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| ==Test/Temporary stuff== | | ==Test/Temporary stuff== |
| ====Colorado Touch==== | | ====Colorado Touch==== |
− | * She gains a special attack on Kai Ni called "'''Full broadside... Sounds exciting!'''" (一斉射かッ…胸 が熱いな!) that targets 3 enemies at random. | + | * She has a special attack that targets 3 enemies at random. |
| | | |
| <tabber> | | <tabber> |
| | | |
| |-|Activation requirements= | | |-|Activation requirements= |
− | * '''Nagato Kai Ni''' must be the '''flagship'''. | + | * Colorado as the flagship of the fleet. Only main fleet allowed for combined fleet. |
− | * Another battleship must be in the 2nd position. | + | * The 2nd and 3rd ships in the fleet must be battleships. |
− | * She must not be more than <span style="color:gold;">'''lightly damaged (小破)'''</span>.
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− | * The second ship must '''not''' be <span style="color:red;">'''heavily damaged (大破)'''</span>
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| * There must be 6 or more surface ships in the fleet. | | * There must be 6 or more surface ships in the fleet. |
| ** There must be no submarine in 6-ship fleet. In 7-ship fleet, only 1 submarine allowed. | | ** There must be no submarine in 6-ship fleet. In 7-ship fleet, only 1 submarine allowed. |
| ** There must be no surface ship in the fleet sunk or retreated via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=FCF}} during sortie causing remaining < 6. Ships in escort fleet not affect. | | ** There must be no surface ship in the fleet sunk or retreated via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|text=FCF}} during sortie causing remaining < 6. Ships in escort fleet not affect. |
| + | * Colorado must not be more than <span style="color:gold;">'''lightly damaged (小破)'''</span>. And the 2nd and 3rd ships must not be more than <span style="color:orange;">'''moderately damaged (中破)'''</span>. |
| * {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected in a single fleet OR {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 2]]|[[File:Formation_2.png]]}} for a combined fleet. | | * {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected in a single fleet OR {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 2]]|[[File:Formation_2.png]]}} for a combined fleet. |
| | | |
| |-|Multiplier= | | |-|Multiplier= |
− | If triggered, Nagato will do two attacks and the other battleship will do a 3rd attack. | + | If triggered, Colorado will perform a special attack and the 2nd and 3rd ship will each perform an attack. |
| + | |
| {| class="wikitable" | | {| class="wikitable" |
| !rowspan="2" | '''Equipment''' | | !rowspan="2" | '''Equipment''' |
− | !colspan="2" | {{Ship/Banner|Mutsu/Kai|small=true}}<br>'''Mutsu''' | + | !colspan="3" | '''2nd and 3rd''' {{Ship/Link|Nagato|Mutsu|Nelson|text=Big7}} |
− | !colspan="2" | {{Ship/Banner|Mutsu/Kai Ni|small=true}}<br>'''Mutsu Kai Ni''' | + | !colspan="3" | '''2nd''' {{Ship/Link|Nagato|Mutsu|Nelson|text=Big7}} |
− | !colspan="2" | {{Ship/Banner|Nelson|small=true}}<br>'''Nelson''' | + | !colspan="3" | '''3rd''' {{Ship/Link|Nagato|Mutsu|Nelson|text=Big7}} |
− | !colspan="2" | '''With Other BB''' | + | !colspan="3" | '''No''' {{Ship/Link|Nagato|Mutsu|Nelson|text=Big7}} |
| |- | | |- |
− | | '''Attack 1 and 2''' | + | | '''Attack 1''' |
| + | | '''Attack 2''' |
| | '''Attack 3''' | | | '''Attack 3''' |
− | | '''Attack 1 and 2''' | + | | '''Attack 1''' |
| + | | '''Attack 2''' |
| | '''Attack 3''' | | | '''Attack 3''' |
− | | '''Attack 1 and 2''' | + | | '''Attack 1''' |
| + | | '''Attack 2''' |
| | '''Attack 3''' | | | '''Attack 3''' |
− | | '''Attack 1 and 2''' | + | | '''Attack 1''' |
| + | | '''Attack 2''' |
| | '''Attack 3''' | | | '''Attack 3''' |
| |- | | |- |
| |'''No Bonus Equipment''' | | |'''No Bonus Equipment''' |
− | |1.61 | + | |1.30 |
− | |1.62 | + | |1.26 |
− | |1.68 | + | |1.45 |
− | |1.68 | + | |1.30 |
− | |1.54 | + | |1.26 |
− | |1.50 | + | |1.15 |
− | |1.40 | + | |1.30 |
− | | 1.20 | + | |1.15 |
| + | |1.32 |
| + | |1.30 |
| + | |1.15 |
| + | |1.15 |
| |- | | |- |
− | |{{Radar}}'''Radar Only''' | + | |'''{{Radar}} Radar Only''' |
− | |1.85 | + | |1.49 |
− | |1.86 | + | |1.45 |
− | |1.93 | + | |1.67 |
− | |1.93 | + | |1.49 |
− | |1.77 | + | |1.45 |
− | |1.72 | + | |1.32 |
− | |1.61 | + | |1.49 |
− | |1.38 | + | |1.32 |
| + | |1.52 |
| + | |1.49 |
| + | |1.32 |
| + | |1.32 |
| |- | | |- |
− | |{{RedAmmo}}'''AP Only''' | + | |'''{{RedAmmo}} AP Only''' |
− | |2.17 | + | |1.75 |
− | |2.18 | + | |1.71 |
