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− | <noinclude> | + | <noinclude>{{PortMechanicsPortal}} |
| Morale measures the [[Stats#Morale_Indicators|morale status]] of a girl, with low morale being referred to as '''"Fatigue"''', and higher morale as '''"Sparkling"'''. | | Morale measures the [[Stats#Morale_Indicators|morale status]] of a girl, with low morale being referred to as '''"Fatigue"''', and higher morale as '''"Sparkling"'''. |
| *Girls receive bonuses or penalties depending on their morale. | | *Girls receive bonuses or penalties depending on their morale. |
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| ** Since entering a day battle reduces morale by 3, the minimum morale needed to stay Sparkled is usually 53. | | ** Since entering a day battle reduces morale by 3, the minimum morale needed to stay Sparkled is usually 53. |
| * Although morale has a maximum value of 100, it is impossible to hit that value with sorties. It is only possible through repeated exercises and using [[#Gifting|gifts]]. | | * Although morale has a maximum value of 100, it is impossible to hit that value with sorties. It is only possible through repeated exercises and using [[#Gifting|gifts]]. |
| + | It is possible to sort ships by moral in the Fleet menu. |
| | | |
| ===Morale Effects=== | | ===Morale Effects=== |
− |
| |
| </noinclude>{{#ifeq:{{PAGENAME}}|Morale and Fatigue||''This is a segment from a bigger article. See [[Morale and Fatigue]] for more details.''}} | | </noinclude>{{#ifeq:{{PAGENAME}}|Morale and Fatigue||''This is a segment from a bigger article. See [[Morale and Fatigue]] for more details.''}} |
| {| class="wikitable" style="text-align:center" | | {| class="wikitable" style="text-align:center" |
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| ! Value | | ! Value |
| ! Effects | | ! Effects |
− | ! [[Accuracy, Evasion and Criticals#Accuracy Formulas|Accuracy]]'s <math>\text{Mod}_\text{morale}</math> | + | ! [[Accuracy]]'s <math>\text{Mod}_\text{morale}</math> |
− | ! [[Accuracy, Evasion and Criticals#Evasion Formulas|Evasion]] | + | ! Enemy [[Hit Rate]] |
| + | |- |
| + | |{{ItemStack|item=[[File:Screenshot Fubuki Kai Sparkled.png|160px]]|text=10 sparks}} |
| + | |rowspan=3| {{TextGlow|'''High Morale<br>(Sparkling)'''|black|text-colour=yellow|glow-size=2px}} |
| + | | 71-100 |
| + | |rowspan=3 style="text-align:left"| |
| + | * Increased chance of [[Expeditions#Great_Success|Great Successes]] during expeditions. |
| + | * Increased chance of triggering and better accuracy for [[Support_Expedition#Trigger_Rate|Support Expeditions]] |
| + | |rowspan=3| 1.2 |
| + | |rowspan=3| 0.7 |
| + | |- |
| + | |{{ItemStack|item=[[File:Screenshot Fubuki Kai Sparkled.png|160px]]|text=8 sparks}} |
| + | | 58-70 |
| |- | | |- |
− | | [[File:Screenshot Fubuki Kai Sparkled.png|160px]] | + | |{{ItemStack|item=[[File:Screenshot Fubuki Kai Sparkled.png|160px]]|text=6 sparks}} |
− | | {{TextGlow|'''High Morale<br>(Sparkling)'''|black|text-colour=yellow|glow-size=2px}}
| + | | 50-57 |
− | | 50-100 | |
− | | style="text-align:left"|
| |
− | * Increased chances of [[Expeditions#Great_Success|Great Successes]] during expeditions.
| |
− | * Increased chances of triggering and better accuracy for [[Support_Expedition#Trigger_Rate|Support Expeditions]]
| |
− | | 1.2
| |
− | |Increased
| |
| |- | | |- |
| | rowspan=2| {{Ship/Banner|Fubuki/Kai|small=true}} | | | rowspan=2| {{Ship/Banner|Fubuki/Kai|small=true}} |
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| * No bonuses nor penalties anywhere. | | * No bonuses nor penalties anywhere. |
| | rowspan=2| 1.0 | | | rowspan=2| 1.0 |
− | | rowspan=2| Unaffected | + | | rowspan=2| 1.0 |
| |- | | |- |
| | '''Slightly Fatigued''' | | | '''Slightly Fatigued''' |
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| * Increases the morale loss from sorties. | | * Increases the morale loss from sorties. |
| | 0.8 | | | 0.8 |
− | |Decreased | + | | 1.2 |
| |- | | |- |
| | {{ItemStack | | | {{ItemStack |
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| ** She will have her HP reduced to 1 instead of losing a percentage of her remaining HP. | | ** She will have her HP reduced to 1 instead of losing a percentage of her remaining HP. |
| | 0.5 | | | 0.5 |
− | |Severely decreased | + | | 1.4 |
− | |} | + | |}<noinclude> |
− | <noinclude> | |
| | | |
| ===Morale modifiers=== | | ===Morale modifiers=== |
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| |Entering a day battle | | |Entering a day battle |
| |{{color|red|-3}} | | |{{color|red|-3}} |
− | |style="text-align:left"| If an allied/enemy [[Combined Fleet]] is present, applied after the battle instead. [https://twitter.com/Divinity__123/status/1447941755182227458] | + | |rowspan=3 style="text-align:left"| If an allied/enemy [[Combined Fleet]] is present, applied after battle-phase instead of before.<ref>https://twitter.com/Divinity__123/status/1447941755182227458</ref><ref>https://discord.gg/RtSadWM https://discord.com/channels/118339803660943369/178613137430282240/1129930607837851779</ref> |
| + | * E.g. Here "Entering a day battle" applies after a day battle, but before a night battle transition. |
| |- | | |- |
− | |Entering a day battle with morale less than 30 | + | |Entering a day battle with morale less than 30 (stacks with above) |
| |{{color|red|-6}} | | |{{color|red|-6}} |
− | |style="text-align:left"| This stacks with the base -3 for a total of -9. | + | <!--|style="text-align:left"| This stacks with the base -3 for a total of -9.--> |
| |- | | |- |
| |Entering '''or''' transitioning to a night battle. | | |Entering '''or''' transitioning to a night battle. |
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| |Evacuated from sortie | | |Evacuated from sortie |
| |{{tooltip|{{color|red|-100}}|Morale is set to 0}} | | |{{tooltip|{{color|red|-100}}|Morale is set to 0}} |
− | |style="text-align:left"| See {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|link_category=Command Facilities|text=Command Facilities}} for details. | + | |style="text-align:left"| See [[Evacuation]] from {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|link_category=Command Facilities|text=Command Facilities}} for details. |
| |- | | |- |
| |Repaired during a sortie | | |Repaired during a sortie |
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| |{{color|blue|+3}} morale per 3 minutes, '''up to 49''' | | |{{color|blue|+3}} morale per 3 minutes, '''up to 49''' |
| |} | | |} |
| + | <references> |
| + | </references> |
| | | |
| =Gifting= | | =Gifting= |