus from equipping certain combinations of ASW equipment. | | * <math>\text{Mod}_\text{synergy}</math> the synergy bonus from equipping certain combinations of ASW equipment. |
| ** Synergy bonus is either currently bugged or so small it cannot be tested. | | ** Synergy bonus is either currently bugged or so small it cannot be tested. |
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| * The base {{Hit}} accuracy stat of the equipment is '''not''' included here. | | * The base {{Hit}} accuracy stat of the equipment is '''not''' included here. |
| * Equipping more sonars is the best way to boost ASW accuracy. | | * Equipping more sonars is the best way to boost ASW accuracy. |
− | ** {{Large Sonar}} {{Equipment/Link|Type 0 Passive Sonar|text=Large Sonars|link_category=Large Sonars}} are not counted for this bonus.
| + | <references/> |
| |} | | |} |
| | | |
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| |- | | |- |
| | | | | |
| + | {{color|red|'''This formula is still under investigation, results are not yet consistant with in-game test.'''}} |
| + | |
| <math>\text{Accuracy}_\text{LBAS} = \left( ( {\text{Acc}_\text{equip}} + \text{Acc}_\text{Sp} ) \times 7 + 95 \right) \times \text{Mod}_\text{vanguard}? \times \text{Mod}_\text{morale} \times \text{Mod}_\text{CF} + \text{Acc}_\text{proficiency}</math> <ref>https://twitter.com/Divinity_123/status/1538517358406418436</ref> | | <math>\text{Accuracy}_\text{LBAS} = \left( ( {\text{Acc}_\text{equip}} + \text{Acc}_\text{Sp} ) \times 7 + 95 \right) \times \text{Mod}_\text{vanguard}? \times \text{Mod}_\text{morale} \times \text{Mod}_\text{CF} + \text{Acc}_\text{proficiency}</math> <ref>https://twitter.com/Divinity_123/status/1538517358406418436</ref> |
| | | |
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| ** [[Modernization#Luck Modernization|Luckmoding]] {{Luck}}, | | ** [[Modernization#Luck Modernization|Luckmoding]] {{Luck}}, |
| ** Choosing a weaker formation with an evasion bonus (excepted for [[Vanguard]]). | | ** Choosing a weaker formation with an evasion bonus (excepted for [[Vanguard]]). |
− | * Historical evasion bonus is believed to exist but is not measured due to the limited-time nature of events. | + | * Historical evasion exist but is not measured due to the limited-time nature of events. |
| | | |
| ='''Special Cases'''= | | ='''Special Cases'''= |