| + | |1.96 |
| + | |1.75 |
| + | |1.71 |
| + | |1.55 |
| + | |1.75 |
| + | |1.55 |
| + | |1.79 |
| + | |1.75 |
| + | |1.55 |
| + | |1.55 |
| + | |- |
| + | |'''{{RedAmmo}} AP + {{Radar}} Radar''' |
| + | |2.02 |
| + | |1.96 |
| |2.26 | | |2.26 |
− | |2.26
| |
− | |2.07
| |
| |2.02 | | |2.02 |
− | |1.89 | + | |1.96 |
− | |1.62 | + | |1.79 |
| + | |2.02 |
| + | |1.79 |
| + | |2.05 |
| + | |2.02 |
| + | |1.79 |
| + | |1.79 |
| |- | | |- |
− | |{{RedAmmo}}{{Radar}}'''AP + Radar'''
| + | |} |
− | |2.49
| |
− | |2.51
| |
− | |2.60
| |
− | |2.60
| |
− | |2.39
| |
− | |2.32
| |
− | |2.17
| |
− | |1.86
| |
− | |-
| |
− | |} | |
| | | |
| |-|Cost= | | |-|Cost= |
− | * The attack will consume extra ammo from both participating battleships when triggered. The total ammo consumption will be x1.5 of the original ammo consumption of when the attack is triggered <ref>https://twitter.com/syoukuretin/status/1063895644790677504</ref>, hence: | + | * It consumes additional ammunition when triggered. |
− | **If it is triggered in day battle, it costs 10% extra ammo.
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− | **If it is triggered in a night battle node, it costs 5% extra ammo.
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− | **If it is triggered in a night battle in a normal node, it costs 15% extra ammo.
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| | | |
| |-|Trigger Rate= | | |-|Trigger Rate= |
| * It can be triggered even if you fail to activate artillery spotting. | | * It can be triggered even if you fail to activate artillery spotting. |
| * It can only be activated '''once per sortie'''. | | * It can only be activated '''once per sortie'''. |
− | * It has a chance to trigger every time Nagato takes a turn at shelling. If it fails to trigger in day, there is a chance to trigger it in the followup night battle. | + | * It has a chance to trigger every time Colorado takes a turn at shelling. If it fails to trigger in day, there is a chance to trigger it in the followup night battle. |
− | | |
| </tabber> | | </tabber> |
− |
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− | ===Special Mechanics===
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− | * Able to perform special AACI. Please see [[Anti-Air Cut-In]] for more details.
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− | * She has a special attack that targets 3 enemies at random.
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− | ** The activation requirements are:
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− | *** Colorado as the flagship of the fleet. Only main fleet allowed for combined fleet.
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− | *** The 2nd and 3rd ships in the fleet must be battleships.
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− | *** There must be 6 or more surface ships in the fleet.
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− | **** There must be no submarine in 6-ship fleet. In 7-ship fleet, only 1 submarine allowed.
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− | **** There must be no surface ship in the fleet sunk or retreated via FCF during sortie causing remaining < 6. Ships in escort fleet not affect.
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− | *** Colorado must not be more than <span style="color:gold;">'''lightly damaged (小破)'''</span>. And the 2nd and 3rd ships must not be more than <span style="color:orange;">'''moderately damaged (中破)'''</span>.
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− | *** '''Echelon formation''' needs to be selected in a single fleet OR '''Cruising Formation 2''' for a combined fleet.
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− | ** If triggered, Colorado will perform a special attack at 1.3x post-cap modifier and the 2nd and 3rd ship will each perform an attack at 1.15x post-cap modifier.
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− | *** If the 2nd ship is a Big 7, she gains an additional 1.1x post-cap modifier.
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− | *** If the 3rd ship is a Big 7, she gains an additional 1.15x post-cap modifier.
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− | *** If both the 2nd and 3rd ships are a Big 7, the 3rd ship gains an additional 1.1x post-cap modifier.
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− | *** Equipping an AP shell gives a 1.35x post-cap modifier.
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− | *** Equipping an LoS radar (5 LoS or greater) gives a 1.15x post-cap modifier.
