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<div align="center" style="margin:20px"><span style="border:2px red solid;padding:20px"><span style="border:2px red solid;padding:10px">'''Ship locks affect routing on ALL difficulty !'''</span></span></div>
 
<div align="center" style="margin:20px"><span style="border:2px red solid;padding:20px"><span style="border:2px red solid;padding:10px">'''Ship locks affect routing on ALL difficulty !'''</span></span></div>
   −
Soon™
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* There are a total of 4 phases to clear the map with 2 Transport Phases and 2 Boss Killing Phases
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* There are 3 [[LBAS]] to use in this map.
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** 2 can be set on Offense and 1 be set on Defense.
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* Refer to the Special locking guide for additional information on ship locks for this map.
    
==Special Locking Guide==
 
==Special Locking Guide==
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** [[File:{{ROOTPAGENAME}} Tag 8.png]] will be applied to '''Combined Fleets''' that reach {{MapRoute|K|blue}}
 
** [[File:{{ROOTPAGENAME}} Tag 8.png]] will be applied to '''Combined Fleets''' that reach {{MapRoute|K|blue}}
 
** [[File:{{ROOTPAGENAME}} Tag 4.png]] will be applied to '''Combined Fleets''' that reach {{MapRoute|Q|blue}}
 
** [[File:{{ROOTPAGENAME}} Tag 4.png]] will be applied to '''Combined Fleets''' that reach {{MapRoute|Q|blue}}
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==Phase 1: Transport Operation to Oran, Algeria==
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<tabber>
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|-|Fast/Heavy Fleet=
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* SF: 0-1 (F)BB(V), 0-2 CV(L/B), 0-2 CA(V), 0-3 CL(T), 2-4 DD (Fast) [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
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* Route: {{MapRoute|A|red|C|red|D|blue|E|pink|G|green|H|red}}
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* A Fast fleet allows a heavier composition
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|-|Slow/Light Fleet=
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* SF: 0-1 (F)BB(V), 0-2 CA(V), 1-2 CL, 0-2 LHA/AV, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
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* Route: {{MapRoute|A|red|C|red|D|blue|E|pink|G|green|H|red}}
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</tabber>
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* There is a LoS check to enter node {{MapRoute|H|red}} (Cn2 = 40(?) on Hard)
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* Using Boss [[Support Expedition]] may help to secure A ranks
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{{Anti-PT Imp Setups}}
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==Phase 1.5: Unlock Node {{MapRoute|O|red}}==
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Completing the following tasks will unlock the route to Phase 2 {{MapRoute|O|red}}
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{|class="wikitable"
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!      !! I  !! F
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|-
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| Hard  || S x3 || AS
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|-
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| Medium|| A+ x3? || AS
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|-
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| Easy  || A+ x3 || AS
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|-
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| Casual|| A+ x2 || AS
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|}
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<tabber>
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|-|Node I=
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* For the fleet used, refer to Phase 1 as it is the same fleet.
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** However, the fleet must include an LHA and/or CA(V) ≥ 2
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* Route: {{MapRoute|A|red|C|red|D|blue|F|pink|G1|red|I|red}}
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|-|Reach F=
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* For the fleet used, refer to Phase 1 as it is the same fleet.
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* Route: {{MapRoute|A|red|C|red|D|blue|F|pink}}
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</tabber>
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==Phase 2: Transport supply to the Coast of Algeria==
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* This phase will utilized the [[File:{{ROOTPAGENAME}} Tag 8.png]] tag.
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** On Normal/Hard, including any ship with the [[File:{{ROOTPAGENAME}} Tag 4.png]] tag will result in an off-route to {{MapRoute|N2|blue}}
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** The fleet will only be tagged once they reach node {{MapRoute|K|blue}}
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<tabber>
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|-|CTF=
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* CTF: '''0-2 XX, 0-2 (F)BB(V), 2-3 CV(B), 0-2 CVL, 0-2 CL, 0-3 DD + 0-2 XX, 1 CL, 3-5 DD'''
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** Max of 4 CV(L/B)
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* Highest airpower and opening strike possible
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|-|STF=
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* STF: '''0-2 XX, 1-3 (F)BB(V), 0-1 CV(B), 0-2 CVL, 0-2 CL, 0-3 DD + 0-2 XX, 1 CL, 3-5 DD'''
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* Strongest surface combat possible
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|-|TCF=
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* TCF: '''0-2 XX, 4-6 DD + 1-2 CL, 3-5 DD, 0-2 CA(V)'''
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* Fastest TP Drain by using many Daihatsu equipped on DD.
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* Node & Boss [[Support Expedition]] are recommended in order reduce the risk of retreats help to secure A rank at the boss
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</tabber>
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* All Fleet options must include CL/CT + DD/DE ≥ 5
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* No SS(V) are allowed
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* Route: {{MapRoute|A|red|C|red|D|blue|F|pink|J|red|K|blue|L|pink|N|green|N1|red|O|red}}
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* There is a LoS check to reach node {{MapRoute|O|red}} (Cn2 = 60(?) on Hard)
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* The fleet will face PT Imps on the way to the boss node
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{{Anti-PT Imp Setups}}
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==Phase 2.5: Unlock Node {{MapRoute|P|red}}==
