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User:Ninnin/Sandbox/1
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Revision as of 08:16, 8 January 2023
41 bytes added
,
1 year ago
m
→Crit Display
Line 101:
Line 101:
* With low accuracy, a disproportionately high amount of successful hits will be "criticals".
* With low accuracy, a disproportionately high amount of successful hits will be "criticals".
−
===
Crit Display
===
+
===
Damage Animations
===
When a ship takes a hit, the game will display the damage animation following in 3 possible outcomes (e.g. with 25 damages):
When a ship takes a hit, the game will display the damage animation following in 3 possible outcomes (e.g. with 25 damages):
* {{TextGlow|'''miss'''|red|text-colour=white|glow-size=2px}} (no damage),
* {{TextGlow|'''miss'''|red|text-colour=white|glow-size=2px}} (no damage),
Line 112:
Line 112:
The displayed damage status is as followed:
The displayed damage status is as followed:
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
−
!colspan=2|Display
behavior
+
!colspan=2|Display
Behavior
|-
|-
!Damage Dealt
!Damage Dealt
−
!Damage
Display
+
!Damage
Displayed
+
|-
+
|Miss
+
|Miss displayed normally
|-
|-
|0
|0
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