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</noinclude>{{#ifeq:{{PAGENAME}}|Morale and Fatigue||''This is a segment from a bigger article. See [[Morale and Fatigue]] for more details.''}}
 
</noinclude>{{#ifeq:{{PAGENAME}}|Morale and Fatigue||''This is a segment from a bigger article. See [[Morale and Fatigue]] for more details.''}}
{| class="wikitable"
+
{| class="wikitable" style="text-align:center"
 
! Visual Indicator
 
! Visual Indicator
! style="width: 130px"| Status
+
! Status
 
! Value
 
! Value
 
! Effects
 
! Effects
 +
! [[Accuracy, Evasion and Criticals#Accuracy Formulas|Accuracy]]'s <math>\text{Mod}_\text{morale}</math>
 
|-
 
|-
 
| [[File:Screenshot Fubuki Kai Sparkled.png|160px]]
 
| [[File:Screenshot Fubuki Kai Sparkled.png|160px]]
|  style="color:gold; text-align:center"| {{TextGlow|'''High Morale<br>(Sparkling)'''|black|text-colour=yellow|glow-size=2px}}
+
| {{TextGlow|'''High Morale<br>(Sparkling)'''|black|text-colour=yellow|glow-size=2px}}
| style="text-align:center"| 50-100
+
| 50-100
|
+
| style="text-align:left"|  
* Increased [[Accuracy,_Evasion_and_Criticals|accuracy and evasion]] in combat.
  −
** Since entering a day battle reduces morale by 3, the minimum morale needed is usually 53.
   
* Increased chances of [[Expeditions#Great_Success|Great Successes]] during expeditions.
 
* Increased chances of [[Expeditions#Great_Success|Great Successes]] during expeditions.
 
* Increased chances of triggering [[Support_Expedition#Trigger_Rate|Support Expeditions]].
 
* Increased chances of triggering [[Support_Expedition#Trigger_Rate|Support Expeditions]].
 +
| 1.2
 
|-
 
|-
| rowspan="2"| {{Ship/Banner|Fubuki/Kai|small=true}}
+
| rowspan=2| {{Ship/Banner|Fubuki/Kai|small=true}}
| style="text-align:center"| '''Normal Morale'''
+
| '''Normal Morale'''
| style="text-align:center"| 40-49
+
| 40-49
|  
+
| style="text-align:left"|
* No bonuses or penalties to combat or expeditions.
+
* No bonuses nor penalties anywhere.
 +
| rowspan=2| 1.0
 
|-
 
|-
| style="text-align:center"| '''Slightly Fatigued'''
+
| '''Slightly Fatigued'''
| style="text-align:center"| 30-39
+
| 30-39
|  
+
| style="text-align:left"|  
* No bonuses or penalties to combat or expeditions.
+
* No bonuses nor penalties anywhere.
**Although the ship girl banner indication does not change,<br> the [[#Gifting|Gift]] button will begin flashing [[File:Icon_Mamiya.gif]] if there are any ship girls in the fleet with this state.
+
** Although the ship girl banner indication does not change,<br> the [[#Gifting|Gift]] button will begin flashing [[File:Icon_Mamiya.gif]] if there are any ship girls in the fleet with this state.
 
|-
 
|-
 
| {{ItemStack
 
| {{ItemStack
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|text = [[File:Battle Card Status Medium Fatigue Face.png|17px]]
 
|text = [[File:Battle Card Status Medium Fatigue Face.png|17px]]
 
}}
 
}}
| style="color:orange; text-align:center"| '''Moderate Fatigue'''
+
| style="color:orange| '''Moderate Fatigue'''
| style="text-align:center"| 20-29
+
| 20-29
|
+
| style="text-align:left"|  
* Decreased [[Accuracy,_Evasion_and_Criticals|accuracy and evasion]] in combat.
   
* Expeditions will fail if the fleet returns in this state.
 
* Expeditions will fail if the fleet returns in this state.
 
* Increases the morale loss from sorties.
 
* Increases the morale loss from sorties.
 +
| 0.8
 
|-
 
|-
 
| {{ItemStack
 
| {{ItemStack
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|text = [[File:Battle Card Status Heavy Fatigue Face.png|17px]]
 
|text = [[File:Battle Card Status Heavy Fatigue Face.png|17px]]
 
}}
 
}}
| style="color:red; text-align:center"| '''Heavily Fatigued'''
+
| '''Heavily Fatigued'''
| style="text-align:center"| 0-19
+
| 0-19
|
+
| style="text-align:left"|  
* Decreased [[Accuracy,_Evasion_and_Criticals|accuracy and evasion]] in combat.
   
* Expeditions will fail if the fleet returns in this state.
 
* Expeditions will fail if the fleet returns in this state.
 
* The [[Damage_Calculations#Overkill_Protection|Overkill Protection]] mechanic changes for ship girls in this state.
 
* The [[Damage_Calculations#Overkill_Protection|Overkill Protection]] mechanic changes for ship girls in this state.
 
** She will have her HP reduced to 1 instead of losing a percentage of her remaining HP.
 
** She will have her HP reduced to 1 instead of losing a percentage of her remaining HP.
 +
| 0.8
 
|}
 
|}
 
<noinclude>
 
<noinclude>
 +
* Since entering a day battle reduces morale by 3, the minimum morale needed to stay Sparkled is usually 53.
 +
 
===Morale modifiers===
 
===Morale modifiers===
 
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
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