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− | Air Reconnaissance is a mechanic introduced with map [[World 6#6-3|6-3]] that enables a chance at increased resources from specific nodes with the use of recon planes. | + | <noinclude>Air Reconnaissance is a mechanic seen on [[6-3]] that enables a chance at increased resources from specific nodes with the use of recon planes. |
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− | ==Details==
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| [[file:6-3_Map.png|right|thumb|250px|An example of recon nodes on map 6-3]] | | [[file:6-3_Map.png|right|thumb|250px|An example of recon nodes on map 6-3]] |
| [[file:AirReconGet.png|right|thumb|250px|Air recon success shown after boss node win]] | | [[file:AirReconGet.png|right|thumb|250px|Air recon success shown after boss node win]] |
− | Air Reconnaissance allows your ships to gather additional resources from specific nodes marked with green lines marked with an X, provided your fleet is equipped with recon planes.
| + | |
− | *An animation will be shown with your recon planes flying to the node. If both Type 2 Flying Boat and other seaplanes are brought, Type 2 Flying Boat animation takes priority. | + | ==Details==</noinclude> |
− | *Successful reconnaissance will reward additional resources upon winning with a B rank or higher at the boss node. If your fleet does not go to the boss node, reconnaissance rewards are forfeit. | + | On Nodes {{MapRoute|G|green}} and {{MapRoute|H|green}}, recon planes will be flown towards the "green X" (the recon route is shown on the map as green arrows). |
− | *Success and critical success rates are dependent on which ships and what equipments are equipped.
| + | |
− | **AVs have the highest success rates
| + | *Successful reconnaissance will reward additional resources upon getting a B+ rank on the boss. |
− | **Type 2 Flying Boat has the highest success rates
| + | **Neither {{MapRoute|G|green}} or {{MapRoute|H|green}} have combat. |
− | **Akitsushima with a Type 2 Flying Boat appears to have the best rates | + | **Animation will be shown for the Air Reconnaissance; if both {{LargeFlyingBoat}} {{Equipment/Link|Type 2 Large Flying Boat|PBY-5A Catalina|text=Flying boats|link_category=Flying Boat}} and other {{Seaplane}}/{{SeaplaneFighter}} [[Seaplane]]s are brought, Flying Boat animation takes priority. |
− | <br><br><br><br><br><br><br><br><br><br><br> | + | **Success rate of the air reconnaissance depends on the LoS and slot sizes of Seaplanes brought. |
| + | **'''You forfeit all reconnaissance rewards if you lose at or do not reach the boss node.'''. |
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| + | The formula for Air Reconnaissance is |
| + | <math>R = \sum_{\text{Seaplane Recon, Bombers}} \text{LoS} \times \sqrt{\sqrt{\text{No.}_\text{planes}}} + \sum_{\text{Large Flying Boats}} \text{LoS} \times \sqrt{\text{No.}_\text{planes}}</math> |
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| + | To sum up, the more LoS and Seaplanes you have, the better, with Flying Boats being better than other seaplanes. |
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| + | *For node {{MapRoute|G|green}}, the minimum <math>R</math> to achieve success is 12 for {{MapRoute|G|green}} and 16 for {{MapRoute|H|green}}. |
| + | *For Great Success, the requirement is multiplied by <math>(1.6 + rand(0.6))</math>. |
| + | *This means that the minimum and maximum requirement for Great Success for {{MapRoute|H|green}} is 25.6 and 35.2. |
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| + | {| class="wikitable" |
| + | |+ Rewards for Nodes G and H |
| + | |- |
| + | !colspan=2|Normal Success |
| + | !rowspan=11, style="width:1px"| |
| + | !colspan=2|Great Success |
| + | |- |
| + | ! Item!! Chance to Obtain |
| + | |
| + | ! Item!! Chance to Obtain |
| + | |- |
| + | | 1 {{DM}}|| 35% |
| + | | 4 {{DM}}|| 5% |
| + | |- |
| + | | 80{{Ammo}}|| 5% |
| + | | 3 {{DM}}|| 10% |
| + | |- |
| + | | 60{{Ammo}}|| 10% |
| + | | 2 {{DM}}|| 25% |
| + | |- |
| + | | 50{{Ammo}}|| 15% |
| + | | 200{{Ammo}}|| 5% |
| + | |- |
| + | | 50{{Bauxite}}|| 5% |
| + | | 150{{Ammo}}|| 10% |
| + | |- |
| + | | 40{{Bauxite}}|| 10% |
| + | | 100{{Ammo}}|| 15% |
| + | |- |
| + | | 30{{Bauxite}}|| 20% |
| + | | 150{{Bauxite}}|| 5% |
| + | |- |
| + | |rowspan=2| |
| + | |rowspan=2| |
| + | | 100 {{Bauxite}}|| 10% |
| + | |- |
| + | | 80 {{Bauxite}}|| 15% |
| + | |} |
| + | <noinclude> |
| ==See Also== | | ==See Also== |
| {{Mechanics}} | | {{Mechanics}} |
| + | </noinclude> |