− | B Node and Node D is a submarine node so OASW capable ships are important if not available ASW gear on 1-2 Ships. E Node is an Air Raid Node, AACI can help mitigate damage and fend off abyssal planes. | + | <br> B Node and Node D is a submarine node so OASW capable ships are important if not available ASW gear on 1-2 Ships. E Node is an Air Raid Node, AACI can help mitigate damage and fend off abyssal planes. |
− | B Node is a submarine node so OASW capable ships are important; at bare minimum 1 OASW Ship is needed especially on Hard Mode. Node C and I are surface comabt nodes | + | <br>B Node is a submarine node so OASW capable ships are important; at bare minimum 1 OASW Ship is needed especially on Hard Mode. Node C and I are surface comabt nodes, feel free to send your LBAS to those sections as needed. |
− | M is a submarine node. For this phase, beginner players may want to equip their destroyers with enough ASW gear. OASW ships is nice to have especially on higher difficulties; however, for newer admirals even non-OASW capable destroyers are fine as long as equipped with Sonar, Depth Charge Projector, and Depth Charge for synnergy. | + | <br> M is a submarine node. For this phase, beginner players may want to equip their destroyers with enough ASW gear. OASW ships is nice to have especially on higher difficulties; however, for newer admirals even non-OASW capable destroyers are fine as long as equipped with Sonar, Depth Charge Projector, and Depth Charge for synnergy. |