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− | *** See below for calculated bonuses:
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− | {| class="mw-collapsible" style="width: 100%; text-align: center;"
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− | !rowspan="2" style="width: 10%; border-radius: 6px 0 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Equipment'''
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− | !colspan="3" style="width: 22.5%; border-style: solid; border-width: 1px; background-color:#99CCFF" | '''2nd and 3rd Big 7'''
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− | !colspan="3" style="width: 22.5%; border-style: solid; border-width: 1px; background-color:#99CCFF" | '''2nd Big 7'''
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− | !colspan="3" style="width: 22.5%; border-style: solid; border-width: 1px; background-color:#99CCFF" | '''3rd Big 7'''
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− | !colspan="3" style="width: 22.5%; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF" | '''No Big 7'''
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− | |- style="background-color:#99CCFF"
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− | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 1'''
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− | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 2'''
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− | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 3'''
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− | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 1'''
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− | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 2'''
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− | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 3'''
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− | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 1'''
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− | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 2'''
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− | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 3'''
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− | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 1'''
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− | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 2'''
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− | !style="width: 7.5%; border-style: solid; border-width: 1px;" | '''Attack 3'''
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− | |-
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− | |style="border-style: solid; border-width: 1px;" |'''AP + Radar'''
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− | |style="border-style: solid; border-width: 1px;" |2.02
| |
− | |style="border-style: solid; border-width: 1px;" |1.96
| |
− | |style="border-style: solid; border-width: 1px;" |2.26
| |
− | |style="border-style: solid; border-width: 1px;" |2.02
| |
− | |style="border-style: solid; border-width: 1px;" |1.96
| |
− | |style="border-style: solid; border-width: 1px;" |1.79
| |
− | |style="border-style: solid; border-width: 1px;" |2.02
| |
− | |style="border-style: solid; border-width: 1px;" |1.79
| |
− | |style="border-style: solid; border-width: 1px;" |2.05
| |
− | |style="border-style: solid; border-width: 1px;" |2.02
| |
− | |style="border-style: solid; border-width: 1px;" |1.79
| |
− | |style="border-style: solid; border-width: 1px;" |1.79
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− | |-
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− | |style="border-style: solid; border-width: 1px;" |'''AP Only'''
| |
− | |style="border-style: solid; border-width: 1px;" |1.75
| |
− | |style="border-style: solid; border-width: 1px;" |1.71
| |
− | |style="border-style: solid; border-width: 1px;" |1.96
| |
− | |style="border-style: solid; border-width: 1px;" |1.75
| |
− | |style="border-style: solid; border-width: 1px;" |1.71
| |
− | |style="border-style: solid; border-width: 1px;" |1.55
| |
− | |style="border-style: solid; border-width: 1px;" |1.75
| |
− | |style="border-style: solid; border-width: 1px;" |1.55
| |
− | |style="border-style: solid; border-width: 1px;" |1.79
| |
− | |style="border-style: solid; border-width: 1px;" |1.75
| |
− | |style="border-style: solid; border-width: 1px;" |1.55
| |
− | |style="border-style: solid; border-width: 1px;" |1.55
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− | |-
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− | |style="border-style: solid; border-width: 1px;" |'''Radar Only'''
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− | |style="border-style: solid; border-width: 1px;" |1.49
| |
− | |style="border-style: solid; border-width: 1px;" |1.45
| |
− | |style="border-style: solid; border-width: 1px;" |1.67
| |
− | |style="border-style: solid; border-width: 1px;" |1.49
| |
− | |style="border-style: solid; border-width: 1px;" |1.45
| |
− | |style="border-style: solid; border-width: 1px;" |1.32
| |
− | |style="border-style: solid; border-width: 1px;" |1.49
| |
− | |style="border-style: solid; border-width: 1px;" |1.32
| |
− | |style="border-style: solid; border-width: 1px;" |1.52
| |
− | |style="border-style: solid; border-width: 1px;" |1.49
| |
− | |style="border-style: solid; border-width: 1px;" |1.32
| |
− | |style="border-style: solid; border-width: 1px;" |1.32
| |
− | |-
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− | |style="border-radius: 0 0 0 6px; border-style: solid; border-width: 1px;" |'''No Bonus Equipment'''
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− | |style="border-style: solid; border-width: 1px;" |1.30
| |
− | |style="border-style: solid; border-width: 1px;" |1.26
| |
− | |style="border-style: solid; border-width: 1px;" |1.45
| |
− | |style="border-style: solid; border-width: 1px;" |1.30
| |
− | |style="border-style: solid; border-width: 1px;" |1.26
| |
− | |style="border-style: solid; border-width: 1px;" |1.15
| |
− | |style="border-style: solid; border-width: 1px;" |1.30
| |
− | |style="border-style: solid; border-width: 1px;" |1.15
| |
− | |style="border-style: solid; border-width: 1px;" |1.32
| |
− | |style="border-style: solid; border-width: 1px;" |1.30
| |
− | |style="border-style: solid; border-width: 1px;" |1.15
| |
− | |style="border-radius: 0 0 6px 0; border-style: solid; border-width: 1px;" |1.15
| |
− | |-
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− | |}
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− | ** It can be triggered even if you fail to activate artillery spotting.
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− | ** It can only be activated '''once per sortie'''.
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− | ** It has a chance to trigger every time Colorado takes a turn at shelling. If it fails to trigger in day, there is a chance to trigger it in the followup night battle.
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− | ** It consumes additional ammunition when triggered.
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