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| ===Air Reconnaissance Mechanic=== | | ===Air Reconnaissance Mechanic=== |
− | On Nodes {{MapRoute|G|green}} and {{MapRoute|H|green}}, recon planes will be flown towards the "green X" (the recon route is shown on the map as green arrows).
| + | {{:Air Reconnaissance}} |
− | *Successful reconnaissance will reward additional resources upon getting a B+ rank on the boss.
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− | **Neither {{MapRoute|G|green}} or {{MapRoute|H|green}} have combat.
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− | **Animation will be shown for the Air Reconnaissance; if both {{Equipment/Link|Type 2 Large Flying Boat|PBY-5A Catalina|text=Flying boats}} and other seaplanes are brought, Flying Boat animation takes priority.
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− | **Success rate of the air reconnaissance depends on the LoS and slot sizes of Seaplanes brought.
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− | **'''You forfeit all reconnaissance rewards if you lose at or do not reach the boss node.'''.
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− | The formula for Air Reconnaissance is
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− | <math>R = \sum_{\text{Seaplane Recon, Bombers}} \text{LoS} \times \sqrt{\sqrt{\text{No.}_\text{planes}}} + \sum_{\text{Large Flying Boats}} \text{LoS} \times \sqrt{\text{No.}_\text{planes}}</math>
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− | To sum up, the more LoS and Seaplanes you have, the better, with Flying Boats being better than other seaplanes.
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− | *For node {{MapRoute|G|green}}, the minimum <math>R</math> to achieve success is 12 for {{MapRoute|G|green}} and 16 for {{MapRoute|H|green}}.
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− | *For Great Success, the requirement is multiplied by <math>(1.6 + rand(0.6))</math>.
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− | *This means that the minimum and maximum requirement for Great Success for {{MapRoute|H|green}} is 25.6 and 35.2.
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− | {| class="wikitable"
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− | |+ Rewards for Nodes G and H
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− | |-
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− | !colspan="2"|Normal Success
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− | !rowspan="11", style="width:1px;"|
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− | !colspan="2"|Great Success
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− | |-
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− | ! Item !! Chance to Obtain
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− | ! Item !! Chance to Obtain
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− | |-
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− | | 1 {{DM}} || 35%
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− | | 4 {{DM}} || 5%
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− | |-
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− | | 80{{Ammo}} || 5%
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− | | 3 {{DM}} || 10%
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− | |-
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− | |60{{Ammo}} || 10%
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− | |2 {{DM}} || 25%
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− | |-
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− | |50{{Ammo}} || 15%
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− | |200{{Ammo}} || 5%
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− | |-
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− | |50{{Bauxite}} || 5%
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− | |150{{Ammo}}|| 10%
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− | |-
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− | |40{{Bauxite}} || 10%
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− | |100{{Ammo}} || 15%
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− | |-
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− | |30{{Bauxite}} || 20%
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− | |150{{Bauxite}} || 5%
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− | |-
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− | |rowspan="2"|
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− | |rowspan="2"|
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− | | 100 {{Bauxite}}|| 10%
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− | |-
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− | | 80 {{Bauxite}}|| 15%
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− | |}
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| ===Nodes And Enemy Encounters=== | | ===Nodes And Enemy Encounters=== |