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| * <math>\text{Level}</math> is the level of the attacking ship. | | * <math>\text{Level}</math> is the level of the attacking ship. |
| * <math>\text{Luck}</math> is the luck {{Luck}} of the attacking ship. | | * <math>\text{Luck}</math> is the luck {{Luck}} of the attacking ship. |
− | * <math>\text{Acc}_\text{equip}</math> is the total accuracy {{Hit}} provided by the equipment calculated as <math>\text{Acc}_\text{equip base} + \text{Mod}_\text{Impr} \times \sqrt{\bigstar}</math> | + | * The total accuracy {{Hit}} provided an equipment is <math>\text{Acc}_\text{equip} = \text{Acc}_\text{equip raw} + \text{Mod}_\text{Impr} \times \sqrt{\bigstar}</math> |
− | ** <math>\text{Acc}_\text{equip base}</math> is the base accuracy {{Hit}} displayed on the equipment. | + | ** <math>\text{Acc}_\text{equip raw}</math> is the accuracy {{Hit}} displayed on the equipment, including the [[Equipment Bonuses|visible bonuses]]. |
| ** <math>\text{Mod}_\text{Impr}</math> is the equipment's [[Improvement]] modifier for the applicable attack. | | ** <math>\text{Mod}_\text{Impr}</math> is the equipment's [[Improvement]] modifier for the applicable attack. |
| ** <math>\bigstar</math> is the equipment's improvement level. | | ** <math>\bigstar</math> is the equipment's improvement level. |
| + | * <math>\text{Mod}_\text{fit}</math> is the [[Gun Fit Bonuses|Hidden Fit]] bonuses or penalties when applicable. |
| * <math>\text{Mod}_\text{formation}</math> is the formation modifier for the applicable attack. ''See [[Combat#Formation Selection|Combat]] for more details.'' | | * <math>\text{Mod}_\text{formation}</math> is the formation modifier for the applicable attack. ''See [[Combat#Formation Selection|Combat]] for more details.'' |
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− | * <math>\text{Mod}_\text{fit}</math> is the [[Gun Fit Bonuses|Hidden Fit]] bonuses or penalties when applicable.
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| * <math>\text{Mod}_\text{spotting}</math> is the artillery spotting bonus if applicable. Please see [[Artillery_Spotting#Setups and Attack Types|Artillery Spotting]] for more details. | | * <math>\text{Mod}_\text{spotting}</math> is the artillery spotting bonus if applicable. Please see [[Artillery_Spotting#Setups and Attack Types|Artillery Spotting]] for more details. |
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| * <math>\text{Mod}_\text{star shell}</math> is '''5.0''' if a {{StarShell}} {{EquipmentLink|Star Shell}} is triggered, '''0''' otherwise. | | * <math>\text{Mod}_\text{star shell}</math> is '''5.0''' if a {{StarShell}} {{EquipmentLink|Star Shell}} is triggered, '''0''' otherwise. |
| * <math>\text{Mod}_\text{searchlight}</math> is '''7.0''' if a {{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlight|link_category=Searchlight}} is triggered, '''0''' otherwise, | | * <math>\text{Mod}_\text{searchlight}</math> is '''7.0''' if a {{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlight|link_category=Searchlight}} is triggered, '''0''' otherwise, |
− | * <math>\text{Mod}_\text{fit}</math> is the [[Gun Fit Bonuses|Hidden Fit]] bonuses or penalties when applicable.
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| * <math>\text{Mod}_\text{special}</math> is the night battle special attack modifier. ''See [[Night Battle]] for more details.'' | | * <math>\text{Mod}_\text{special}</math> is the night battle special attack modifier. ''See [[Night Battle]] for more details.'' |
| ** Torpedo Cut-in: '''1.65''', | | ** Torpedo Cut-in: '''1.65''', |