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| |} | | |} |
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− | ===Stat & Rating Multipliers=== | + | ====Stat & Rating Multipliers==== |
| Each stat is assigned a numerical multiplier based on an estimation of total value/importance.<br/> | | Each stat is assigned a numerical multiplier based on an estimation of total value/importance.<br/> |
| Each cluster is also assigned a numerical multiplier based on an estimate of how good or bad being in that cluster is.<br/> | | Each cluster is also assigned a numerical multiplier based on an estimate of how good or bad being in that cluster is.<br/> |
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| Using this table, each ship can then add together the value for each stat/cluster combination it's part of to calculate the overall "Stat" rating. | | Using this table, each ship can then add together the value for each stat/cluster combination it's part of to calculate the overall "Stat" rating. |
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− | ===Special Abilities & Traits=== | + | ====Special Abilities & Traits==== |
| Individual ships can differ widely in usefulness due to special abilities or other attributes.<br/> | | Individual ships can differ widely in usefulness due to special abilities or other attributes.<br/> |
| These can range from extra slots to special AACIs, speed differences, Touch mechanics, special equipment, or even extra range (which can be both good or bad).<br/> | | These can range from extra slots to special AACIs, speed differences, Touch mechanics, special equipment, or even extra range (which can be both good or bad).<br/> |
− | As each of these traits is generally similarly felt across all classes, these are given flat values added to each ships' total "Bonus" rating. | + | As each of these traits is generally similarly felt across all classes, these are given flat values added to each ships' total "Bonus" rating.<br/> |
| {{User:Memetails/Specialty Bonus Values}} | | {{User:Memetails/Specialty Bonus Values}} |
| + | |
| + | ====Other Bonuses==== |
| + | Additionally, each ship can be awarded bonus points based on 2 items.<br/> |
| + | The first is a bonus score based on the number of ships that exist in that particular class.<br/> |
| + | * For example, Akashi, the only Repair Ship, receives a large number of extra points in comparison to a Destroyer, which have over 100 ships in their class. |
| + | * The bonus points are calculated as: <math> \text{Bonus Points} = \log_{NumOfShipsInClass + 1} ( TotalNumberOfShips / NumberOfShipsInClass )</math> |
| + | The second bonus is a subjective bonus of 1.5 and 3 points. This is effectively bonus 'waifu' points. |
| + | In my case, I add 3 points to girls with twintails and 1.5 points to those that have seasonal CGs with twintails. |
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| ===Results=== | | ===Results=== |