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* This requirement is '''only required on Hard'''. Other difficulties skip this requirement.
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** S rank {{MapRoute|M|red}} Once
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* For the fleet used, refer to Phase 2 as it is the same fleet.
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==Phase 3: Destroy the Supply Depot Princess==
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* For the fleet used, refer to Phase 2 as it is the same fleet.
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* Route: {{MapRoute|A|red|C|red|D|blue|F|pink|J|red|K|blue|M|red|P|red}}
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* Both tags [[File:{{ROOTPAGENAME}} Tag 4.png]] '''OR''' [[File:{{ROOTPAGENAME}} Tag 8.png]] can be used for this phase
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** '''Caution:''' Any untagged ships that reach node {{MapRoute|K|blue}} will be given the [[File:{{ROOTPAGENAME}} Tag 8.png]] tag.
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*** This means that if the rest of the fleet contains the [[File:{{ROOTPAGENAME}} Tag 4.png]] tag, the fleet will be '''unable to sortie again''' on higher difficulties as mixing tags is not allowed.
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** To prevent applying the wrong tag during this phase, it is highly recommended to tag any ship that is going to be used in Phase 4 or as part of any fleet using the [[File:{{ROOTPAGENAME}} Tag 4.png]] tag by entering [[{{ROOTPAGENAME}}/E-3]] in a Combined Fleet before beginning this phase.
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* If the fleet is reused from E3, using a Special Attack mechanic BB can help clear this phase more quickly and efficiently.
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* [[Anti-Installation]] is required to clear this phase.
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==Phase 4: Eliminate The Prototype Carrier Hime==
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<tabber>
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|-|CTF Fleet=
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* CTF: '''0-1 XX, 2 (F)BB(V), 0-2 CV(B) 1-4 CVL, 1 CL + 1 CL, 2 XX, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 4.png]]
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** Max of 4 CV(L/B)
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** 1 CVL be swapped for a third CV(B) at the cost of an extra Air node at {{MapRoute|R|pink}}
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|-|STF Fleet=
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* STF: '''0-1 XX, 2 (F)BB(V), 2 CVL, 1 CL + 1 CL, 2 XX, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 4.png]]
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** 1 CL, 1 DD, and/or 1 XX may be swapped for an additional 1-2 (F)BB(V) at the cost of an extra Air node at {{MapRoute|R|pink}}
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</tabber>
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* Route: {{MapRoute|A|red|C|red|D|blue|F|pink|J|red|Q|blue|S|blue|X|red}}
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* There are LoS checks to avoid dead ends at {{MapRoute|V|blue|W|blue}} (Cn2 = 85(?) on Hard)
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* Node {{MapRoute|S|blue}} is an Anchorage Repair node.
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* All Fleets must contain [[Akashi Kai]], [[Akitsushima Kai]], or [[AO|AO Kai]]
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==Phase 4.5: Debuff==
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The following steps have to be performed to debuff the boss
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{|class="wikitable"
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!      !! I  !! P !! T !! U !! LBAS
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|-
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| Hard  || A+  || A+ x3 || S || A+ || AS
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|-
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| Medium|| ??  || ??    ||  ||    ||
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|-
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| Easy  || ??  || ??    ||  ||    ||
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|-
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| Casual|| ??  || ??    ||  ||    ||
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|}
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<tabber>
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|-|Node I=
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* For the fleet used, refer to Phase 1.5 as it is the same fleet.
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|-|Node P=
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* For the fleet used, refer to Phase 2 or Phase 3 as it is the same fleet.
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** If using a fleet with [[File:{{ROOTPAGENAME}} Tag 4.png]], amount of DD ≥ 4
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|-|Node T=
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* For the fleet used, refer to Phase 4 as it is the same fleet.
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** However, [[Akitsushima Kai]], [[Akashi Kai]], and [[AO|AO Kai]] must be '''removed''' from the fleet
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*** They may be either removed or safely replaced with a CA(V), CLT, or AV
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|-|Node U=
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* For the fleet used, refer to Node T
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** However, the fleet must also include ≥ 5 (F)BB(V) + 3 CV(B) (???)
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|-|LBAS=
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* LBAS: Air Defense
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* This can be done passively since getting AS on the air raid requires an LBAS set on "defense" with a strong enough air-defense
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</tabber>
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Once Debuff is complete the CG will change to the following.
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{|class="wikitable"
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![[Prototype Carrier Princess]]
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|-
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|<gallery>
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Enemy Full Prototype Carrier Princess Vacation Mode.png|Regular
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Enemy Full Prototype Carrier Princess Vacation Mode Damaged.png|Last Dance
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Enemy Full Prototype Carrier Princess Vacation Mode Debuffed.png|Debuffed
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</gallery>
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|}
    
==Enemy Compositions==
 
==Enemy Compositions==
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