• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
m
no edit summary
Line 99: Line 99:  
<math>\text{Shelling Power} = \text{FP} + \bigstar + 5</math>
 
<math>\text{Shelling Power} = \text{FP} + \bigstar + 5</math>
   −
'''Important Notes'''
+
'''Notes:'''
 
* The caliber of the gun does not affect damage.
 
* The caliber of the gun does not affect damage.
 
* Abyssal installations that are not equipped with a plane that has a torpedo or dive bombing stat will use the surface shelling formula for calculating damage.
 
* Abyssal installations that are not equipped with a plane that has a torpedo or dive bombing stat will use the surface shelling formula for calculating damage.
Line 107: Line 107:  
<math>\text{Power}_\text{carrier} = \bigl\lfloor \left( \text{FP} + \left(\text{TP} + \bigstar \right) + \lfloor \text{DB} \times 1.3 \rfloor + \bigstar \right) \times 1.5 \bigr\rfloor + 55 </math>
 
<math>\text{Power}_\text{carrier} = \bigl\lfloor \left( \text{FP} + \left(\text{TP} + \bigstar \right) + \lfloor \text{DB} \times 1.3 \rfloor + \bigstar \right) \times 1.5 \bigr\rfloor + 55 </math>
   −
'''Important Notes'''
+
'''Notes:'''
 
* Dive and Torpedo groups contribute, respectively, twice (1.95) and 1.5 times their dive bomb and torpedo stats towards shelling power
 
* Dive and Torpedo groups contribute, respectively, twice (1.95) and 1.5 times their dive bomb and torpedo stats towards shelling power
 
* Torpedo Stat from fit does not contribute to shelling damage
 
* Torpedo Stat from fit does not contribute to shelling damage
Line 228: Line 228:  
* Night battle - 360
 
* Night battle - 360
   −
'''Important Notes'''
+
'''Notes:'''
 
* Any excess firepower above this cap is square rooted. Please see the [[Damage Calculations#Damage Formula|damage formula]] for how it is applied.
 
* Any excess firepower above this cap is square rooted. Please see the [[Damage Calculations#Damage Formula|damage formula]] for how it is applied.
 
* It is still worth aiming to go above the attack power cap because some pre-cap modifiers can severely reduce the attack power.
 
* It is still worth aiming to go above the attack power cap because some pre-cap modifiers can severely reduce the attack power.
Line 270: Line 270:  
*Equipping a {{Template:YellowPlane}}{{Equipment/Link|Saiun|Saiun (Eastern Caroline Air Group)|Saiun (4th Recon Squad)|text=Saiun}} effectively makes what would have been Crossing the T (Disadvantage) become Head-on engagement.
 
*Equipping a {{Template:YellowPlane}}{{Equipment/Link|Saiun|Saiun (Eastern Caroline Air Group)|Saiun (4th Recon Squad)|text=Saiun}} effectively makes what would have been Crossing the T (Disadvantage) become Head-on engagement.
   −
'''Notes'''
+
'''Notes:'''
 
* It is useful in some situations to not take the Saiun in order to get Crossing the T (Disadvantage). This is because it can also hamper the enemy from damaging the fleet.
 
* It is useful in some situations to not take the Saiun in order to get Crossing the T (Disadvantage). This is because it can also hamper the enemy from damaging the fleet.
  
35,023

edits

Navigation menu